Adding a scene to configure the webcam
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10 changed files with 537 additions and 5 deletions
294
front/src/Phaser/Login/EnableCameraScene.ts
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294
front/src/Phaser/Login/EnableCameraScene.ts
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import {gameManager} from "../Game/GameManager";
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import {TextField} from "../Components/TextField";
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import {ClickButton} from "../Components/ClickButton";
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import Image = Phaser.GameObjects.Image;
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import Rectangle = Phaser.GameObjects.Rectangle;
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import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
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import {GameSceneInitInterface} from "../Game/GameScene";
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import {StartMapInterface} from "../../Connection";
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import {mediaManager, MediaManager} from "../../WebRtc/MediaManager";
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import {RESOLUTION} from "../../Enum/EnvironmentVariable";
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import {SoundMeter} from "../Components/SoundMeter";
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import {SoundMeterSprite} from "../Components/SoundMeterSprite";
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export const EnableCameraSceneName = "EnableCameraScene";
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enum LoginTextures {
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playButton = "play_button",
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icon = "icon",
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mainFont = "main_font",
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arrowRight = "arrow_right",
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arrowUp = "arrow_up"
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}
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export class EnableCameraScene extends Phaser.Scene {
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private textField: TextField;
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private pressReturnField: TextField;
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private cameraNameField: TextField;
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private logo: Image;
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private arrowLeft: Image;
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private arrowRight: Image;
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private arrowDown: Image;
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private arrowUp: Image;
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private microphonesList: InputDeviceInfo[] = new Array<InputDeviceInfo>();
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private camerasList: InputDeviceInfo[] = new Array<InputDeviceInfo>();
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private cameraSelected: number = 0;
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private microphoneSelected: number = 0;
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private soundMeter: SoundMeter;
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private soundMeterSprite: SoundMeterSprite;
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private microphoneNameField: TextField;
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constructor() {
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super({
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key: EnableCameraSceneName
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});
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this.soundMeter = new SoundMeter();
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}
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preload() {
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this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
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this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
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this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
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this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
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// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
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this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
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}
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create() {
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this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Turn on your camera and microphone');
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this.textField.setOrigin(0.5).setCenterAlign();
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this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Press enter to start');
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this.pressReturnField.setOrigin(0.5).setCenterAlign();
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this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
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this.cameraNameField.setOrigin(0.5).setCenterAlign();
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this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
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this.microphoneNameField.setOrigin(0.5).setCenterAlign();
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this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
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this.arrowRight.setOrigin(0.5, 0.5);
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this.arrowRight.setVisible(false);
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this.add.existing(this.arrowRight);
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this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight);
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this.arrowLeft.setOrigin(0.5, 0.5);
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this.arrowLeft.setVisible(false);
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this.arrowLeft.flipX = true;
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this.add.existing(this.arrowLeft);
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this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp);
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this.arrowUp.setOrigin(0.5, 0.5);
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this.arrowUp.setVisible(false);
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this.add.existing(this.arrowUp);
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this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp);
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this.arrowDown.setOrigin(0.5, 0.5);
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this.arrowDown.setVisible(false);
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this.arrowDown.flipY = true;
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this.add.existing(this.arrowDown);
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this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
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this.add.existing(this.logo);
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this.input.keyboard.on('keyup-ENTER', () => {
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return this.login();
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});
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this.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').classList.add('active');
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const mediaPromise = mediaManager.getCamera();
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mediaPromise.then(this.getDevices.bind(this));
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mediaPromise.then(this.setupStream.bind(this));
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this.input.keyboard.on('keydown-RIGHT', () => {
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if (this.cameraSelected === this.camerasList.length - 1) {
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return;
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}
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this.cameraSelected++;
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// TODO: the change of camera should be OBSERVED (reactive)
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mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
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});
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this.input.keyboard.on('keydown-LEFT', () => {
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if (this.cameraSelected === 0) {
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return;
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}
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this.cameraSelected--;
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mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
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});
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this.input.keyboard.on('keydown-DOWN', () => {
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if (this.microphoneSelected === this.microphonesList.length - 1) {
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return;
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}
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this.microphoneSelected++;
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// TODO: the change of camera should be OBSERVED (reactive)
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mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
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});
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this.input.keyboard.on('keydown-UP', () => {
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if (this.microphoneSelected === 0) {
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return;
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}
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this.microphoneSelected--;
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mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
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});
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this.soundMeterSprite = new SoundMeterSprite(this, 50, 50);
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this.soundMeterSprite.setVisible(false);
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this.add.existing(this.soundMeterSprite);
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}
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/**
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* Function called each time a camera is changed
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*/
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private setupStream(stream: MediaStream): void {
