Commit graph

697 commits

Author SHA1 Message Date
Alexis Faizeau
60c17ecea2 Re-implement set width of main cowebsite 2022-02-07 14:55:51 +01:00
Hanusiak Piotr
45a7e9331b ran prettier 2022-02-02 13:30:49 +01:00
Hanusiak Piotr
0eaeaf7cfb Merge branch 'develop' into feature-options-menu 2022-02-02 09:31:10 +01:00
Alexis Faizeau
da381e6e16 Fix cowebsite lazy load by API 2022-02-01 17:25:53 +01:00
Hanusiak Piotr
5aba99403e merged develop 2022-01-31 10:00:39 +01:00
Gregoire Parant
dfd594ec17 Fix screen sharing spinner
Check if the peer connection is already connected status. In this case, the status store must be set to 'connected'.
In the case or player A send stream and player B send a stream, it's same peer connection, also the status must be changed to connect.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-28 18:33:42 +01:00
Gregoire Parant
fc8330a3ad Remove hideMyCamera function, not working correctly
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-28 12:01:58 +01:00
Hanusiak Piotr
099d573296 cleanup 2022-01-27 16:50:25 +01:00
Alexis Faizeau
4f068c72be Co-website management move to Svelte 2022-01-27 16:34:58 +01:00
Alexis Faizeau
0bf1acfefb Improve game overlay UI 2022-01-27 16:34:58 +01:00
Hanusiak Piotr
8b8c24f6ef ActivatablesManager and little cleanup 2022-01-27 15:15:18 +01:00
Hanusiak Piotr
68c4a5f5ce different approach 2022-01-27 14:05:30 +01:00
Hanusiak Piotr
2781b72799 wip with handling outlines for activitable objects 2022-01-26 17:14:22 +01:00
Hanusiak Piotr
b88ebbdf08 update distance values on remotePlayer movement 2022-01-26 15:38:08 +01:00
Hanusiak Piotr
dbd06bda4e changing the way Outline is handled 2022-01-26 14:59:23 +01:00
Hanusiak Piotr
f42c7564b9 call activate() method on space key up 2022-01-26 13:16:52 +01:00
Hanusiak Piotr
3af6461c01 Activatable objects handling WIP 2022-01-26 12:57:10 +01:00
Hanusiak Piotr
06d403ebe3 simplify actionsMenu 2022-01-26 10:40:13 +01:00
David Négrier
ef2f8b141f
Merge pull request #1743 from thecodingmachine/move-to-from-hash-parameter
Move to from hash parameter
2022-01-25 14:12:26 +01:00
Hanusiak Piotr
69a2379e53 Merge branch 'develop' into feature-options-menu 2022-01-25 10:33:30 +01:00
Alexis Faizeau
2312d2e129
Merge pull request #1629 from thecodingmachine/translator
Translator: i18n
2022-01-25 09:48:48 +01:00
Alexis Faizeau
446b4639c7 Implement typesafe-i18n 2022-01-24 18:59:28 +01:00
Hanusiak Piotr
b5887bceb4 PR fixes 2022-01-24 17:03:14 +01:00
Hanusiak Piotr
3cc38e6bbe Merge branch 'develop' into move-to-from-hash-parameter 2022-01-24 16:31:03 +01:00
Hanusiak Piotr
fd012d6c69 ActionsMenu WIP 2022-01-24 16:27:57 +01:00
David Négrier
d8327d1b72
Apply suggestions from code review
Fixing missing return attribute in doc
2022-01-22 22:20:41 +01:00
Nolway
41ef9fd49f Replace cookie by local storage to store language 2022-01-21 17:09:29 +01:00
Nolway
8286cdd41d Add WA.player.language in the API 2022-01-21 17:09:29 +01:00
Hanusiak Piotr
e87c0a07a4 moveTo parameter working if layer is found 2022-01-20 15:10:54 +01:00
Hanusiak Piotr
62b00f852d throw an exception if no path found when using player.moveTo command. Cancelling path following no longer rejects the promise 2022-01-19 17:22:28 +01:00
Hanusiak Piotr
c023c4f8fd optional following path movement speed 2022-01-19 13:53:06 +01:00
Hanusiak Piotr
9b94705177 manually resolve promise on certain events for player path following 2022-01-19 13:09:17 +01:00
Hanusiak Piotr
f78392ceab Pathfinding manager will now return path steps in pixel units by default 2022-01-19 12:30:08 +01:00
Hanusiak Piotr
29e44d3023 Player move API wip 2022-01-19 09:34:06 +01:00
Hanusiak Piotr
e557e8ea72 player following the path wip 2022-01-17 14:36:00 +01:00
Hanusiak Piotr
28543be121 Player class is no longer dependent on UserInputManager 2022-01-17 11:37:28 +01:00
Hanusiak Piotr
173d10738d created interface to implement for UserInputManager 2022-01-17 11:16:42 +01:00
Hanusiak Piotr
000b2cfe73 created PathfindingManager. WIP 2022-01-14 12:49:18 +01:00
David Négrier
82c2d21423
Merge pull request #1654 from thecodingmachine/feature-camera-management
Feature camera management
2022-01-14 11:57:05 +01:00
Hanusiak Piotr
7ee41bad30 change setViewport action to set for CameraAPI 2022-01-14 11:41:37 +01:00
Hanusiak Piotr
c2b2385e96 Camera now centers on focusable zone properly 2022-01-13 18:54:38 +01:00
Hanusiak Piotr
d99930a67e save last zoom value if setting the camera viewport without locking it 2022-01-13 16:17:49 +01:00
Hanusiak Piotr
d62b116e5d merge setPosition and focusOn into setViewport 2022-01-13 16:08:16 +01:00
David Négrier
57d2dec756
Merge pull request #1724 from thecodingmachine/master
Backport fix 2022-01-13
2022-01-13 15:59:54 +01:00
Hanusiak Piotr
a1c96b0524 merged develop 2022-01-13 10:44:06 +01:00
David Négrier
9425fd70c0 Adding a new property to prevent script from being loaded in "modules" mode
Scripts in module mode need to be abide by the Same Origin Policy (CORS headers are used to load them)
This can cause issues on some setups.

This commit adds a new "scriptDisableModuleSupport" that can be used to disable the "modules" mode.

Closes #1721
2022-01-12 17:36:31 +01:00
Hanusiak Piotr
905bd079ec camera is now properly focusing on target when zooming, if any 2022-01-12 12:58:27 +01:00
Hanusiak Piotr
58af1f05f7 unlocking zooming with a delay when entering / leaving focusable zone 2022-01-12 12:08:11 +01:00
David Négrier
ab0f5e9837 Stopping sending literal errors
Errors now must be of "Error" type.
Rule added in eslint.
2022-01-06 10:52:06 +01:00
David Négrier
24baf5664c All promises are now handled 2022-01-04 17:06:29 +01:00