README - try inline orca source

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heck 2023-04-08 19:46:47 +02:00
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@ -90,6 +90,12 @@ There is technically only one operator that directly generates a bang. Its the o
* `D` - Delay, bang periodically (count / frame-modulo)
```orca
# tutorials/1_first_bleeps/2_first_bleeps.orca
```
### 2. First Bleeps
Operators you learn in this chapter:
@ -114,6 +120,7 @@ Example:
`;13C` - Pilot plays note 'C' of octave 3 (default volume and length)
### Congrats
Congratulations you have witnessed the easiest programming language to make a sound. 2 operators are all you need.
Now return to the **Tutorial main function** to plan your next adventure.
@ -124,7 +131,6 @@ In this tutorial we will learn how, using only 4 more operators, we can melodize
Have a look into the directory `tutorials/2a_caketracker/`.
There is an orca program for each chapter.
### 1. Counter
In this chapter you learn 1 of 2 operators that can count.
@ -153,6 +159,7 @@ Using the values of our list (in track) as note-numbers, we are now the new-age
Enjoy the eternal bleeps of the spotless beethoven.
### Congrats
Congratulations beethoven went home crying.
Now return to the **Tutorial main function** to plan your next adventure.
@ -212,6 +219,7 @@ What is even more fun than 1 scope, is 3 scopes.
Let generate 2 'signals', add them together to create a third signal, and use our scope technique to visualize whats going on.
### Congrats
Congratulations!!! You are hardcore! your mum must be so proud of you! All that bloody brain acrobatics without even one bleep, a real martyr.
Now return to the **Tutorial main function** to plan your next adventure.