/** * Determines if the provided value has been defined. * * @param {mixed} object * @returns {boolean} */ var isset = function(object) { return typeof object !== 'undefined'; }; /** * Converts a scalar to its best string representation * for hash keys and HTML attribute values. * * Transformations: * 'str' -> 'str' * null -> '' * undefined -> '' * true -> '1' * false -> '0' * 0 -> '0' * 1 -> '1' * * @param {string} value * @returns {string|null} */ var hash_key = function(value) { if (typeof value === 'undefined' || value === null) return null; if (typeof value === 'boolean') return value ? '1' : '0'; return value + ''; }; /** * Escapes a string for use within HTML. * * @param {string} str * @returns {string} */ var escape_html = function(str) { return (str + '') .replace(/&/g, '&') .replace(//g, '>') .replace(/"/g, '"'); }; /** * Escapes "$" characters in replacement strings. * * @param {string} str * @returns {string} */ var escape_replace = function(str) { return (str + '').replace(/\$/g, '$$$$'); }; var hook = {}; /** * Wraps `method` on `self` so that `fn` * is invoked before the original method. * * @param {object} self * @param {string} method * @param {function} fn */ hook.before = function(self, method, fn) { var original = self[method]; self[method] = function() { fn.apply(self, arguments); return original.apply(self, arguments); }; }; /** * Wraps `method` on `self` so that `fn` * is invoked after the original method. * * @param {object} self * @param {string} method * @param {function} fn */ hook.after = function(self, method, fn) { var original = self[method]; self[method] = function() { var result = original.apply(self, arguments); fn.apply(self, arguments); return result; }; }; /** * Wraps `fn` so that it can only be invoked once. * * @param {function} fn * @returns {function} */ var once = function(fn) { var called = false; return function() { if (called) return; called = true; fn.apply(this, arguments); }; }; /** * Wraps `fn` so that it can only be called once * every `delay` milliseconds (invoked on the falling edge). * * @param {function} fn * @param {int} delay * @returns {function} */ var debounce = function(fn, delay) { var timeout; return function() { var self = this; var args = arguments; window.clearTimeout(timeout); timeout = window.setTimeout(function() { fn.apply(self, args); }, delay); }; }; /** * Debounce all fired events types listed in `types` * while executing the provided `fn`. * * @param {object} self * @param {array} types * @param {function} fn */ var debounce_events = function(self, types, fn) { var type; var trigger = self.trigger; var event_args = {}; // override trigger method self.trigger = function() { var type = arguments[0]; if (types.indexOf(type) !== -1) { event_args[type] = arguments; } else { return trigger.apply(self, arguments); } }; // invoke provided function fn.apply(self, []); self.trigger = trigger; // trigger queued events for (type in event_args) { if (event_args.hasOwnProperty(type)) { trigger.apply(self, event_args[type]); } } }; /** * A workaround for http://bugs.jquery.com/ticket/6696 * * @param {object} $parent - Parent element to listen on. * @param {string} event - Event name. * @param {string} selector - Descendant selector to filter by. * @param {function} fn - Event handler. */ var watchChildEvent = function($parent, event, selector, fn) { $parent.on(event, selector, function(e) { var child = e.target; while (child && child.parentNode !== $parent[0]) { child = child.parentNode; } e.currentTarget = child; return fn.apply(this, [e]); }); }; /** * Determines the current selection within a text input control. * Returns an object containing: * - start * - length * * @param {object} input * @returns {object} */ var getSelection = function(input) { var result = {}; if ('selectionStart' in input) { result.start = input.selectionStart; result.length = input.selectionEnd - result.start; } else if (document.selection) { input.focus(); var sel = document.selection.createRange(); var selLen = document.selection.createRange().text.length; sel.moveStart('character', -input.value.length); result.start = sel.text.length - selLen; result.length = selLen; } return result; }; /** * Copies CSS properties from one element to another. * * @param {object} $from * @param {object} $to * @param {array} properties */ var transferStyles = function($from, $to, properties) { var i, n, styles = {}; if (properties) { for (i = 0, n = properties.length; i < n; i++) { styles[properties[i]] = $from.css(properties[i]); } } else { styles = $from.css(); } $to.css(styles); }; /** * Measures the width of a string within a * parent element (in pixels). * * @param {string} str * @param {object} $parent * @returns {int} */ var measureString = function(str, $parent) { if (!str) { return 0; } var $test = $('').css({ position: 'absolute', top: -99999, left: -99999, width: 'auto', padding: 0, whiteSpace: 'pre' }).text(str).appendTo('body'); transferStyles($parent, $test, [ 'letterSpacing', 'fontSize', 'fontFamily', 'fontWeight', 'textTransform' ]); var width = $test.width(); $test.remove(); return width; }; /** * Sets up an input to grow horizontally as the user * types. If the value is changed manually, you can * trigger the "update" handler to resize: * * $input.trigger('update'); * * @param {object} $input */ var autoGrow = function($input) { var currentWidth = null; var update = function(e, options) { var value, keyCode, printable, placeholder, width; var shift, character, selection; e = e || window.event || {}; options = options || {}; if (e.metaKey || e.altKey) return; if (!options.force && $input.data('grow') === false) return; value = $input.val(); if (e.type && e.type.toLowerCase() === 'keydown') { keyCode = e.keyCode; printable = ( (keyCode >= 97 && keyCode <= 122) || // a-z (keyCode >= 65 && keyCode <= 90) || // A-Z (keyCode >= 48 && keyCode <= 57) || // 0-9 keyCode === 32 // space ); if (keyCode === KEY_DELETE || keyCode === KEY_BACKSPACE) { selection = getSelection($input[0]); if (selection.length) { value = value.substring(0, selection.start) + value.substring(selection.start + selection.length); } else if (keyCode === KEY_BACKSPACE && selection.start) { value = value.substring(0, selection.start - 1) + value.substring(selection.start + 1); } else if (keyCode === KEY_DELETE && typeof selection.start !== 'undefined') { value = value.substring(0, selection.start) + value.substring(selection.start + 1); } } else if (printable) { shift = e.shiftKey; character = String.fromCharCode(e.keyCode); if (shift) character = character.toUpperCase(); else character = character.toLowerCase(); value += character; } } placeholder = $input.attr('placeholder'); if (!value && placeholder) { value = placeholder; } width = measureString(value, $input) + 4; if (width !== currentWidth) { currentWidth = width; $input.width(width); $input.triggerHandler('resize'); } }; $input.on('keydown keyup update blur', update); update(); };