The cpu module now has cpu.warning and cpu.critical thresholds. If the
CPU utilization is higher than any of those values, the widget's state
changes to warning or critical, respectively.
see #23
Create infrastructure for input event handling and add i3bar event
processing. For each event, callbacks can be registered in the input
module.
Modules and widgets both identify themselves using a unique ID (the
module name for modules, a generated UUID for the widgets). This ID is
then used for registering the callbacks. This is possible since both
widgets and modules are statically allocated & do not change their IDs.
Callback actions can be either callable Python objects (in which case
the event is passed as parameter), or strings, in which case the string
is interpreted as a shell command.
see #23
Make the format string of the datetime module configurable using the new
parameter() method in the module.
Also, restructured the setting of the config information a bit so that
the parameter() method can be used in the constructor of a module.
see #23
Until now, widgets were re-created during each iteration. For multiple,
reasons, using static widget objects is much easier, so instead of
creating new widgets continuously, modules now create the widgets during
instantiation and get the list of widgets passed as parameter whenever
an update occurs. During the update, they can still manipulate the
widget list by removing and adding elements as needed.
Advantages:
* Less memory fragmentation (fewer (de)allocations)
* Easier event management (widgets now have static IDs)
* Easier module code (widget contents can simply be the result of a
callback)
see #23
This is going to be a bit more comprehensive than anticipated. In order
to cleanly refactor the core and the engine, basically start from
scratch with the implementation.
Goals:
* Test coverage
* Maintain backwards compatibility with module interface as much as
possible (but still make modules easier to code)
* Simplicity
see #23
Hide alias concept for modules in the engine. That way, the individual
modules never get to know about whether a module has been aliased or
not.
see #23
Big oversight in my previous commits: Widgets need to be able to have
specific configurations (i.e. the path for different instances of the
"disk" module has to be different).
To account for that, it is now possible to assign an "alias" to a module
instance using ":" (for example: -m "disk:home"). This alias is then
used for the configuration parameter resolution automatically, for
example:
-m disk:home -p home.path=/home
As a consequence, parameter names in the module code are now relative to
the module, which means: shorter!
All callback from a widget into a module (e.g. for retrieving the status
or the criticality state) now get a widget passed. This has the purpose
of allowing a module to store state/widget specific data somewhere. This
way, for instance, it is possible to store the interface name as part of
the widget, thus making it possible to show the status of the correct
interface.
Allow the user to specify arbitrary configuration parameters from the
commandline and evaluate those in the modules (and elsewhere). Re-enable
the CPU module as a first showcase of this functionality.
* cpu+memory: Open "gnome-system-monitor"
* disk: Open nautilus
* pulseaudio: Mute/unmute, open "pavucontrol" on right-click, raise/lower
volume on mouse wheel up/down
Pass the "output" object to the modules' constructor to allow them to
define their own callbacks.
Any user-provided callbacks take precedence and override those of the
module.