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README - try inline orca source
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README.md
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README.md
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@ -90,6 +90,12 @@ There is technically only one operator that directly generates a bang. Its the o
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* `D` - Delay, bang periodically (count / frame-modulo)
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```orca
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# tutorials/1_first_bleeps/2_first_bleeps.orca
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```
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### 2. First Bleeps
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Operators you learn in this chapter:
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@ -114,8 +120,9 @@ Example:
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`;13C` - Pilot plays note 'C' of octave 3 (default volume and length)
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### Congrats
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Congratulations you have witnessed the easiest programming language to make a sound. 2 operators are all you need.
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Now return to the **Tutorial main function** to plan your next adventure.
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Now return to the **Tutorial main function** to plan your next adventure.
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## Tutorial 2a: CakeTracker
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@ -124,7 +131,6 @@ In this tutorial we will learn how, using only 4 more operators, we can melodize
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Have a look into the directory `tutorials/2a_caketracker/`.
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There is an orca program for each chapter.
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### 1. Counter
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In this chapter you learn 1 of 2 operators that can count.
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@ -153,12 +159,13 @@ Using the values of our list (in track) as note-numbers, we are now the new-age
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Enjoy the eternal bleeps of the spotless beethoven.
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### Congrats
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Congratulations beethoven went home crying.
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Now return to the **Tutorial main function** to plan your next adventure.
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## Tutorial 2b: Scopehero
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This is a _very_ **empowering** tutorial with its 13 operators covered.
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This is a _very_ **empowering** tutorial with its 13 operators covered.
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Have a look into the directory `tutorials/2b_scopehero/`.
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There is an orca program for each chapter.
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@ -212,6 +219,7 @@ What is even more fun than 1 scope, is 3 scopes.
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Let generate 2 'signals', add them together to create a third signal, and use our scope technique to visualize whats going on.
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### Congrats
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Congratulations!!! You are hardcore! your mum must be so proud of you! All that bloody brain acrobatics without even one bleep, a real martyr.
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Now return to the **Tutorial main function** to plan your next adventure.
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