Commit graph

2782 commits

Author SHA1 Message Date
Tobi-wan Kenobi
64f5fc100e [core/theme] Add prefix/postfix methods
Add a way to specify prefix and postfix strings to the full text of a
widget's text. Currently, the theme does not fill those yet.

see #23
2016-12-08 11:31:20 +01:00
Tobi-wan Kenobi
e6666becb3 [tests/theme] Refactor 2016-12-08 10:17:25 +01:00
Tobi-wan Kenobi
2399cf9af1 [core/themes] Add theme loading
Load a theme from a JSON file.
2016-12-08 09:44:05 +01:00
Tobi-wan Kenobi
c44744fa50 [core/output] Small refactoring 2016-12-08 09:04:47 +01:00
Tobi-wan Kenobi
f645203579 [core] Widget creation/update overhaul
Until now, widgets were re-created during each iteration. For multiple,
reasons, using static widget objects is much easier, so instead of
creating new widgets continuously, modules now create the widgets during
instantiation and get the list of widgets passed as parameter whenever
an update occurs. During the update, they can still manipulate the
widget list by removing and adding elements as needed.

Advantages:
* Less memory fragmentation (fewer (de)allocations)
* Easier event management (widgets now have static IDs)
* Easier module code (widget contents can simply be the result of a
  callback)

see #23
2016-12-08 08:44:54 +01:00
Tobi-wan Kenobi
60ae92c8e3 [core/themes] Prepare adding of themeing support
* Add framework JSON definition for themes
* Add framework test module
* Add framework module

see #23
2016-12-04 18:10:04 +01:00
Tobi-wan Kenobi
aacc56a4e2 [modules/cpu] Add initial version of CPU utilization module
Re-enable the CPU utilization module as proof-of-concept for the new
core engine.

see #23
2016-12-04 17:45:42 +01:00
Tobi-wan Kenobi
8855f1155b [core/errors] Add custom exceptions
Add custom exceptions and add error handling to the engine's module
loading logic. I.e. when a non-existent module is loaded, an exception
is thrown now.

see #23
2016-12-04 16:23:44 +01:00
Tobi-wan Kenobi
b6eb3ee8e6 [output/i3bar] Add flush method
flush() terminates a single iteration of widget drawing.

see #23
2016-12-04 16:14:43 +01:00
Tobi-wan Kenobi
712d958e18 [core/output] Add widget drawing
Add basic drawing of widgets. Each module instance returns a list of
widgets using the widgets() method which is then forwarded to the draw()
method of the configured output.

see #23
2016-12-04 12:53:18 +01:00
Tobi-wan Kenobi
6f52825ef0 [core/output] Add initial version of i3bar output
Add output handler for i3bar protocol and add some tests for it. Right
now, it only support start and end.

see #23
2016-12-04 12:26:20 +01:00
Tobi-wan Kenobi
a2c6214baa [core/engine] Add module loading logic
Allow the engine to load modules from the bumblebee/modules/ directory.

see #23
2016-12-04 11:09:10 +01:00
Tobi-wan Kenobi
cf1693548b [engine] Add initial version of event loop engine
Re-add the engine that is responsible for tying together input, output,
etc.

see #23
2016-12-04 08:37:56 +01:00
Tobi-wan Kenobi
e5201187a2 [tests/config] Small refactoring (renaming) 2016-12-04 08:25:11 +01:00
Tobi-wan Kenobi
a7eff64294 [lint] Add tool to run pylint on all files
pylint all *.py files and fix the errors reported so far.
2016-12-04 08:02:40 +01:00
Tobi-wan Kenobi
9a5a6d354a [core/config] Add module aliases
Allow the user to provide aliases when loading a module multiple times
so that the modules can be differentiated (e.g. for passing parameters
to a module).

see #23
2016-12-03 20:54:57 +01:00
Tobi-wan Kenobi
a720baf407 [tests] Add Python3 test run
Add testrun to also verify Python3 functionality.

+ Immediately fix a Python3 incompatibility.

see #23
2016-12-03 20:45:52 +01:00
Tobi-wan Kenobi
a8a6c9bba2 [core] Refactor engine
This is going to be a bit more comprehensive than anticipated. In order
to cleanly refactor the core and the engine, basically start from
scratch with the implementation.

