[modules/cmus] Add cmus.layout property to configure which widgets are added
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1 changed files with 30 additions and 20 deletions
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@ -7,6 +7,7 @@ Requires the following executable:
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Parameters:
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Parameters:
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* cmus.format: Format string for the song information. Tag values can be put in curly brackets (i.e. {artist})
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* cmus.format: Format string for the song information. Tag values can be put in curly brackets (i.e. {artist})
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* cmus.layout: Space-separated list of widgets to add. Possible widgets are the buttons/toggles cmus.prev, cmus.next, cmus.shuffle and cmus.repeat, and the main display with play/pause function cmus.main.
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"""
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"""
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from collections import defaultdict
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from collections import defaultdict
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@ -22,32 +23,41 @@ from bumblebee.output import scrollable
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class Module(bumblebee.engine.Module):
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class Module(bumblebee.engine.Module):
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def __init__(self, engine, config):
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def __init__(self, engine, config):
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widgets = [
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super(Module, self).__init__(engine, config, [])
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bumblebee.output.Widget(name="cmus.prev"),
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bumblebee.output.Widget(name="cmus.main", full_text=self.description),
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bumblebee.output.Widget(name="cmus.next"),
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bumblebee.output.Widget(name="cmus.shuffle"),
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bumblebee.output.Widget(name="cmus.repeat"),
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]
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super(Module, self).__init__(engine, config, widgets)
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engine.input.register_callback(widgets[0], button=bumblebee.input.LEFT_MOUSE,
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cmd="cmus-remote -r")
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engine.input.register_callback(widgets[1], button=bumblebee.input.LEFT_MOUSE,
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cmd="cmus-remote -u")
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engine.input.register_callback(widgets[2], button=bumblebee.input.LEFT_MOUSE,
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cmd="cmus-remote -n")
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engine.input.register_callback(widgets[3], button=bumblebee.input.LEFT_MOUSE,
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cmd="cmus-remote -S")
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engine.input.register_callback(widgets[4], button=bumblebee.input.LEFT_MOUSE,
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cmd="cmus-remote -R")
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self._layout = self.parameter("layout", "cmus.prev cmus.main cmus.next cmus.shuffle cmus.repeat")
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self._fmt = self.parameter("format", "{artist} - {title} {position}/{duration}")
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self._fmt = self.parameter("format", "{artist} - {title} {position}/{duration}")
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self._status = None
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self._status = None
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self._shuffle = False
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self._shuffle = False
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self._repeat = False
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self._repeat = False
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self._tags = defaultdict(lambda: '')
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self._tags = defaultdict(lambda: '')
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# Create widgets
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widget_list = []
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widget_map = {}
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for widget_name in self._layout.split():
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widget = bumblebee.output.Widget(name=widget_name)
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widget_list.append(widget)
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if widget_name == "cmus.prev":
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widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -r"}
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elif widget_name == "cmus.main":
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widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -u"}
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widget.full_text(self.description)
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elif widget_name == "cmus.next":
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widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -n"}
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elif widget_name == "cmus.shuffle":
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widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -S"}
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elif widget_name == "cmus.repeat":
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widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -R"}
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else:
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raise KeyError("The cmus module does not support a {widget_name!r} widget".format(widget_name=widget_name))
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self.widgets(widget_list)
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# Register input callbacks
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for widget, callback_options in widget_map.items():
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engine.input.register_callback(widget, **callback_options)
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def hidden(self):
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def hidden(self):
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return self._status is None
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return self._status is None
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