David Négrier
ea7fc62c00
Merge branch 'feature-picture-of-user' into feature-picture-of-user-merge
2021-12-14 16:06:35 +01:00
David Négrier
8efeab97c6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature-picture-of-user-merge
2021-12-14 15:50:24 +01:00
David Négrier
0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
...
Focusable zones
2021-12-14 15:43:45 +01:00
David Négrier
0e68490e75
Refactoring with a MapStore
...
A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).
The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
Hanusiak Piotr
960c247b20
added documentation for Focusable Zones
2021-12-14 12:03:05 +01:00
Hanusiak Piotr
0f1378c069
PR fixes
2021-12-14 10:28:41 +01:00
David Négrier
8a96ff8ee4
Merge pull request #1614 from ValdoTR/user-room-token
...
Added the user-room token created from admin when we access a room
2021-12-13 17:50:49 +01:00
Valdo Romao
592e07bc4f
Fixed linter errors
2021-12-13 16:19:47 +00:00
Hanusiak Piotr
bbe539b785
moved gettingSnapshot logic into TexturesHelper
2021-12-10 12:02:14 +01:00
David Négrier
7a6e250a58
Fixing map caching
...
Maps in the GameScene can be modified by the scripting API.
If so, previously, the changes to the maps were persisted in the ITiledMap object in the GameScene because this was cached by the Phaser loader,
causing a series of problems, the most noticeable being that templating in the scripting API stopped working on a second visit of a page.
We are now deep-copying the map on load to avoid these nasty effects.
Closes https://github.com/workadventure/scripting-api-extra/issues/77
2021-12-08 14:23:00 +01:00
Hanusiak Piotr
b12fb228af
fixed typos
2021-12-08 13:25:54 +01:00
Hanusiak Piotr
4d473480cf
enter and leave zone events
2021-12-08 13:18:06 +01:00
Hanusiak Piotr
03cf5c05ff
added zoom_margin optional property for zone definition
2021-12-08 13:03:25 +01:00
Hanusiak Piotr
082b33cf02
more subtle zone leaving camera work
2021-12-08 11:31:49 +01:00
Hanusiak Piotr
957ba8f8c7
more subtle start follow player by camera. wip
2021-12-07 17:03:51 +01:00
Hanusiak Piotr
8eaacdf2e5
companion pictures store
2021-12-07 16:37:24 +01:00
Hanusiak Piotr
e62ad6b9c9
merged develop
2021-12-07 13:56:28 +01:00
Hanusiak Piotr
e97fd1d38c
Merge branch 'develop' into feature-camera-zone-focus
2021-12-07 13:20:15 +01:00
Hanusiak Piotr
29ccb52c93
cleanup
2021-12-07 13:18:36 +01:00
Hanusiak Piotr
b00d24dbf7
refocusing on target (if any) in case of an external resize
2021-12-07 12:48:08 +01:00
PizZaKatZe
d49d44d7ea
New setting: Always ask before opening cowebsites / Jitsi meetings
2021-12-06 23:25:25 +01:00
Benedicte Quimbert
4b4f5520db
Corrects scale managing and camera event listening
2021-12-06 18:44:37 +01:00
David Négrier
84f7a8c383
Pretty fix
2021-12-06 18:20:06 +01:00
David Négrier
44c4b4fc34
Fixing error handling of fonts when there is no connection to front
2021-12-06 15:14:38 +01:00
Hanusiak Piotr
4bc21a95c5
ran prettier
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
a1a83775d6
issues with zone triggering fixed
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
37949eda53
working with zoom modifier calculating per zone
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
ddaa81a7ac
some more tweaks with smooth zooming control
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
092daa245f
locking zooming via player input
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
ef3a7513e2
camera zoom using scaleManager zooming. WIP
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
eb95e2e483
detecting zoe enter and leave events
2021-12-04 17:11:49 +01:00
Hanusiak Piotr
8016cf3c1a
fallback in case of CanvasRenderer
2021-12-04 16:29:28 +01:00
Hanusiak Piotr
ed8d6855b1
fixed bug with woka picture snapshot taking current frame and not front
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
642d3bb301
Changed the way WOKA's are stored
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
2ea54fd243
use Prettier to fix style issues
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
913a07350d
little cleanup, added reject for Character snapshot
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
f4ce82481e
avatar as a menu button
2021-12-04 15:36:11 +01:00
Hanusiak Piotr
b8eeb3c8ab
saving players avatar textures to the texturesManager
2021-12-04 15:36:11 +01:00
David Négrier
411ee251ff
Improving URL displaying of failed Axios request
2021-12-03 22:02:19 +01:00
David Négrier
487b8317e7
Adding stacktrace to error message in console
2021-12-03 21:58:08 +01:00
David Négrier
ebcfc069bc
More details in the error
2021-12-03 21:45:25 +01:00
David Négrier
8b21ba5383
Improving Axios error logging
2021-12-03 20:55:46 +01:00
David Négrier
f90bd85ded
Improving error reporting and adding Video reports
2021-12-03 19:54:34 +01:00
David Négrier
c89afba6cd
Working on more tests
2021-12-03 15:21:31 +01:00
David Négrier
78ee4009c8
Improving tests, WIP
2021-12-03 09:28:30 +01:00
Valdo Romao
dd79f7d0f4
Added the user-room token created from admin when we access a room
2021-12-01 15:50:14 +00:00
Benedicte Quimbert
7eda8a45a7
Reverts adding scale to the camera updated event and uses it directly from the website manager
2021-11-26 14:46:02 +01:00
Benedicte Quimbert
f761858328
Refactoring and documentation update
2021-11-25 10:56:43 +01:00
Benedicte Quimbert
5b6a8ca4d7
Adds the camera to available APIs with retrieving of the worldView
2021-11-25 10:56:42 +01:00
Benedicte Quimbert
99dfd77600
WIP API updates for tutorial and more
2021-11-25 10:55:54 +01:00