Commit graph

22 commits

Author SHA1 Message Date
Tobi-wan Kenobi
e8b3dfb4ef [modules/xrandr] Add display on/off toggling
This one is a bit tricky:
* Clicking on an active xrandr output will disable it
* Clicking on a disabled xrandr output will enable it -> if
  it is a left-click, it will put it as the left-most display
  if it is a right-click, as the right-most display

Also, it will reload the i3 bars (using a script that allows
you to write custom pieces of an i3 configuration that is applied
conditionally depending on the screens you have).

It goes like this:
* Base config is in ~/.i3/config.template
* Output-specific config is in ~/.i3/config.<screen name>
* Output-specific config when other screens are also active is in
  ~/.i3/config.<screen>-<other-screens-in-alphabetic-order>

For instance:
$ ls ~/.i3
config.template
config.eDP1 -> will be applied to eDP1 (always)
config.VGA1-eDP1 -> will be applied to VGA1, if eDP1 is also active
config.VGA1 -> will be applied to VGA1 (if eDP1 is inactive)

fixes #19
2016-11-26 13:57:33 +01:00
Tobi-wan Kenobi
c1123fa083 [output] Accept lists of commands in add_callback
Add the possibility to specify a list of commands to be added as
callbacks. Commands will be executed one after the other, waiting for
the previous command to finish execution.
2016-11-23 18:24:02 +01:00
Tobi-wan Kenobi
dead54ed1f [modules/cmus] Add controls for cmus (next/prev/shuffle/repeat)
Add controls that allow the user to switch to the next and previous song
in cmus, toggle shuffle and repeat. Pause/play is toggled by clicking on
the song title itself.

fixes #5
2016-11-12 12:11:42 +01:00
Tobi-wan Kenobi
a33cb1d7cb [output] remove unused line of code 2016-11-12 08:42:39 +01:00
Tobias Witek
6eea8da1af [output] bugfix: enable scroll-wheeling again
The callback registration/lookup logic was flawed, so that callbacks
without module name were never executed.
2016-11-05 16:39:46 +01:00
Tobias Witek
3af8ee771d [general] Refactoring
* remove (hopefully) unnecessary import statements
* make some code a bit more compact
* remove dead code ... again: hopefully so
2016-11-05 15:54:34 +01:00
Tobias Witek
67142d642b [module/output] Re-enable user configurable mouse click events
This is now much nicer implemented to address issue #3. A user can now
have a configuration parameter mapped to a module instance (via the
module name or the instance name) with the value "left-click",
"right-click", etc., like this:

-m disk:home -p home.left-click="nautilus {instance}"
2016-11-05 15:39:21 +01:00
Tobias Witek
26f5fd3064 [modules] Re-enable preconfigured on-click actions 2016-11-05 15:28:33 +01:00
Tobias Witek
a9a62a738d [modules] Re-enable nic module + allow widget states
All callback from a widget into a module (e.g. for retrieving the status
or the criticality state) now get a widget passed. This has the purpose
of allowing a module to store state/widget specific data somewhere. This
way, for instance, it is possible to store the interface name as part of
the widget, thus making it possible to show the status of the correct
interface.
2016-11-05 13:42:26 +01:00
Tobias Witek
bd0089dac0 [modules] Re-enable "disk" module 2016-11-05 13:23:46 +01:00
Tobias Witek
286aff2aa0 [output] Allow modules to pass back a single widget
Since "single widget" is the 99% use-case, make it easier for a module
to return a single widget.
2016-11-05 13:12:30 +01:00
Tobias Witek
73d62d7ded [widgets] Pass through some information to the underlying module object
For determining status, critical/warning state, etc. simply let the
widget pass through a call to the underlying object.
2016-11-05 12:14:33 +01:00
Tobias Witek
bab7821607 [all] Refactor module <-> output communication
Modules now return "bumblebee.output.Widget" objects, so that they can
actually define a list of items to be drawn in the bar.
2016-11-05 08:59:43 +01:00
Tobias Witek
55474aadc3 [general] Minor refactoring
Shuffled some code around in an attempt to make it easier to read and
understand.
2016-11-04 21:41:22 +01:00
Tobias Witek
ea27ccb2c1 [output] Add waiting capability to output
Engine now calls wait on output for further data, is interrupted
on new data.
2016-11-04 21:10:21 +01:00
Tobias Witek
d62258c89d [all] Major refactoring
Introduce an "Engine" class to abstract some of the details of loading
modules, registering events, etc.
2016-11-04 21:03:12 +01:00
Tobias Witek
b99c454a5a [main] Redraw on click
Whenever a module in the bar is clicked, immediately redraw the line, to
make for a snappier user experience (especially when muting/unmuting).
2016-11-04 19:11:10 +01:00
Tobias Witek
fca3171556 [modules] Allow modules to provide default click actions
Pass the "output" object to the modules' constructor to allow them to
define their own callbacks.
Any user-provided callbacks take precedence and override those of the
module.
2016-11-01 08:09:10 +01:00
Tobias Witek
a63094af47 [output] Using "instance" for callback registration doesn't make sense
"instance" is actually better suited to be an argument to the callback
(which it already is) than part of the key for callback lookup.
2016-11-01 07:58:50 +01:00
Tobias Witek
579381978e [output] Add support for click-events in i3
The i3 output now has a separate thread that continuously monitors stdin
for incoming click events. The generic output class also has methods for
registering callbacks (as commands). For now, by default, scroll events
will be used to emulate the next/previous workspace.
2016-11-01 07:46:26 +01:00
Tobias Witek
2a35905b89 [themes] Add "cycle" theme capability
It is now possible to add a list of theme configurations in the
"default" section called "cycle". These configuration items will be
cycled through module by module. to create "alternate style" effects.
This is *only* possible in the "default" configuration part, but any
module-specific configurations still take precedence.

Also, removed the capability of per-widget themes. That simply
complicates things and probably doesn't really bring any benefits.
2016-10-31 10:45:15 +01:00
Tobias Witek
4ad41a8ee0 [themes] Add themeing framework
Add - again a very simplistic - method for themeing the output.
Essentially, the plan is to have JSON-formatted configuration files in
bumblebee/themes/ and have a separate class for querying the config
whenever the output needs to know about semantic formatting/coloring.

Note that the theme object is stored on a per-module basis. Right now,
that doesn't have any effect (except looking particularly wasteful), but
the idea is to be able to have different themes for different modules in
the future.
2016-10-30 17:56:04 +01:00