diff --git a/front/dist/static/images/logo-WA-min.png b/front/dist/static/images/logo-WA-min.png
new file mode 100644
index 00000000..fe213151
Binary files /dev/null and b/front/dist/static/images/logo-WA-min.png differ
diff --git a/front/src/Components/App.svelte b/front/src/Components/App.svelte
index 0f808074..cc40ea07 100644
--- a/front/src/Components/App.svelte
+++ b/front/src/Components/App.svelte
@@ -1,4 +1,6 @@
+
+
+
+
\ No newline at end of file
diff --git a/front/src/Components/Menu/GameQualityMenu.svelte b/front/src/Components/Menu/GameQualityMenu.svelte
new file mode 100644
index 00000000..e57d1336
--- /dev/null
+++ b/front/src/Components/Menu/GameQualityMenu.svelte
@@ -0,0 +1,121 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/front/src/Components/Menu/Menu.svelte b/front/src/Components/Menu/Menu.svelte
new file mode 100644
index 00000000..69a248b4
--- /dev/null
+++ b/front/src/Components/Menu/Menu.svelte
@@ -0,0 +1,73 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/front/src/Components/Menu/MenuIcon.svelte b/front/src/Components/Menu/MenuIcon.svelte
index 241bf45f..f70f7eed 100644
--- a/front/src/Components/Menu/MenuIcon.svelte
+++ b/front/src/Components/Menu/MenuIcon.svelte
@@ -1,33 +1,41 @@
diff --git a/front/src/Phaser/Components/Loader.ts b/front/src/Phaser/Components/Loader.ts
index 1ee18b32..c80e31b8 100644
--- a/front/src/Phaser/Components/Loader.ts
+++ b/front/src/Phaser/Components/Loader.ts
@@ -1,48 +1,63 @@
import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
+import { DirtyScene } from "../Game/DirtyScene";
-const LogoNameIndex: string = 'logoLoading';
-const TextName: string = 'Loading...';
-const LogoResource: string = 'resources/logos/logo.png';
-const LogoFrame: ImageFrameConfig = {frameWidth: 307, frameHeight: 59};
+const LogoNameIndex: string = "logoLoading";
+const TextName: string = "Loading...";
+const LogoResource: string = "resources/logos/logo.png";
+const LogoFrame: ImageFrameConfig = { frameWidth: 307, frameHeight: 59 };
export const addLoader = (scene: Phaser.Scene): void => {
// If there is nothing to load, do not display the loader.
if (scene.load.list.entries.length === 0) {
return;
}
- let loadingText: Phaser.GameObjects.Text|null = null;
+ let loadingText: Phaser.GameObjects.Text | null = null;
const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
const loadingBarHeight: number = 16;
const padding: number = 5;
const promiseLoadLogoTexture = new Promise((res) => {
- if(scene.load.textureManager.exists(LogoNameIndex)){
- return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
- }else{
+ if (scene.load.textureManager.exists(LogoNameIndex)) {
+ return res(
+ scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
+ );
+ } else {
//add loading if logo image is not ready
loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName);
}
scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
- if(loadingText){
+ if (loadingText) {
loadingText.destroy();
}
- return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
+ return res(
+ scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
+ );
});
});
const progressContainer = scene.add.graphics();
const progress = scene.add.graphics();
progressContainer.fillStyle(0x444444, 0.8);
- progressContainer.fillRect((scene.game.renderer.width - loadingBarWidth) / 2 - padding, scene.game.renderer.height / 2 + 50 - padding, loadingBarWidth + padding * 2, loadingBarHeight + padding * 2);
+ progressContainer.fillRect(
+ (scene.game.renderer.width - loadingBarWidth) / 2 - padding,
+ scene.game.renderer.height / 2 + 50 - padding,
+ loadingBarWidth + padding * 2,
+ loadingBarHeight + padding * 2
+ );
- scene.load.on('progress', (value: number) => {
+ scene.load.on("progress", (value: number) => {
progress.clear();
- progress.fillStyle(0xBBBBBB, 1);
- progress.fillRect((scene.game.renderer.width - loadingBarWidth) / 2, scene.game.renderer.height / 2 + 50, loadingBarWidth * value, loadingBarHeight);
+ progress.fillStyle(0xbbbbbb, 1);
+ progress.fillRect(
+ (scene.game.renderer.width - loadingBarWidth) / 2,
+ scene.game.renderer.height / 2 + 50,
+ loadingBarWidth * value,
+ loadingBarHeight
+ );
});
- scene.load.on('complete', () => {
- if(loadingText){
+ scene.load.on("complete", () => {
+ if (loadingText) {
loadingText.destroy();
}
promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
@@ -50,5 +65,8 @@ export const addLoader = (scene: Phaser.Scene): void => {
});
progress.destroy();
progressContainer.destroy();
+ if (scene instanceof DirtyScene) {
+ scene.markDirty();
+ }
});
-}
+};
diff --git a/front/src/Phaser/Game/GameManager.ts b/front/src/Phaser/Game/GameManager.ts
index 3e39de9a..56c0d751 100644
--- a/front/src/Phaser/Game/GameManager.ts
+++ b/front/src/Phaser/Game/GameManager.ts
@@ -9,6 +9,7 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store";
