MAX_PERCENTS = 100. class Bar(object): """superclass""" bars = None def __init__(self, value): """ Args: value (float): value between 0. and 100. meaning percents """ self.value = value class HBar(Bar): """horizontal bar (1 char)""" bars = [ u"\u2581", u"\u2582", u"\u2583", u"\u2584", u"\u2585", u"\u2586", u"\u2587", u"\u2588" ] def __init__(self, value): """ Args: value (float): value between 0. and 100. meaning percents """ super(HBar, self).__init__(value) self.step = MAX_PERCENTS / len(HBar.bars) def get_char(self): """ Decide which char to draw Return: str """ for i in range(len(HBar.bars)): left = i * self.step right = (i + 1) * self.step if left <= self.value < right: return self.bars[i] return self.bars[-1] def hbar(value): """wrapper function""" return HBar(value).get_char() class VBar(Bar): """vertical bar (can be more than 1 char)""" bars = [ u"\u258f", u"\u258e", u"\u258d", u"\u258c", u"\u258b", u"\u258a", u"\u2589", u"\u2588" ] def __init__(self, value, width=1): """ Args: value (float): value between 0. and 100. meaning percents width (int): width """ super(VBar, self).__init__(value) self.step = MAX_PERCENTS / (len(VBar.bars) * width) self.width = width def get_chars(self): """ Decide which char to draw Return: str """ if self.value == 100: return self.bars[-1] * self.width if self.width == 1: for i in range(len(VBar.bars)): left = i * self.step right = (i + 1) * self.step if left <= self.value < right: return self.bars[i] else: full_parts = int(self.value // (self.step * len(Vbar.bars))) remainder = self.value - full_parts * self.step * CHARS empty_parts = self.width - full_parts if remainder >= 0: empty_parts -= 1 part_vbar = VBar(remainder * self.width) # scale to width chars = self.bars[-1] * full_parts chars += part_vbar.get_chars() chars += " " * empty_parts return chars def vbar(value, width): """wrapper function""" return VBar(value, width).get_chars() class BrailleGraph(object): """ graph using Braille chars scaled to passed values """ chars = { (0, 0): u" ", (1, 0): u"\u2840", (2, 0): u"\u2844", (3, 0): u"\u2846", (4, 0): u"\u2847", (0, 1): u"\u2880", (0, 2): u"\u28a0", (0, 3): u"\u28b0", (0, 4): u"\u28b8", (1, 1): u"\u28c0", (2, 1): u"\u28c4", (3, 1): u"\u28c6", (4, 1): u"\u28c7", (1, 2): u"\u28e0", (2, 2): u"\u28e4", (3, 2): u"\u28e6", (4, 2): u"\u28e7", (1, 3): u"\u28f0", (2, 3): u"\u28f4", (3, 3): u"\u28f6", (4, 3): u"\u28f7", (1, 4): u"\u28f8", (2, 4): u"\u28fc", (3, 4): u"\u28fe", (4, 4): u"\u28ff" } def __init__(self, values): """ Args: values (list): list of values """ self.values = values # length of values list must be even # because one Braille char displays two values if len(self.values) % 2 == 1: self.values.append(0) self.steps = self.get_steps() self.parts = [tuple(self.steps[i:i+2]) for i in range(len(self.steps))[::2]] @staticmethod def get_height(value, unit): """ Compute height of a value relative to unit Args: value (number): value unit (number): unit """ if value < unit / 10.: return 0 elif value <= unit: return 1 elif value <= unit * 2: return 2 elif value <= unit * 3: return 3 else: return 4 def get_steps(self): """ Convert the list of values to a list of steps Return: list """ maxval = max(self.values) unit = maxval / 4. if unit == 0: return [0] * len(self.values) stepslist = [] for value in self.values: stepslist.append(self.get_height(value, unit)) return stepslist def get_chars(self): """ Decide which chars to draw Return: str """ chars = [] for part in self.parts: chars.append(BrailleGraph.chars[part]) return "".join(chars) def braille(values): """wrapper function""" return BrailleGraph(values).get_chars() # vim: tabstop=8 expandtab shiftwidth=4 softtabstop=4