[core] restructure to allow PIP packaging
OK - so I have to admit I *hate* the fact that PIP seems to require a subdirectory named like the library. But since the PIP package is something really nifty to have (thanks to @tony again!!!), I updated the codebase to hopefully conform with what PIP expects. Testruns so far look promising...
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146 changed files with 2509 additions and 2 deletions
61
bumblebee_status/modules/contrib/rotation.py
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61
bumblebee_status/modules/contrib/rotation.py
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# pylint: disable=C0111,R0903
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"""Shows a widget for each connected screen and allows the user to loop through different orientations.
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Requires the following executable:
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* xrandr
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"""
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import core.module
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import core.input
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import util.cli
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possible_orientations = ["normal", "left", "inverted", "right"]
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class Module(core.module.Module):
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def __init__(self, config, theme):
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super().__init__(config, theme, [])
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def update(self):
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widgets = self.widgets()
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for line in util.cli.execute("xrandr -q").split("\n"):
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if not " connected" in line:
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continue
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display = line.split(" ", 2)[0]
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orientation = "normal"
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for curr_orient in possible_orientations:
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if (line.split(" ")).count(curr_orient) > 1:
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orientation = curr_orient
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break
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widget = self.widget(display)
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if not widget:
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widget = self.add_widget(full_text=display, name=display)
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core.input.register(
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widget, button=core.input.LEFT_MOUSE, cmd=self.__toggle
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)
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widget.set("orientation", orientation)
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widgets.append(widget)
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def state(self, widget):
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return widget.get("orientation", "normal")
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def __toggle(self, event):
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widget = self.widget_by_id(event["instance"])
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# compute new orientation based on current orientation
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idx = possible_orientations.index(widget.get("orientation"))
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idx = (idx + 1) % len(possible_orientations)
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new_orientation = possible_orientations[idx]
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widget.set("orientation", new_orientation)
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util.cli.execute(
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"xrandr --output {} --rotation {}".format(widget.name, new_orientation)
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)
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# vim: tabstop=8 expandtab shiftwidth=4 softtabstop=4
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