2016-05-11 00:03:35 +02:00
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#include <cstddef>
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#include <climits>
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#include "Arduino.h"
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void setup();
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void testLeds();
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void loop();
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void changeStateTo(char state_new);
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bool transition();
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void sendState();
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unsigned long calcStateTime();
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2014-01-27 22:37:49 +01:00
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/*
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* es gibt folgende Zustände:
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* 0 - Aus
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* 1 - An, aber auf dem weg zu aus
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* 2 - An
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*/
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2016-05-11 00:03:35 +02:00
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constexpr char STATE_OFF = 3;
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constexpr char STATE_HALF = 1;
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constexpr char STATE_ON = 2;
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2014-01-27 22:37:49 +01:00
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/*
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* Zeit wie lange in einem Zustände verharrt werden soll
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* bis zum nächsten umgeschaltet wird in Millisekunden.
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* TIME_HALF - Zeitspanne von Zustand 2 bis Wechsel zu Zustand 1
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* TIME_OFF - Zeitspanne von Zustand 2 bis Wechsel zu Zustand 0
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*/
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2016-05-11 00:03:35 +02:00
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constexpr int TIME_HALF = 5400000; // 1,5h
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constexpr int TIME_OFF = 7200000; // 2h
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2014-01-27 22:37:49 +01:00
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// Ein-/Ausgänge Bezeichnen
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2016-05-11 00:03:35 +02:00
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constexpr int BTN_ON = 2; // Einschalter
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constexpr int BTN_OFF = 3; // Ausschalter
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constexpr int LED_G = 9; // grüne LED
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constexpr int LED_Y = 8; // gelbe LED
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constexpr int LED_R = 7; // rote LED
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2014-01-27 22:37:49 +01:00
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2015-09-24 14:50:44 +02:00
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// hier wird der aktuelle und vorherige Zustand gespeichert
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2016-05-11 00:03:35 +02:00
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char state_current = STATE_OFF;
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char state_previous = STATE_OFF;
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2014-01-27 22:37:49 +01:00
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// hier wird der Beginn des aktuellen Zustand gespeichert in Millisekunden nach Uptime.
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unsigned long stateBegan;
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// Debouncer
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class Debounce
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{
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public:
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Debounce(int pin);
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2016-05-11 00:03:35 +02:00
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bool update();
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2014-01-27 22:37:49 +01:00
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int read();
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private:
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int _pin;
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int _state;
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int _time;
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int _delay;
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};
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Debounce debounceBtnOn(BTN_ON);
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Debounce debounceBtnOff(BTN_OFF);
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// wird einmalig beim Start des Arduinos ausgeführt
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void setup() {
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pinMode(LED_G, OUTPUT);
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pinMode(LED_Y, OUTPUT);
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pinMode(LED_R, OUTPUT);
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Serial.begin(9600);
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2015-09-24 13:58:16 +02:00
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testLeds();
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2015-09-24 14:50:44 +02:00
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changeStateTo(STATE_OFF);
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2014-01-27 22:37:49 +01:00
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}
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2015-09-24 13:58:16 +02:00
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// Schaltet alle LEDs nacheinander an
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void testLeds() {
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digitalWrite(LED_R, HIGH);
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delay(1000);
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digitalWrite(LED_Y, HIGH);
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delay(1000);
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digitalWrite(LED_G, HIGH);
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delay(1000);
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}
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2015-09-24 14:50:44 +02:00
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// wechselt zu neuen Zustand
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2016-05-11 00:03:35 +02:00
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void changeStateTo(char state_new) {
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2015-09-24 14:50:44 +02:00
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state_previous = state_current;
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state_current = state_new;
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transition();
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}
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// behandelt die Zustandübergänge
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2016-05-11 00:03:35 +02:00
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bool transition() {
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2015-09-24 14:50:44 +02:00
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if (state_previous == STATE_OFF && state_current == STATE_ON) {
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digitalWrite(LED_R, LOW);
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digitalWrite(LED_G, HIGH);
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stateBegan = millis();
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return true;
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}
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if (state_previous == STATE_ON && state_current == STATE_ON) { // STATE_ON ist reflexiv
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stateBegan = millis();
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return true;
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}
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if (state_previous == STATE_ON && state_current == STATE_HALF) {
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digitalWrite(LED_G, LOW);
