Force update using USR1 signal
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parent
f8d035c079
commit
c77f3aa3bc
2 changed files with 10 additions and 1 deletions
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@ -4,6 +4,7 @@ import os
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import sys
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import json
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import time
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import signal
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import socket
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import select
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import logging
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@ -103,6 +104,12 @@ def main():
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input_thread.daemon = True
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input_thread.start()
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def sig_USR1_handler(signum,stack):
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if update_lock.acquire(blocking=False) == True:
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core.event.trigger("update", redraw_only=False)
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core.event.trigger("draw")
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update_lock.release()
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if config.debug():
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modules.append(core.module.load("debug", config, theme))
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@ -120,6 +127,7 @@ def main():
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core.event.trigger("start")
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started = True
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signal.signal(10, sig_USR1_handler)
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while True:
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if update_lock.acquire(blocking=False) == True:
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core.event.trigger("update")
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@ -222,13 +222,14 @@ class i3(object):
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return blocks
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# TODO: only updates full text, not the state!?
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# can this TODO be removed now? Will update the state if not redraw_only
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def update(self, affected_modules=None, redraw_only=False):
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now = time.time()
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for module in self.__modules:
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if affected_modules and not module.id in affected_modules:
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continue
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if not affected_modules and module.next_update:
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if now < module.next_update:
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if now < module.next_update and redraw_only:
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continue
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if not redraw_only:
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