[core/input] Ignore errors during callbacks

If a callback command cannot be executed, do not terminate the whole
bar. Furthermore, if such a failure occurs, try to fall back to a
globally (i.e. non widget-specific) command, so that callbacks
registered in the engine itself (such as mouse-wheel scrolling) still
function properly.

fixes #166
This commit is contained in:
Tobias Witek 2017-09-07 05:10:47 +02:00
parent 93768e3380
commit b2d0979050

View file

@ -126,9 +126,14 @@ class I3BarInput(object):
if cmd is None:
return
if callable(cmd):
cmd(event)
else:
bumblebee.util.execute(cmd, False)
try:
if callable(cmd):
cmd(event)
else:
bumblebee.util.execute(cmd, False)
except Exception:
# fall back to global default
if not "__fallback" in event:
return self.callback({ "name": None, "instance": None, "__fallback": True, "button": event["button"] })
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