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const img = this.getElementByIdOrFail<HTMLDivElement>('webRtcSetupNoVideo');
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img.style.display = 'none';
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const div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
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div.srcObject = stream;
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this.soundMeter.connectToSource(stream, new window.AudioContext());
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const bounds = div.getBoundingClientRect();
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this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
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this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 64;
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this.soundMeterSprite.setVisible(true);
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this.updateWebCamName();
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}
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private updateWebCamName(): void {
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if (this.camerasList.length > 1) {
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const div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
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const bounds = div.getBoundingClientRect();
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let label = this.camerasList[this.cameraSelected].label;
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// remove text in parenthesis
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label = label.replace(/\([^()]*\)/g, '').trim();
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// remove accents
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label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
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this.cameraNameField.text = label;
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this.cameraNameField.y = bounds.bottom / RESOLUTION + 30;
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if (this.cameraSelected < this.camerasList.length - 1) {
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this.arrowRight.x = bounds.right / RESOLUTION + 16;
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this.arrowRight.y = (bounds.top + bounds.height / 2) / RESOLUTION;
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this.arrowRight.setVisible(true);
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} else {
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this.arrowRight.setVisible(false);
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}
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if (this.cameraSelected > 0) {
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this.arrowLeft.x = bounds.left / RESOLUTION - 16;
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this.arrowLeft.y = (bounds.top + bounds.height / 2) / RESOLUTION;
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this.arrowLeft.setVisible(true);
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} else {
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this.arrowLeft.setVisible(false);
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}
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}
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if (this.microphonesList.length > 1) {
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let label = this.microphonesList[this.microphoneSelected].label;
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// remove text in parenthesis
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label = label.replace(/\([^()]*\)/g, '').trim();
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// remove accents
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label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
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this.microphoneNameField.text = label;
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this.microphoneNameField.y = this.soundMeterSprite.y + 22;
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if (this.microphoneSelected < this.microphonesList.length - 1) {
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this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
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this.arrowDown.y = this.microphoneNameField.y;
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this.arrowDown.setVisible(true);
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} else {
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this.arrowDown.setVisible(false);
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}
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if (this.microphoneSelected > 0) {
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this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
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this.arrowUp.y = this.microphoneNameField.y;
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this.arrowUp.setVisible(true);
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} else {
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this.arrowUp.setVisible(false);
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}
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}
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}
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update(time: number, delta: number): void {
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this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
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console.log(this.soundMeter.getVolume());
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this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
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}
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private async login(): Promise<StartMapInterface> {
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this.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
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this.soundMeter.stop();
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// Do we have a start URL in the address bar? If so, let's redirect to this address
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const instanceAndMapUrl = this.findMapUrl();
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if (instanceAndMapUrl !== null) {
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const [mapUrl, instance] = instanceAndMapUrl;
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const key = gameManager.loadMap(mapUrl, this.scene, instance);
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this.scene.start(key, {
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startLayerName: window.location.hash ? window.location.hash.substr(1) : undefined
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} as GameSceneInitInterface);
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return {
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mapUrlStart: mapUrl,
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startInstance: instance
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};
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} else {
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// If we do not have a map address in the URL, let's ask the server for a start map.
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return gameManager.loadStartMap().then((startMap: StartMapInterface) => {
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const key = gameManager.loadMap(window.location.protocol + "//" + startMap.mapUrlStart, this.scene, startMap.startInstance);
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this.scene.start(key);
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return startMap;
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}).catch((err) => {
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console.error(err);
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throw err;
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});
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}
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}
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/**
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* Returns the map URL and the instance from the current URL
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*/
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private findMapUrl(): [string, string]|null {
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const path = window.location.pathname;
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if (!path.startsWith('/_/')) {
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return null;
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}
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const instanceAndMap = path.substr(3);
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const firstSlash = instanceAndMap.indexOf('/');
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if (firstSlash === -1) {
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return null;
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}
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const instance = instanceAndMap.substr(0, firstSlash);
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return [window.location.protocol+'//'+instanceAndMap.substr(firstSlash+1), instance];
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}
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private async getDevices() {
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const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices();
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for (const mediaDeviceInfo of mediaDeviceInfos) {
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if (mediaDeviceInfo instanceof InputDeviceInfo) {
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if (mediaDeviceInfo.kind === 'audioinput') {
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this.microphonesList.push(mediaDeviceInfo);
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} else if (mediaDeviceInfo.kind === 'videoinput') {
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this.camerasList.push(mediaDeviceInfo);
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}
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}
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}
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this.updateWebCamName();
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}
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private getElementByIdOrFail<T extends HTMLElement>(id: string): T {
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const elem = document.getElementById(id);
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if (elem === null) {
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throw new Error("Cannot find HTML element with id '"+id+"'");
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}
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// FIXME: does not check the type of the returned type
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return elem as T;
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}
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}
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