kharhamel
a094e16c1f
FIX: solved a menu crash
2021-06-24 12:14:28 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
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# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
GRL
b50df10a49
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-06-23 09:25:13 +02:00
GRL
85fe92f604
Merge branch 'menu-commands-apiref' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-06-23 09:18:20 +02:00
GRL
67d4c6e271
Resolve review
2021-06-22 16:12:53 +02:00
jonny
64a00481f0
fixed wrong import
2021-06-21 18:39:02 +02:00
jonny
ba1bcf226a
menu command api
2021-06-21 18:22:31 +02:00
GRL
232fd33ec8
Migrating ConsoleGlobalMessageManager in svelte
2021-06-21 17:19:27 +02:00
David Négrier
77a4d23301
Renaming biggestAvailableArray to biggestAvailableArea + removing duplicated code.
2021-06-21 14:07:03 +02:00
David Négrier
3b278d0498
Removing dead code
2021-06-17 10:07:27 +02:00
David Négrier
76261de805
Enabling back the open report feature
2021-06-17 10:07:27 +02:00
GRL
858a513569
correction of adding custom menu
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correction of setProperty
updating CHANGELOG
updating api-reference
2021-05-28 12:13:10 +02:00
GRL
5565ddd3f4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-05-26 17:22:37 +02:00
David Négrier
8af8ccd54b
Migrating MediaManager game part to Svelte store
2021-05-26 12:12:18 +02:00
GRL
ce0a72c6ce
Merge branch 'menu-command-api' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-05-19 09:36:11 +02:00
David Négrier
1885ea42a4
First working example with Svelte (the menu icon shows up on entering the game)
2021-05-17 16:39:56 +02:00
jonnytest1
2922ae4603
Merge branch 'develop' into menu-command-api
2021-05-07 19:59:58 +02:00
David Négrier
6b4d064f19
Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
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# Conflicts:
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
2021-05-06 16:25:13 +02:00
David Négrier
0c5e5ef578
Skip "render" if nothing changed on screen
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For each requested animation frame (RAF) in Phaser, Phaser calls the "update" method, then the "render" method of each scenes.
The "render" method takes some time (and energy) to perform the rendering.
The fact is we probably don't need to call "render" if nothing changed on the screen (which happens most of the frames in a typical WorkAdventure game).
This commit is therefore overloading the "Game" class of Phaser to add a "dirty" flag.
Scenes can now add a "isDirty()" method. If all displayed scenes are pristine (not dirty), Phaser will skip rendering the frame altogether.
This saves "a lot" of energy, resulting in laptops that are not overheating when using WorkAdventure \o/
2021-05-06 15:36:45 +02:00
David Négrier
10bd073b7d
Fixing center computation of popup
2021-05-05 12:12:56 +02:00
jonny
6295c8275e
reset menu items on map change
2021-04-27 16:40:56 +02:00
jonny
4069e87872
replace menu items if already present
2021-04-27 12:40:29 +02:00
jonny
fafaabb6e7
script api can add menu commands
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# Conflicts:
# front/src/Api/IframeListener.ts
# front/src/iframe_api.ts
2021-04-27 12:07:02 +02:00
grégoire parant
d9620c373f
Merge pull request #918 from thecodingmachine/newStartMobileScene
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Mobile started scene
2021-04-23 19:51:45 +02:00
David Négrier
4f4f499d47
Making alone mode more robust
...
This fixes a number of issues where the game was attempting to access a non existing connection (in alone mode)
2021-04-23 13:44:04 +02:00
Gregoire Parant
0a04f5d631
Finish select character scene and custom character scene
2021-04-22 02:29:13 +02:00
Gregoire Parant
78d888ffaf
Update menu mobile
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- Add mobile style share modal
- Add mobile style settings modal
- Add menu mobile style
2021-04-21 00:53:45 +02:00
Gregoire Parant
a42e873f64
Merge branch 'master' into develop
2021-04-14 20:11:41 +02:00
David Négrier
1a4f178728
Update front/src/Phaser/Menu/MenuScene.ts
2021-04-14 15:57:57 +02:00
PizZaKatZe
633bdfcaff
Always enable virtual joystick
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Keeps 'toggle fullscreen' as a separate game setting.
2021-04-13 02:00:06 +02:00
PizZaKatZe
c3230bc2b3
Integrate virtual joystick
2021-04-13 02:00:03 +02:00
Gregoire Parant
270cdb5c82
Button "CREATE MAP" must redirect user on production server
2021-04-12 20:44:29 +02:00
Gregoire Parant
6a08ca656f
Add TODO
2021-04-12 18:26:36 +02:00
Gregoire Parant
4fc9a12b95
HotFix style WorkAdventure
2021-04-12 18:17:04 +02:00
Johannes Berthel
6ee4889773
added change companion button to menu
2021-04-02 23:13:03 +02:00
kharhamel
99e6743c01
FIX: resizing on wide screen on chrome now use the correct coordinates
2021-03-25 14:35:51 +01:00
kharhamel
8d6c1a50bf
FEATURE: warning message when world is near full capacity
2021-03-23 17:44:47 +01:00
kharhamel
0c892e0243
FEATURE: implemented a client side blacklist
2021-02-12 19:15:24 +01:00
Gregoire Parant
b92b7304b0
Fix to use clear All Keys
2021-02-11 21:48:24 +01:00
Gregoire Parant
03f1f5bf75
Update feedback @moufmouf
2021-02-04 16:05:05 +01:00
Gregoire Parant
59b4b168e9
Social network link anonymous connexion
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In menu, add social newtork link when user is connected in anonymous mode
2021-02-03 23:14:31 +01:00
Gregoire Parant
7eb38fae83
Permit puiblic report
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- Create report html
- Add report flag
2021-01-29 21:09:10 +01:00
Gregoire Parant
987c80c9c4
Fix menu
2021-01-12 19:48:48 +01:00
Gregoire Parant
ac92cbc8f7
Crate share menu and fix menu design
2021-01-04 17:13:41 +01:00
David Négrier
0984e7eaad
Fix linting
2020-12-17 22:35:38 +01:00
Gregoire Parant
ed8232b0f5
Fix style menu
2020-12-17 21:58:18 +01:00
Gregoire Parant
e77eb6d5be
Typo fixes
2020-12-17 18:19:47 +01:00
David Négrier
055131ac66
Typo fixes
2020-12-17 15:20:42 +01:00
Gregoire Parant
faf32bfa01
Fix event click listner
2020-12-17 14:16:10 +01:00
Gregoire Parant
2d4193a917
Merge branch 'develop' into notifOutSound
2020-12-17 13:56:21 +01:00