Hanusiak Piotr
4bae6e75b1
enable activating by distance if in JITSI and JITSI was already opened
2022-02-07 12:37:59 +01:00
Hanusiak Piotr
aec7790875
disable activation by distance if in JITSI
2022-02-07 12:36:33 +01:00
Hanusiak Piotr
bf0d2eb412
directional shift for current player when trying to activate entities
2022-02-07 11:08:52 +01:00
Hanusiak Piotr
72b4438d1e
outline color is decided from particular system level
2022-02-07 10:39:03 +01:00
Alexis Faizeau
6863fa3764
Fix game unfocusable after clicking on iframe
2022-02-04 14:46:57 +01:00
Hanusiak Piotr
45a7e9331b
ran prettier
2022-02-02 13:30:49 +01:00
Hanusiak Piotr
0eaeaf7cfb
Merge branch 'develop' into feature-options-menu
2022-02-02 09:31:10 +01:00
Alexis Faizeau
8bd0d648d4
Merge pull request #1811 from thecodingmachine/visual-cowebsite-icon
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Enhance UX co-website opening
2022-02-01 18:52:46 +01:00
Alexis Faizeau
33e1a369de
Add trigger message on cowebsite alt
2022-02-01 18:42:07 +01:00
Alexis Faizeau
da381e6e16
Fix cowebsite lazy load by API
2022-02-01 17:25:53 +01:00
Hanusiak Piotr
989897cb01
added isActivatable() method to implement through interface
2022-01-31 13:00:14 +01:00
Hanusiak Piotr
5aba99403e
merged develop
2022-01-31 10:00:39 +01:00
Gregoire Parant
dfd594ec17
Fix screen sharing spinner
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Check if the peer connection is already connected status. In this case, the status store must be set to 'connected'.
In the case or player A send stream and player B send a stream, it's same peer connection, also the status must be changed to connect.
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-28 18:33:42 +01:00
grégoire parant
790c7175cf
Merge pull request #1785 from thecodingmachine/fix_camera_light
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Remove hideMyCamera function, not working correctly
2022-01-28 15:25:56 +01:00
Gregoire Parant
fc8330a3ad
Remove hideMyCamera function, not working correctly
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Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2022-01-28 12:01:58 +01:00
David Négrier
9a7140b027
Fixing users walking infinitely
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Now, if no event is received from the Pusher after MAX_EXTRAPOLATION_TIME, the
moving variable of the user is set to false.
So if a client does not send an update on time (for instance if the user switched
tab while walking), on the screen of others, the woka will appear to stop.
2022-01-28 11:10:47 +01:00
Hanusiak Piotr
099d573296
cleanup
2022-01-27 16:50:25 +01:00
Alexis Faizeau
4f068c72be
Co-website management move to Svelte
2022-01-27 16:34:58 +01:00
Alexis Faizeau
0bf1acfefb
Improve game overlay UI
2022-01-27 16:34:58 +01:00
Hanusiak Piotr
8b8c24f6ef
ActivatablesManager and little cleanup
2022-01-27 15:15:18 +01:00
Hanusiak Piotr
68c4a5f5ce
different approach
2022-01-27 14:05:30 +01:00
Hanusiak Piotr
2781b72799
wip with handling outlines for activitable objects
2022-01-26 17:14:22 +01:00
Hanusiak Piotr
b88ebbdf08
update distance values on remotePlayer movement
2022-01-26 15:38:08 +01:00
Hanusiak Piotr
dbd06bda4e
changing the way Outline is handled
2022-01-26 14:59:23 +01:00
Hanusiak Piotr
f42c7564b9
call activate() method on space key up
2022-01-26 13:16:52 +01:00
Hanusiak Piotr
3af6461c01
Activatable objects handling WIP
2022-01-26 12:57:10 +01:00
Hanusiak Piotr
06d403ebe3
simplify actionsMenu
2022-01-26 10:40:13 +01:00
David Négrier
ef2f8b141f
Merge pull request #1743 from thecodingmachine/move-to-from-hash-parameter
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Move to from hash parameter
2022-01-25 14:12:26 +01:00
Hanusiak Piotr
69a2379e53
Merge branch 'develop' into feature-options-menu
2022-01-25 10:33:30 +01:00
Alexis Faizeau
2312d2e129
Merge pull request #1629 from thecodingmachine/translator
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Translator: i18n
2022-01-25 09:48:48 +01:00
Alexis Faizeau
446b4639c7
Implement typesafe-i18n
2022-01-24 18:59:28 +01:00
Hanusiak Piotr
b5887bceb4
PR fixes
2022-01-24 17:03:14 +01:00
Hanusiak Piotr
3cc38e6bbe
Merge branch 'develop' into move-to-from-hash-parameter
2022-01-24 16:31:03 +01:00
Hanusiak Piotr
fd012d6c69
ActionsMenu WIP
2022-01-24 16:27:57 +01:00
David Négrier
d8327d1b72
Apply suggestions from code review
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Fixing missing return attribute in doc
2022-01-22 22:20:41 +01:00
Nolway
41ef9fd49f
Replace cookie by local storage to store language
2022-01-21 17:09:29 +01:00
Nolway
8286cdd41d
Add WA.player.language in the API
2022-01-21 17:09:29 +01:00
Nolway
8a2767ef40
Implement Translator: i18n system
2022-01-21 17:09:29 +01:00
Hanusiak Piotr
e87c0a07a4
moveTo parameter working if layer is found
2022-01-20 15:10:54 +01:00
Hanusiak Piotr
62b00f852d
throw an exception if no path found when using player.moveTo command. Cancelling path following no longer rejects the promise
2022-01-19 17:22:28 +01:00
Hanusiak Piotr
c023c4f8fd
optional following path movement speed
2022-01-19 13:53:06 +01:00
Hanusiak Piotr
9b94705177
manually resolve promise on certain events for player path following
2022-01-19 13:09:17 +01:00
Hanusiak Piotr
f78392ceab
Pathfinding manager will now return path steps in pixel units by default
2022-01-19 12:30:08 +01:00
Hanusiak Piotr
29e44d3023
Player move API wip
2022-01-19 09:34:06 +01:00
Hanusiak Piotr
391fe7eed3
for pathfinding we are now taking into consideration all tiles, looking for 'collides' property
2022-01-18 10:26:40 +01:00
Hanusiak Piotr
e557e8ea72
player following the path wip
2022-01-17 14:36:00 +01:00
Hanusiak Piotr
28543be121
Player class is no longer dependent on UserInputManager
2022-01-17 11:37:28 +01:00
Hanusiak Piotr
173d10738d
created interface to implement for UserInputManager
2022-01-17 11:16:42 +01:00
Hanusiak Piotr
000b2cfe73
created PathfindingManager. WIP
2022-01-14 12:49:18 +01:00
David Négrier
82c2d21423
Merge pull request #1654 from thecodingmachine/feature-camera-management
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Feature camera management
2022-01-14 11:57:05 +01:00