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digitalWrite(LED_Y, HIGH);
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return true;
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}
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if (state_previous == STATE_ON && state_current == STATE_OFF) {
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digitalWrite(LED_G, LOW);
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digitalWrite(LED_R, HIGH);
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return true;
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}
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if (state_previous == STATE_HALF && state_current == STATE_OFF) {
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digitalWrite(LED_Y, LOW);
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digitalWrite(LED_R, HIGH);
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return true;
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}
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2015-09-28 22:37:19 +02:00
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if (state_previous == STATE_HALF && state_current == STATE_ON) {
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digitalWrite(LED_Y, LOW);
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digitalWrite(LED_G, HIGH);
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stateBegan = millis();
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return true;
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}
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2015-09-24 14:50:44 +02:00
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if (state_previous == NULL && state_current == STATE_OFF) {
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digitalWrite(LED_G, LOW);
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digitalWrite(LED_Y, LOW);
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digitalWrite(LED_R, HIGH);
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return true;
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}
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return false;
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}
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// information über aktuellen Zustand auf die Serielle Verbindung schreiben
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void sendState() {
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if (state_current == STATE_ON || state_current == STATE_HALF) {
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Serial.print("1");
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} else {
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Serial.print("0");
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}
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2014-01-27 22:37:49 +01:00
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}
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unsigned long calcStateTime() {
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// Variablen überlauf von millis erkennen
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2016-05-10 21:02:35 +02:00
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unsigned long current_uptime = millis();
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// kein überlauf
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if (current_uptime > stateBegan) {
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return current_uptime - stateBegan;
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2014-01-27 22:37:49 +01:00
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}
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2016-05-10 21:02:35 +02:00
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return current_uptime + (ULONG_MAX - stateBegan);
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2014-01-27 22:37:49 +01:00
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}
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// wird nach dem Starten dauerhaft ausgeführt
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void loop() {
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// Einschalter auslesen
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if (debounceBtnOn.update() && debounceBtnOn.read()) {
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2015-09-24 14:50:44 +02:00
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changeStateTo(STATE_ON);
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2014-01-27 22:37:49 +01:00
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}
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// Ausschalter auslesen
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if (debounceBtnOff.update() && debounceBtnOff.read()) {
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2015-09-24 14:50:44 +02:00
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changeStateTo(STATE_OFF);
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2014-01-27 22:37:49 +01:00
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}
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// Auswertung des aktuellen Zustandes
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// ggf Zustand wechseln
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2015-09-24 14:50:44 +02:00
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if (state_current == STATE_ON) {
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2014-01-27 22:37:49 +01:00
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if (calcStateTime() >= TIME_HALF) {
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2015-09-24 14:50:44 +02:00
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changeStateTo(STATE_HALF);
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2014-01-27 22:37:49 +01:00
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}
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2015-09-24 14:50:44 +02:00
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} else if (state_current == STATE_HALF && calcStateTime() >= TIME_OFF) {
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changeStateTo(STATE_OFF);
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2014-01-27 22:37:49 +01:00
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}
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2015-09-24 14:50:44 +02:00
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// kommunizieren
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sendState();
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2015-07-14 23:53:49 +02:00
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delay(10);
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2014-01-27 22:37:49 +01:00
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}
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// Debouncer Klasse
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Debounce::Debounce(int pin)
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{
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pinMode(pin, INPUT);
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this->_pin = pin;
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this->_time = 0;
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this->_state = LOW;
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this->_delay = 50;
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}
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2016-05-11 00:03:35 +02:00
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bool Debounce::update()
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2014-01-27 22:37:49 +01:00
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{
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if (millis() - this->_time >= this->_delay) {
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int reading = digitalRead(this->_pin);
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if (reading != this->_state) {
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this->_time = millis();
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this->_state = reading;
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return true;
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}
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}
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return false;
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}
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int Debounce::read()
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{
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return this->_state;
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}
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