make markup an instance variable
it will be used in more than one method
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ea1c0b7043
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1f0f1c1722
1 changed files with 5 additions and 4 deletions
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@ -334,6 +334,7 @@ class WidgetDrawer(object):
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self._theme = theme
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self._config = config
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self._widgets = []
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self._markup = None
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self._prefix = None
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self._suffix = None
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@ -365,14 +366,14 @@ class WidgetDrawer(object):
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separator = self._theme.separator(widget)
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self.add_separator(widget, separator)
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markup = "none" if not self._config else self._config.markup()
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self._markup = "none" if not self._config else self._config.markup()
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padding = self._theme.padding(widget)
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self._prefix = self._theme.prefix(widget, padding)
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self._suffix = self._theme.suffix(widget, padding)
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if markup == "pango":
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if self._markup == "pango":
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# add prefix/suffix colors
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fg = self._theme.prefix_fg(widget)
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bg = self._theme.prefix_bg(widget)
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@ -394,7 +395,7 @@ class WidgetDrawer(object):
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if width:
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full_text = full_text.ljust(len(width) + len(self._prefix) + len(self._suffix))
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if markup == "pango":
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if self._markup == "pango":
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full_text = full_text.replace("&", "&")
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self._widgets.append({
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@ -408,7 +409,7 @@ class WidgetDrawer(object):
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"align": self._theme.align(widget),
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"instance": widget.id,
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"name": module.id,
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"markup": markup,
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"markup": self._markup,
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})
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return self._widgets
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