This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked. As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher. |
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.. | ||
AdminMessagesService.ts | ||
ConnectionManager.ts | ||
ConnexionModels.ts | ||
EmoteEventStream.ts | ||
LocalUser.ts | ||
LocalUserStore.ts | ||
Room.ts | ||
RoomConnection.ts | ||
WorldFullMessageStream.ts | ||
WorldFullWarningStream.ts |