The "frame" variable actually contains a string pointing to the character selected. It has nothing to do with a frame which is usually a particular image in an animation. I'm renaming the variable accross the application to avoid confusion.
25 lines
580 B
TypeScript
25 lines
580 B
TypeScript
export class Message {
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userId: string;
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roomId: string;
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name: string;
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character: string;
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constructor(data: any) {
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if (!data.userId || !data.roomId) {
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throw Error("userId or roomId cannot be null");
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}
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this.userId = data.userId;
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this.roomId = data.roomId;
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this.name = data.name;
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this.character = data.character;
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}
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toJson() {
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return {
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userId: this.userId,
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roomId: this.roomId,
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name: this.name,
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character: this.character
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}
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}
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}
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