GRL
1ac108a9b8
correction of resize select character and companion by David
2021-05-31 10:20:48 +02:00
David Négrier
90176da888
MediaManager cleanup
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- Removing the last reference to the local video stream. Everything is now fetched from the store.
- Remvoing commented code
2021-05-29 22:34:38 +02:00
David Négrier
4077db37e3
Merge pull request #1091 from thecodingmachine/fixing_button_style
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Fixing buttons design
2021-05-29 22:08:54 +02:00
David Négrier
588e5566d0
Fixing buttons design
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Fixing the color of camera/microphone/screen sharing buttons that was broken following the migration to Svelte
2021-05-29 22:05:47 +02:00
David Négrier
b7f1461405
Removing listeners from MediaManager.
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SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier
5295f923b5
Merge pull request #1086 from thecodingmachine/camera_controls_in_svelte
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Switching Camera controls in Svelte
2021-05-28 18:16:51 +02:00
kharhamel
679b5b6b79
FIX: better error text in LoginScene
2021-05-28 17:51:18 +02:00
David Négrier
b3aa8975e9
Switching the video feedback in Svelte
2021-05-28 16:20:02 +02:00
dependabot[bot]
ee3097e6b0
Bump dns-packet from 1.3.1 to 1.3.4 in /front
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Bumps [dns-packet](https://github.com/mafintosh/dns-packet ) from 1.3.1 to 1.3.4.
- [Release notes](https://github.com/mafintosh/dns-packet/releases )
- [Changelog](https://github.com/mafintosh/dns-packet/blob/master/CHANGELOG.md )
- [Commits](https://github.com/mafintosh/dns-packet/compare/v1.3.1...v1.3.4 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-28 13:41:07 +00:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
jonny
ed39043bbe
this should make one file only
2021-05-28 13:10:30 +02:00
David Négrier
d1c22b122c
Improving icons centering
2021-05-28 10:48:24 +02:00
David Négrier
cc1eab653a
Fixing screen sharing button display
2021-05-28 10:48:13 +02:00
David Négrier
4b77e8c577
Switching Camera controls in Svelte
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Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
jonny
8a1376e966
refactored to key based types
2021-05-28 02:28:11 +02:00
jonny
dbb35d102f
extracted giant typing block
2021-05-28 01:59:43 +02:00
jonny
5fd82c1188
minor cleanup
2021-05-28 01:50:58 +02:00
jonny
ab631c5dc4
register callbacks
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should be done now
2021-05-28 01:46:08 +02:00
jonny
9e6fb755d9
added javascript for setting commands
2021-05-28 01:44:38 +02:00
jonny
fd5b598b63
Bubble [WIP] (still need to do the javascript part)
2021-05-28 01:18:00 +02:00
jonny
540e5783b6
cowebsite
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navigation
sound
player
extraction
2021-05-28 01:14:10 +02:00
jonny
ea04dd5303
Merge branch 'iframe-api-refactor' of github.com:jonnytest1/workadventure into iframe-api-refactor
2021-05-28 00:58:11 +02:00
jonny
6a90655c44
Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into iframe-api-refactor
2021-05-28 00:52:42 +02:00
jonnytest1
b35207a578
Merge branch 'develop' into iframe-api-refactor
2021-05-28 00:38:12 +02:00
jonny
cbe93d7164
[WIP] fixed cherry pick conflicts
2021-05-28 00:34:40 +02:00
jonny
2de2d114a1
added typedef for subobject types
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extracted popup functions
# Conflicts:
# front/package-lock.json
# front/package.json
# front/src/iframe_api.ts
2021-05-28 00:30:51 +02:00
jonny
1a1ab30574
extraction idea
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# Conflicts:
# front/src/Api/ScriptUtils.ts
# front/src/iframe_api.ts
2021-05-28 00:29:21 +02:00
David Négrier
870f16f9c6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into SoundInMapScript
2021-05-26 16:15:33 +02:00
David Négrier
54e300443b
Fixing Typing
2021-05-26 16:11:22 +02:00
David Négrier
fac6574cb5
Removing console.log and unused files
2021-05-26 16:08:43 +02:00
David Négrier
6d15921674
Fixing screen-sharing button not hidden anymore when hovering button
2021-05-26 12:30:56 +02:00
David Négrier
4f1cab5afe
Fixing comments
2021-05-26 12:19:58 +02:00
David Négrier
4c4f310b79
The share screen button is now displayed only when screen sharing makes sense.
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Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier
dd428bc1e1
Migrating screen sharing to using a store
2021-05-26 12:12:47 +02:00
David Négrier
d32df13f1b
Camera now show up when someone is moving and hides 5 seconds after we stop moving.
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Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier
8af8ccd54b
Migrating MediaManager game part to Svelte store
2021-05-26 12:12:18 +02:00
David Négrier
28d78a7988
Switching MediaManager to using a Svelte store
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This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
David Négrier
4f4d2532b7
Merge pull request #1082 from thecodingmachine/disabling_physics_optim
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Moving Physics optim to DirtyScene
2021-05-26 12:08:57 +02:00
David Négrier
bc19cbd525
Moving Physics optim to DirtyScene
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The Physics engine is now disabled only if no sprites are moving (if they have no velocity).
Also, if a sprite is moving (if it has a velocity), the dirty state is set.
2021-05-26 12:00:27 +02:00
kharhamel
595c5ca64d
now use custom emotes with tweens instead of transistions
2021-05-25 16:37:24 +02:00
DESKTOP-FMM8UI0\CLV
0c3b9ccfbf
Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into SoundInMapScript
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# Conflicts:
# front/src/Api/IframeListener.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/iframe_api.ts
# maps/Tuto/scriptTuto.js
# maps/Village/Village.json
2021-05-21 17:45:26 +02:00
kharhamel
d93b30f982
improved radial menu
2021-05-19 18:11:51 +02:00
kharhamel
35b37a6a88
Added a radial menu to run emotes
2021-05-19 15:17:50 +02:00
kharhamel
a1d52b4265
FEATURE: added the possibility toplay emotes
2021-05-19 15:17:03 +02:00
kharhamel
20ec609535
FIX: rejected map axios promises are now catched
2021-05-18 11:45:07 +02:00
David Négrier
2ea731beeb
Merge pull request #1057 from thecodingmachine/physics_flag
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Making sure Physics is not enabled several times
2021-05-18 10:26:32 +02:00
David Négrier
c9eb5691b5
Merge pull request #1045 from thecodingmachine/svelte
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Installing Svelte in front container
2021-05-18 10:25:54 +02:00
David Négrier
6128f1e431
Making sure Physics is not enabled several times
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As part of an energy saving measure, we started disabling physics when the character is not moving and enabling physics again only when the character moves.
However, we enabled Physics on each frame the characeter was moving.
As a result, the Physics system would run several times, slowly slowing the computer down.
This fixes this issue by adding a flag to only enable Physics once.
2021-05-18 09:42:01 +02:00
David Négrier
24dfa2703d
Set a global dirty flag on resize
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This adds a global "Dirty" flag at the Game level and sets it each time the ScaleManager is modified.
This fixes a bug where the game was not redrawn when a CoWebsite was opening/closing.
2021-05-18 09:20:38 +02:00
David Négrier
54e9e5656b
Commenting menu display (for now)
2021-05-17 16:50:35 +02:00