import * as tg from "generic-type-guard"; export const isTilesetEvent = new tg.IsInterface().withProperties({ name : tg.isString, imgUrl : tg.isString, tilewidth : tg.isNumber, tileheight : tg.isNumber, margin : tg.isNumber, spacing : tg.isNumber, }).get(); /** * A message sent from the iFrame to the game to show/hide a layer. */ export type TilesetEvent = tg.GuardedType;