Hanusiak Piotr
3af6461c01
Activatable objects handling WIP
2022-01-26 12:57:10 +01:00
Hanusiak Piotr
06d403ebe3
simplify actionsMenu
2022-01-26 10:40:13 +01:00
David Négrier
ef2f8b141f
Merge pull request #1743 from thecodingmachine/move-to-from-hash-parameter
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Move to from hash parameter
2022-01-25 14:12:26 +01:00
Hanusiak Piotr
69a2379e53
Merge branch 'develop' into feature-options-menu
2022-01-25 10:33:30 +01:00
Alexis Faizeau
2312d2e129
Merge pull request #1629 from thecodingmachine/translator
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Translator: i18n
2022-01-25 09:48:48 +01:00
Alexis Faizeau
446b4639c7
Implement typesafe-i18n
2022-01-24 18:59:28 +01:00
Hanusiak Piotr
b5887bceb4
PR fixes
2022-01-24 17:03:14 +01:00
Hanusiak Piotr
3cc38e6bbe
Merge branch 'develop' into move-to-from-hash-parameter
2022-01-24 16:31:03 +01:00
Hanusiak Piotr
fd012d6c69
ActionsMenu WIP
2022-01-24 16:27:57 +01:00
David Négrier
d8327d1b72
Apply suggestions from code review
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Fixing missing return attribute in doc
2022-01-22 22:20:41 +01:00
Nolway
41ef9fd49f
Replace cookie by local storage to store language
2022-01-21 17:09:29 +01:00
Nolway
8286cdd41d
Add WA.player.language in the API
2022-01-21 17:09:29 +01:00
Nolway
8a2767ef40
Implement Translator: i18n system
2022-01-21 17:09:29 +01:00
Hanusiak Piotr
e87c0a07a4
moveTo parameter working if layer is found
2022-01-20 15:10:54 +01:00
Hanusiak Piotr
62b00f852d
throw an exception if no path found when using player.moveTo command. Cancelling path following no longer rejects the promise
2022-01-19 17:22:28 +01:00
Hanusiak Piotr
c023c4f8fd
optional following path movement speed
2022-01-19 13:53:06 +01:00
Hanusiak Piotr
9b94705177
manually resolve promise on certain events for player path following
2022-01-19 13:09:17 +01:00
Hanusiak Piotr
f78392ceab
Pathfinding manager will now return path steps in pixel units by default
2022-01-19 12:30:08 +01:00
Hanusiak Piotr
29e44d3023
Player move API wip
2022-01-19 09:34:06 +01:00
Hanusiak Piotr
391fe7eed3
for pathfinding we are now taking into consideration all tiles, looking for 'collides' property
2022-01-18 10:26:40 +01:00
Hanusiak Piotr
e557e8ea72
player following the path wip
2022-01-17 14:36:00 +01:00
Hanusiak Piotr
28543be121
Player class is no longer dependent on UserInputManager
2022-01-17 11:37:28 +01:00
Hanusiak Piotr
173d10738d
created interface to implement for UserInputManager
2022-01-17 11:16:42 +01:00
Hanusiak Piotr
000b2cfe73
created PathfindingManager. WIP
2022-01-14 12:49:18 +01:00
David Négrier
82c2d21423
Merge pull request #1654 from thecodingmachine/feature-camera-management
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Feature camera management
2022-01-14 11:57:05 +01:00
Hanusiak Piotr
7ee41bad30
change setViewport action to set for CameraAPI
2022-01-14 11:41:37 +01:00
Hanusiak Piotr
17e9c3c586
handle instant camera view change
2022-01-14 11:31:49 +01:00
Hanusiak Piotr
c2b2385e96
Camera now centers on focusable zone properly
2022-01-13 18:54:38 +01:00
Hanusiak Piotr
a164cedf3f
Camera FocusTarget width and height are now optional
2022-01-13 16:43:58 +01:00
Hanusiak Piotr
d99930a67e
save last zoom value if setting the camera viewport without locking it
2022-01-13 16:17:49 +01:00
Hanusiak Piotr
d62b116e5d
merge setPosition and focusOn into setViewport
2022-01-13 16:08:16 +01:00
David Négrier
57d2dec756
Merge pull request #1724 from thecodingmachine/master
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Backport fix 2022-01-13
2022-01-13 15:59:54 +01:00
Hanusiak Piotr
a1c96b0524
merged develop
2022-01-13 10:44:06 +01:00
David Négrier
9425fd70c0
Adding a new property to prevent script from being loaded in "modules" mode
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Scripts in module mode need to be abide by the Same Origin Policy (CORS headers are used to load them)
This can cause issues on some setups.
This commit adds a new "scriptDisableModuleSupport" that can be used to disable the "modules" mode.
Closes #1721
2022-01-12 17:36:31 +01:00
Hanusiak Piotr
905bd079ec
camera is now properly focusing on target when zooming, if any
2022-01-12 12:58:27 +01:00
Hanusiak Piotr
58af1f05f7
unlocking zooming with a delay when entering / leaving focusable zone
2022-01-12 12:08:11 +01:00
David Négrier
ab0f5e9837
Stopping sending literal errors
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Errors now must be of "Error" type.
Rule added in eslint.
2022-01-06 10:52:06 +01:00
David Négrier
24baf5664c
All promises are now handled
2022-01-04 17:06:29 +01:00
David Négrier
fb69476b97
Merge pull request #1698 from thecodingmachine/ts-proto
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Migrating front protobuf encode/decode to ts-proto lib
2022-01-03 18:07:19 +01:00
David Négrier
bf070c33b5
Migrating front protobuf encode/decode to ts-proto lib
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The ts-proto lib has the huge advantage of producing code the "Typescript" way and not the "Java" way.
In particular, for "oneof" types in protobuf, it is generating "ADT" that can be used to check if we forgot or not to deal with a type.
2022-01-03 15:52:46 +01:00
Benedicte Quimbert
ac27ab7e3e
Revert "WIP enable/disable tutorial according to the map 'tutorial' property"
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This reverts commit 47a6710b60e3856bf57c0700fe33bec95c6fc6dd.
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
d9482d484b
WIP enable/disable tutorial according to the map 'tutorial' property
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
3abc571e79
Corrects scale managing and camera event listening
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
2a7c8f3786
Reverts adding scale to the camera updated event and uses it directly from the website manager
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
1e073d8a0e
Refactoring and documentation update
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
4356767739
Adds the camera to available APIs with retrieving of the worldView
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
d672a2dead
WIP API updates for tutorial and more
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
c53f0c6c8c
Fixes deleting SharedVariablesManager's close() function
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
516d756db1
Uses the current player position rather than the starting one to position iframe
2022-01-03 11:45:47 +01:00
Benedicte Quimbert
3490daed6b
Creates player state and uses it to get and set values from local storage
2022-01-03 11:45:47 +01:00