Use 'is None' instead of '== None'
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parent
dd98c1ec51
commit
f46671a85f
6 changed files with 6 additions and 6 deletions
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@ -288,7 +288,7 @@ class Engine(object):
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for module in self._modules:
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for module in self._modules:
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self._current_module = module
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self._current_module = module
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module.update_wrapper(module.widgets())
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module.update_wrapper(module.widgets())
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if module.error == None:
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if module.error is None:
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if module.minimized():
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if module.minimized():
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widget = module.minimizedWidget()
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widget = module.minimizedWidget()
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widget.link_module(module)
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widget.link_module(module)
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@ -49,7 +49,7 @@ class Module(bumblebee.engine.Module):
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self._tags = defaultdict(lambda: '')
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self._tags = defaultdict(lambda: '')
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def hidden(self):
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def hidden(self):
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return self._status == None
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return self._status is None
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@scrollable
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@scrollable
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def description(self, widget):
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def description(self, widget):
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@ -18,7 +18,7 @@ class Module(bumblebee.engine.Module):
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self.status = False
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self.status = False
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super(Module,self).__init__(engine, config, widgets)
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super(Module,self).__init__(engine, config, widgets)
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self._include = tuple(filter(len, self.parameter("include", "NumLock,CapsLock").split(",")))
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self._include = tuple(filter(len, self.parameter("include", "NumLock,CapsLock").split(",")))
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self._signalType = self.parameter("signaltype") if not self.parameter("signaltype") == None else "warning"
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self._signalType = self.parameter("signaltype") if not self.parameter("signaltype") is None else "warning"
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def update(self, widgets):
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def update(self, widgets):
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self._update_widgets(widgets)
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self._update_widgets(widgets)
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@ -56,7 +56,7 @@ class Module(bumblebee.engine.Module):
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self._tags = defaultdict(lambda: '')
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self._tags = defaultdict(lambda: '')
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def hidden(self):
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def hidden(self):
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return self._status == None
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return self._status is None
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@scrollable
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@scrollable
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def description(self, widget):
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def description(self, widget):
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@ -64,7 +64,7 @@ class Module(bumblebee.engine.Module):
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neighbor = first_neighbor if event["button"] == bumblebee.input.LEFT_MOUSE else last_neighbor
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neighbor = first_neighbor if event["button"] == bumblebee.input.LEFT_MOUSE else last_neighbor
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if neighbor == None:
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if neighbor is None:
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bumblebee.util.execute("{} --output {} --auto".format(toggle_cmd, widget.name))
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bumblebee.util.execute("{} --output {} --auto".format(toggle_cmd, widget.name))
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else:
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else:
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bumblebee.util.execute("{} --output {} --auto --{}-of {}".format(toggle_cmd, widget.name,
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bumblebee.util.execute("{} --output {} --auto --{}-of {}".format(toggle_cmd, widget.name,
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@ -102,7 +102,7 @@ class Theme(object):
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def icon(self, widget):
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def icon(self, widget):
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icon = self._get(widget, "icon", None)
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icon = self._get(widget, "icon", None)
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if icon == None:
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if icon is None:
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return self._get(widget, "prefix", None)
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return self._get(widget, "prefix", None)
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def padding(self, widget):
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def padding(self, widget):
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