Changes performed in WA.room.setPropertyLayer now have a real-time impact. If the property is changed on a layer the current player is on, the changes will be triggered. |
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.. | ||
AddPlayerInterface.ts | ||
DepthIndexes.ts | ||
DirtyScene.ts | ||
EmbeddedWebsiteManager.ts | ||
EmoteManager.ts | ||
Game.ts | ||
GameManager.ts | ||
GameMap.ts | ||
GameScene.ts | ||
PlayerInterface.ts | ||
PlayerMovement.ts | ||
PlayersPositionInterpolator.ts | ||
SharedVariablesManager.ts | ||
SoundManager.ts | ||
StartPositionCalculator.ts |