[modules] remove setting widgets via "self.widgets(new list)"
use self.add_widget() for all modules
This commit is contained in:
parent
85ac953111
commit
99e3571eee
17 changed files with 52 additions and 121 deletions
|
@ -72,7 +72,8 @@ Otherwise, you have a number of ways to handle widgets: - During the
|
|||
``super().init__(...)`` inside the module’s constructor, you can specify
|
||||
a **list** of widgets, and those will comprise the widgets (in ordered
|
||||
fashion) - During runtime, you can set a new list of widgets by using
|
||||
the ``self.widgets(<new list>)`` method of the module
|
||||
the ``self.add_widget()`` method of the module to add new widgets and
|
||||
``self.clear_widgets()`` method to remove all widgets.
|
||||
|
||||
Adding widgets at runtime
|
||||
-------------------------
|
||||
|
|
|
@ -16,10 +16,8 @@
|
|||
## TODO
|
||||
- themes: use colors to improve theme readability
|
||||
- convert some stuff to simple attributes to reduce LOCs
|
||||
- use add_widget() instead of core.widget.Widget()
|
||||
- use widget index for bumblebee-ctl as alternative (??)
|
||||
|
||||
# documentation
|
||||
Add info about error widget and events for error logging
|
||||
- add module contributor doc
|
||||
- which location APIs are used?
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue