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calcifer/web/vendor/selectize.js/src/utils.js

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/**
* Determines if the provided value has been defined.
*
* @param {mixed} object
* @returns {boolean}
*/
var isset = function(object) {
return typeof object !== 'undefined';
};
/**
* Converts a scalar to its best string representation
* for hash keys and HTML attribute values.
*
* Transformations:
* 'str' -> 'str'
* null -> ''
* undefined -> ''
* true -> '1'
* false -> '0'
* 0 -> '0'
* 1 -> '1'
*
* @param {string} value
* @returns {string|null}
*/
var hash_key = function(value) {
if (typeof value === 'undefined' || value === null) return null;
if (typeof value === 'boolean') return value ? '1' : '0';
return value + '';
};
/**
* Escapes a string for use within HTML.
*
* @param {string} str
* @returns {string}
*/
var escape_html = function(str) {
return (str + '')
.replace(/&/g, '&')
.replace(/</g, '&lt;')
.replace(/>/g, '&gt;')
.replace(/"/g, '&quot;');
};
/**
* Escapes "$" characters in replacement strings.
*
* @param {string} str
* @returns {string}
*/
var escape_replace = function(str) {
return (str + '').replace(/\$/g, '$$$$');
};
var hook = {};
/**
* Wraps `method` on `self` so that `fn`
* is invoked before the original method.
*
* @param {object} self
* @param {string} method
* @param {function} fn
*/
hook.before = function(self, method, fn) {
var original = self[method];
self[method] = function() {
fn.apply(self, arguments);
return original.apply(self, arguments);
};
};
/**
* Wraps `method` on `self` so that `fn`
* is invoked after the original method.
*
* @param {object} self
* @param {string} method
* @param {function} fn
*/
hook.after = function(self, method, fn) {
var original = self[method];
self[method] = function() {
var result = original.apply(self, arguments);
fn.apply(self, arguments);
return result;
};
};
/**
* Wraps `fn` so that it can only be invoked once.
*
* @param {function} fn
* @returns {function}
*/
var once = function(fn) {
var called = false;
return function() {
if (called) return;
called = true;
fn.apply(this, arguments);
};
};
/**
* Wraps `fn` so that it can only be called once
* every `delay` milliseconds (invoked on the falling edge).
*
* @param {function} fn
* @param {int} delay
* @returns {function}
*/
var debounce = function(fn, delay) {
var timeout;
return function() {
var self = this;
var args = arguments;
window.clearTimeout(timeout);
timeout = window.setTimeout(function() {
fn.apply(self, args);
}, delay);
};
};
/**
* Debounce all fired events types listed in `types`
* while executing the provided `fn`.
*
* @param {object} self
* @param {array} types
* @param {function} fn
*/
var debounce_events = function(self, types, fn) {
var type;
var trigger = self.trigger;
var event_args = {};
// override trigger method
self.trigger = function() {
var type = arguments[0];
if (types.indexOf(type) !== -1) {
event_args[type] = arguments;
} else {
return trigger.apply(self, arguments);
}
};
// invoke provided function
fn.apply(self, []);
self.trigger = trigger;
// trigger queued events
for (type in event_args) {
if (event_args.hasOwnProperty(type)) {
trigger.apply(self, event_args[type]);
}
}
};
/**
* A workaround for http://bugs.jquery.com/ticket/6696
*
* @param {object} $parent - Parent element to listen on.
* @param {string} event - Event name.
* @param {string} selector - Descendant selector to filter by.
* @param {function} fn - Event handler.
*/
var watchChildEvent = function($parent, event, selector, fn) {
$parent.on(event, selector, function(e) {
var child = e.target;
while (child && child.parentNode !== $parent[0]) {
child = child.parentNode;
}
e.currentTarget = child;
return fn.apply(this, [e]);
});
};
/**
* Determines the current selection within a text input control.
* Returns an object containing:
* - start
* - length
*
* @param {object} input
* @returns {object}
*/
var getSelection = function(input) {
var result = {};
if ('selectionStart' in input) {
result.start = input.selectionStart;
result.length = input.selectionEnd - result.start;
} else if (document.selection) {
input.focus();
var sel = document.selection.createRange();
var selLen = document.selection.createRange().text.length;
sel.moveStart('character', -input.value.length);
result.start = sel.text.length - selLen;
result.length = selLen;
}
return result;
};
/**
* Copies CSS properties from one element to another.
*
* @param {object} $from
* @param {object} $to
* @param {array} properties
*/
var transferStyles = function($from, $to, properties) {
var i, n, styles = {};
if (properties) {
for (i = 0, n = properties.length; i < n; i++) {
styles[properties[i]] = $from.css(properties[i]);
}
} else {
styles = $from.css();
}
$to.css(styles);
};
/**
* Measures the width of a string within a
* parent element (in pixels).
*
* @param {string} str
* @param {object} $parent
* @returns {int}
*/
var measureString = function(str, $parent) {
if (!str) {
return 0;
}
var $test = $('<test>').css({
position: 'absolute',
top: -99999,
left: -99999,
width: 'auto',
padding: 0,
whiteSpace: 'pre'
}).text(str).appendTo('body');
transferStyles($parent, $test, [
'letterSpacing',
'fontSize',
'fontFamily',
'fontWeight',
'textTransform'
]);
var width = $test.width();
$test.remove();
return width;
};
/**
* Sets up an input to grow horizontally as the user
* types. If the value is changed manually, you can
* trigger the "update" handler to resize:
*
* $input.trigger('update');
*
* @param {object} $input
*/
var autoGrow = function($input) {
var currentWidth = null;
var update = function(e, options) {
var value, keyCode, printable, placeholder, width;
var shift, character, selection;
e = e || window.event || {};
options = options || {};
if (e.metaKey || e.altKey) return;
if (!options.force && $input.data('grow') === false) return;
value = $input.val();
if (e.type && e.type.toLowerCase() === 'keydown') {
keyCode = e.keyCode;
printable = (
(keyCode >= 97 && keyCode <= 122) || // a-z
(keyCode >= 65 && keyCode <= 90) || // A-Z
(keyCode >= 48 && keyCode <= 57) || // 0-9
keyCode === 32 // space
);
if (keyCode === KEY_DELETE || keyCode === KEY_BACKSPACE) {
selection = getSelection($input[0]);
if (selection.length) {
value = value.substring(0, selection.start) + value.substring(selection.start + selection.length);
} else if (keyCode === KEY_BACKSPACE && selection.start) {
value = value.substring(0, selection.start - 1) + value.substring(selection.start + 1);
} else if (keyCode === KEY_DELETE && typeof selection.start !== 'undefined') {
value = value.substring(0, selection.start) + value.substring(selection.start + 1);
}
} else if (printable) {
shift = e.shiftKey;
character = String.fromCharCode(e.keyCode);
if (shift) character = character.toUpperCase();
else character = character.toLowerCase();
value += character;
}
}
placeholder = $input.attr('placeholder');
if (!value && placeholder) {
value = placeholder;
}
width = measureString(value, $input) + 4;
if (width !== currentWidth) {
currentWidth = width;
$input.width(width);
$input.triggerHandler('resize');
}
};
$input.on('keydown keyup update blur', update);
update();
};