README.md - evolving...

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heck 2023-04-08 19:07:56 +02:00
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@ -59,7 +59,7 @@ Download and run the binary release. The source link is just for your reference.
* Data is just Base36 numbers '0-9' and 'a-z'
* I/O: no I just O. MIDI/OSC/UDP
# Tutorials
# Tutorial Main Function
This is the Tutorial main function. Return here after every tutorial to decide what you wanna do next.
Definitely, do the **Tutorial 1: First Bleeps**, first.
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Example:
`;13C` - Pilot plays note 'C' of octave 3 (default volume and length)
### Congrats
Congratulations you have witnessed the easiest programming language to make a sound. 2 operators are all you need.
Now return to the **Tutorial main function** to plan your next adventure.
## Tutorial 2a: CakeTracker
In this tutorial we will learn how, using only 4 more operators, we can melodize beethoven out of the water like a piece of cake.
### 1. Counter
In this chapter you learn 1 of 2 operators that can count.
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Using the values of our list (in track) as note-numbers, we are now the new-age melody heroes.
Enjoy the eternal bleeps of the spotless beethoven.
### Congrats
Congratulations beethoven went home crying.
Now return to the **Tutorial main function** to plan your next adventure.
## Tutorial 2b: Scopehero
This is a very empowering tutorial with its 13 operators covered.
This is a _very_ **empowering** tutorial with its 13 operators covered.
Have a look into the directory `tutorials/2_scopehero/`.
There is an orca program for each chapter.
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What is even more fun than 1 scope, is 3 scopes.
Let generate 2 'signals', add them together to create a third signal, and use our scope technique to visualize whats going on.
### Congrats
Congratulations!!! You are hardcore! your mum must be so proud of you! All that bloody brain acrobatics without even one bleep, a real martyr.
Now return to the **Tutorial main function** to plan your next adventure.
## Resources
### Orca