no devices lead to an exception that completely stopped bumblebee-status
from processing data.
handle this case more gracefully by defaulting to a volume of 0%. if
this proves to be an issue, we can still add error indicators later.
see #940
Fixed publicip bug arising from last PR review
Simplified ip change detection code
Added pause after location.reset() call to allow completion before query
util.location - change order of information providers as default was not returning geo coords
The logic for the critical/warning handling on the battery modules was
applied BEFORE the discharging-<pct> logic. This made it possible for
those discharging states to get applied over a critical/warning and
allow a theme to override the critical/warning colors with a state of
"discharging-10", for example.
This change moves that logic after the discharging state, so that it
will always "win" if critical or warning states are set.
This also adds the "discharging" battery state to the critical/warning
check so the state will apply if the battery is not on AC power, but
would return normal otherwise. Meaning, if the battery is "critical"
from a percentage check, but is plugged into power, the critical state
is removed.
This adds an option allowing you to specify
"taskwarrior.show_active=true" in your bar configuration and will
display the current, active task id and description on the status bar, but will show the
number of pending tasks if one isn't active.
This also adds the scrolling decorator, since task descriptions can be
quite long.
add a scrolling module that can be used to scroll the whole bar to an
arbitrary number of widgets.
its parameter is "width", which determines the number of widgets to
display.
see #921
add a new module based on pulsectl, with pulsein for microphone and
pulseout for speakers.
should eventually become a drop-in replacement for pasink and pasource.
see #917
This reverts commit 72a888748e, reversing
changes made to d57ef9364a.
This merge causes really high CPU load if using both pasink and
pasource, because those two modules trigger each other, and there's not
a terrible lot I can do about that, unfortunately.
* initialize first line of output earlier (before modules are
initialized, so that module/thread output cannot interfere)
* make sure that update and draw are protected against concurrent access
attempting a different tack: Reduce the amount of draws that are being
emitted by the pulseaudio module to max. 2/s. That hopefully increases
reactivity and at the same time keeps flickering to a minimum.
see #917