Goals:

* Test coverage
* Maintain backwards compatibility with module interface as much as
  possible (but still make modules easier to code)
* Simplicity

see #23
2016-12-03 20:38:54 +01:00
Tobi-wan Kenobi
20858991b9 [theme] Fix cycling through widget styles
Cycled widget styles (such as the battery charging style) were broken
until now. The reason for this: They maintain state that represents the
current cycle position (i.e. what is the current icon that is being
displayed), but that is done in a way that uses repr() on the widget
object.

Since the widget objects are re-created each time the bar is drawn, this
is a deeply flawed design.

Instead, use the instance() of the widget for now.
2016-12-02 22:35:28 +01:00
Tobi-wan Kenobi
31067159d6 [modules/nic] Minor refactoring
Remove impractical cache.
2016-12-02 19:06:47 +01:00
Tobi-wan Kenobi
2f3f171ca5 [core] Remove alias from module
Hide alias concept for modules in the engine. That way, the individual
modules never get to know about whether a module has been aliased or
not.

see #23
2016-12-02 18:53:34 +01:00
Tobi-wan Kenobi
f306366629 [core] Minor refactoring
Use a small helper function from util, tidy up some parts of the
output.
2016-12-02 17:52:05 +01:00
Tobi-wan Kenobi
a93fa4aa5c Merge branch 'master' into icon-themes
* separate color themes from icons
* each theme can now use one or more icon themes
* icons are chosen in a "first match" fashion

fixes #17
2016-12-02 17:18:01 +01:00
Tobi-wan Kenobi
f4b114bd6e [modules/nic] Add list of excluded interface prefixes as parameter
"nic.exclude" is now a parameter that can be used to have a custom list
of excluded interface prefixes. Multiple prefixes should be separated by
a comma.

fixes #26
2016-11-30 18:11:32 +01:00
tobi-wan-kenobi
c14189433d Merge pull request #25 from hubertst/patch-1
[modules/nic] Add minimesos veth* interfaces to exclude list
2016-11-30 18:04:10 +01:00
hubertst
e9731b1063 Update nic.py
Exclude veth* interfaces created by minimesos
2016-11-30 11:07:27 +01:00
Tobi-wan Kenobi
bf381794bd [output] Ignore empty commands
When receiving a "nop" (None) command, skip it. Otherwise, an exception
is thrown and input processing stops.

Also, remove the "communicate()" call to *not* wait until a process has
finished until resuming input processing. Otherwise, whenever an
external program (pavucontrol, nautilius, ...) is started, any further
input processing is stalled until the program has been closed again.

fixes #24
2016-11-29 19:35:54 +01:00
Tobi-wan Kenobi
4819147410 [modules/layout] Add autodetection and auto-adding of languages
Whenever the language is changed outside the bar, update the bar
accordingly. Also, when a new language is used, automatically append it
to the list of available languages.
2016-11-27 19:48:12 +01:00
Tobi-wan Kenobi
ca64851687 [modules/disk] Fix multi-instance disk 2016-11-27 18:36:45 +01:00
Tobi-wan Kenobi
28a4f4ab9d [core] Fix import error for Python3
Import exceptions module only for Python2.

fixes #22
2016-11-27 18:33:37 +01:00
Tobi-wan Kenobi
60d96506e8 [modules/layout] Add rotation logic and language parameter
User can now specify a list of languages as parameter (pipe-separated
list). Variants can also be specified by separating language and variant
with a :

For instance: -p layout.lang="us|rs:latin"

Left click moves on to the next language, right click to the previous.

Right now, there are the following caveats:
* The first entry in the list must be the language used when the bar
  starts
* kxbd changes outside the bar are not picked up automatically
2016-11-27 18:08:22 +01:00
tobi-wan-kenobi
1f1e7748a3 Merge pull request #21 from Pseudonick47/master
Keyboard layout module
2016-11-27 17:33:40 +01:00
Milos Miljanic
488c17ea58 [modules]Keyboard layout 2016-11-27 16:24:11 +01:00
Tobi-wan Kenobi
e8b3dfb4ef [modules/xrandr] Add display on/off toggling
This one is a bit tricky:
* Clicking on an active xrandr output will disable it
* Clicking on a disabled xrandr output will enable it -> if
  it is a left-click, it will put it as the left-most display
  if it is a right-click, as the right-most display

Also, it will reload the i3 bars (using a script that allows
you to write custom pieces of an i3 configuration that is applied
conditionally depending on the screens you have).

