[modules] critical/warning threshold refactoring
Quite a lot of modules use the "if higher X -> critical, if higher Y -> warning" idiom now, so extracted that into a common function for reuse. see #23
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5 changed files with 14 additions and 22 deletions
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@ -51,6 +51,13 @@ class Module(object):
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name = "{}.{}".format(self.name, name)
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return self._config["config"].get(name, default)
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def threshold_state(self, value, warn, crit):
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if value > float(self.parameter("critical", crit)):
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return "critical"
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if value > float(self.parameter("warning", warn)):
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return "warning"
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return None
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class Engine(object):
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"""Engine for driving the application
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