[modules/cmus] Add cmus.layout property to configure which widgets are added

This commit is contained in:
tobyp 2019-11-10 20:30:53 +01:00
parent 0b0cfd4f8b
commit d91004e8a8

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@ -7,6 +7,7 @@ Requires the following executable:
Parameters: Parameters:
* cmus.format: Format string for the song information. Tag values can be put in curly brackets (i.e. {artist}) * cmus.format: Format string for the song information. Tag values can be put in curly brackets (i.e. {artist})
* cmus.layout: Space-separated list of widgets to add. Possible widgets are the buttons/toggles cmus.prev, cmus.next, cmus.shuffle and cmus.repeat, and the main display with play/pause function cmus.main.
""" """
from collections import defaultdict from collections import defaultdict
@ -22,32 +23,41 @@ from bumblebee.output import scrollable
class Module(bumblebee.engine.Module): class Module(bumblebee.engine.Module):
def __init__(self, engine, config): def __init__(self, engine, config):
widgets = [ super(Module, self).__init__(engine, config, [])
bumblebee.output.Widget(name="cmus.prev"),
bumblebee.output.Widget(name="cmus.main", full_text=self.description),
bumblebee.output.Widget(name="cmus.next"),
bumblebee.output.Widget(name="cmus.shuffle"),
bumblebee.output.Widget(name="cmus.repeat"),
]
super(Module, self).__init__(engine, config, widgets)
engine.input.register_callback(widgets[0], button=bumblebee.input.LEFT_MOUSE,
cmd="cmus-remote -r")
engine.input.register_callback(widgets[1], button=bumblebee.input.LEFT_MOUSE,
cmd="cmus-remote -u")
engine.input.register_callback(widgets[2], button=bumblebee.input.LEFT_MOUSE,
cmd="cmus-remote -n")
engine.input.register_callback(widgets[3], button=bumblebee.input.LEFT_MOUSE,
cmd="cmus-remote -S")
engine.input.register_callback(widgets[4], button=bumblebee.input.LEFT_MOUSE,
cmd="cmus-remote -R")
self._layout = self.parameter("layout", "cmus.prev cmus.main cmus.next cmus.shuffle cmus.repeat")
self._fmt = self.parameter("format", "{artist} - {title} {position}/{duration}") self._fmt = self.parameter("format", "{artist} - {title} {position}/{duration}")
self._status = None self._status = None
self._shuffle = False self._shuffle = False
self._repeat = False self._repeat = False
self._tags = defaultdict(lambda: '') self._tags = defaultdict(lambda: '')
# Create widgets
widget_list = []
widget_map = {}
for widget_name in self._layout.split():
widget = bumblebee.output.Widget(name=widget_name)
widget_list.append(widget)
if widget_name == "cmus.prev":
widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -r"}
elif widget_name == "cmus.main":
widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -u"}
widget.full_text(self.description)
elif widget_name == "cmus.next":
widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -n"}
elif widget_name == "cmus.shuffle":
widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -S"}
elif widget_name == "cmus.repeat":
widget_map[widget] = {"button": bumblebee.input.LEFT_MOUSE, "cmd": "cmus-remote -R"}
else:
raise KeyError("The cmus module does not support a {widget_name!r} widget".format(widget_name=widget_name))
self.widgets(widget_list)
# Register input callbacks
for widget, callback_options in widget_map.items():
engine.input.register_callback(widget, **callback_options)
def hidden(self): def hidden(self):
return self._status is None return self._status is None