It goes like this:
* Base config is in ~/.i3/config.template
* Output-specific config is in ~/.i3/config.<screen name>
* Output-specific config when other screens are also active is in
  ~/.i3/config.<screen>-<other-screens-in-alphabetic-order>

For instance:
$ ls ~/.i3
config.template
config.eDP1 -> will be applied to eDP1 (always)
config.VGA1-eDP1 -> will be applied to VGA1, if eDP1 is also active
config.VGA1 -> will be applied to VGA1 (if eDP1 is inactive)

fixes #19
2016-11-26 13:57:33 +01:00
Milos Miljanic
ce6133acd4 Merge branch 'master' of https://github.com/tobi-wan-kenobi/bumblebee-status 2016-11-26 12:36:40 +01:00
Milos Miljanic
59c0083fc4 Change keyboard layout (not done yet) 2016-11-26 12:33:42 +01:00
Tobi-wan Kenobi
5bc5ad9e4c [screenshots] Updated datetime 2016-11-26 09:12:22 +01:00
Tobi-wan Kenobi
8c17841d89 [screenshots] Updated caffeine 2016-11-26 09:11:35 +01:00
Tobi-wan Kenobi
3cc34d36a5 [documentation] Updated all screenshots to be more uniform
Also, added xrandr screenshots
2016-11-26 09:09:11 +01:00
Tobi-wan Kenobi
c095b89022 [modules/xrandr] Sort display widgets by position
Show display widgets from left to right according to their relative
xrandr position.

see #19
2016-11-26 08:46:16 +01:00
Tobi-wan Kenobi
4ea0cfae1e [modules/xrandr] Add module to show attached displays
This modules shows attached displays and their states (on or off).
Future versions of this module will order the icons by the relative
order of the screens (left-to-right) and will allow switching monitors
on and off.

see #19
2016-11-26 08:28:19 +01:00
Tobi-wan Kenobi
3dd595477f [screenshots] Update cmus with new widgets 2016-11-25 21:54:45 +01:00
Tobi-wan Kenobi
9a687a5320 [screenshots] Add screenshot for pacman module 2016-11-25 21:51:35 +01:00
Tobi-wan Kenobi
f31c0e492d [modules] Add initial version of a load module
Add a load module that shows 1/5/15 minute load average and allows the
user to set warning and critical thresholds on the 1 minute average.

fixes #9
2016-11-25 21:45:30 +01:00
Tobi-wan Kenobi
209fa83324 [themes] Make it possible to merge themes to get "icon themes"
Add code that allows themes to be merged (i.e. if certain elements are
not present in a theme, another theme can be "overlaid" to add missing
elements).

Effectively, this is used to create the logical concept of an "icon
theme", which is loaded after the main theme. So, the main theme can
define colors, and the icon theme fills in any missing elements
(practically, all the icons in the form of prefixes and suffixes).

Icon sets are defined in a theme using the "icons" directive, which
should be an array.

see #17
2016-11-25 21:06:24 +01:00
Tobi-wan Kenobi
f6db8b0a85 [themes] Move theme folder out of Python folder
fixes #16
2016-11-25 17:57:41 +01:00
Tobi-wan Kenobi
8d53b2bedd [modules/pacman] Slightly adapt the path calculation logic 2016-11-25 17:10:02 +01:00
Tobi-wan Kenobi
8ceeac84c0 [customupdates] move bin/ directory to a different location 2016-11-25 17:05:49 +01:00
tobi-wan-kenobi
06737e9157 Merge pull request #15 from Pseudonick47/master
[modules] Show updates for pacman.
2016-11-25 17:05:22 +01:00
Tobi-wan Kenobi
e18d887c4e [documentation] Add link for username 2016-11-25 17:01:09 +01:00