If the player did not move a pixel (and if it did not change direction), then do not send an event to save bandwidth and processing. |
||
---|---|---|
.. | ||
Cypress | ||
Enum | ||
Phaser | ||
WebRtc | ||
Connexion.ts | ||
index.ts |
If the player did not move a pixel (and if it did not change direction), then do not send an event to save bandwidth and processing. |
||
---|---|---|
.. | ||
Cypress | ||
Enum | ||
Phaser | ||
WebRtc | ||
Connexion.ts | ||
index.ts |