import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
+import { menuIconVisible } from "../../Stores/MenuStore";
/**
* This class should be responsible for any scene starting/stopping
@@ -97,6 +98,7 @@ export class GameManager {
this.currentGameSceneName = scene.scene.key;
const menuScene: MenuScene = scene.scene.get(MenuSceneName) as MenuScene;
menuScene.revealMenuIcon();
+ menuIconVisible.set(true);
}
/**
diff --git a/front/src/Phaser/Login/CustomizeScene.ts b/front/src/Phaser/Login/CustomizeScene.ts
index c65dabbb..c1a31901 100644
--- a/front/src/Phaser/Login/CustomizeScene.ts
+++ b/front/src/Phaser/Login/CustomizeScene.ts
@@ -281,7 +281,7 @@ export class CustomizeScene extends AbstractCharacterScene {
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.events.removeListener("wake");
- gameManager.tryResumingGame(this, EnableCameraSceneName);
+ gameManager.tryResumingGame(EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false);
}
diff --git a/front/src/Phaser/Login/EnableCameraScene.ts b/front/src/Phaser/Login/EnableCameraScene.ts
index ba27cd07..55fc4b82 100644
--- a/front/src/Phaser/Login/EnableCameraScene.ts
+++ b/front/src/Phaser/Login/EnableCameraScene.ts
@@ -1,50 +1,43 @@
-import {gameManager} from "../Game/GameManager";
-import {TextField} from "../Components/TextField";
+import { gameManager } from "../Game/GameManager";
+import { TextField } from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
-import {mediaManager} from "../../WebRtc/MediaManager";
-import {SoundMeter} from "../Components/SoundMeter";
-import {HtmlUtils} from "../../WebRtc/HtmlUtils";
-import {touchScreenManager} from "../../Touch/TouchScreenManager";
-import {PinchManager} from "../UserInput/PinchManager";
+import { mediaManager } from "../../WebRtc/MediaManager";
+import { SoundMeter } from "../Components/SoundMeter";
+import { HtmlUtils } from "../../WebRtc/HtmlUtils";
+import { touchScreenManager } from "../../Touch/TouchScreenManager";
+import { PinchManager } from "../UserInput/PinchManager";
import Zone = Phaser.GameObjects.Zone;
import { MenuScene } from "../Menu/MenuScene";
-import {ResizableScene} from "./ResizableScene";
-import {
- enableCameraSceneVisibilityStore,
-} from "../../Stores/MediaStore";
+import { ResizableScene } from "./ResizableScene";
+import { enableCameraSceneVisibilityStore } from "../../Stores/MediaStore";
export const EnableCameraSceneName = "EnableCameraScene";
export class EnableCameraScene extends ResizableScene {
-
constructor() {
super({
- key: EnableCameraSceneName
+ key: EnableCameraSceneName,
});
}
- preload() {
- }
+ preload() {}
create() {
-
- this.input.keyboard.on('keyup-ENTER', () => {
+ this.input.keyboard.on("keyup-ENTER", () => {
this.login();
});
enableCameraSceneVisibilityStore.showEnableCameraScene();
}
- public onResize(): void {
- }
+ public onResize(): void {}
- update(time: number, delta: number): void {
- }
+ update(time: number, delta: number): void {}
public login(): void {
enableCameraSceneVisibilityStore.hideEnableCameraScene();
this.scene.sleep(EnableCameraSceneName);
- gameManager.goToStartingMap(this.scene);
+ gameManager.goToStartingMap();
}
}
diff --git a/front/src/Phaser/Login/LoginScene.ts b/front/src/Phaser/Login/LoginScene.ts
index 39a8f5f3..0cca9ccd 100644
--- a/front/src/Phaser/Login/LoginScene.ts
+++ b/front/src/Phaser/Login/LoginScene.ts
@@ -1,23 +1,21 @@
-import {gameManager} from "../Game/GameManager";
-import {SelectCharacterSceneName} from "./SelectCharacterScene";
-import {ResizableScene} from "./ResizableScene";
-import {loginSceneVisibleStore} from "../../Stores/LoginSceneStore";
+import { gameManager } from "../Game/GameManager";
+import { SelectCharacterSceneName } from "./SelectCharacterScene";
+import { ResizableScene } from "./ResizableScene";
+import { loginSceneVisibleStore } from "../../Stores/LoginSceneStore";
export const LoginSceneName = "LoginScene";
export class LoginScene extends ResizableScene {
-
- private name: string = '';
+ private name: string = "";
constructor() {
super({
- key: LoginSceneName
+ key: LoginSceneName,
});
- this.name = gameManager.getPlayerName() || '';
+ this.name = gameManager.getPlayerName() || "";
}
- preload() {
- }
+ preload() {}
create() {
loginSceneVisibleStore.set(true);
@@ -27,15 +25,13 @@ export class LoginScene extends ResizableScene {
name = name.trim();
gameManager.setPlayerName(name);
- this.scene.stop(LoginSceneName)
- gameManager.tryResumingGame(this, SelectCharacterSceneName);
+ this.scene.stop(LoginSceneName);
+ gameManager.tryResumingGame(SelectCharacterSceneName);
this.scene.remove(LoginSceneName);
loginSceneVisibleStore.set(false);
}
- update(time: number, delta: number): void {
- }
+ update(time: number, delta: number): void {}
- public onResize(): void {
- }
+ public onResize(): void {}
}
diff --git a/front/src/Phaser/Login/SelectCharacterScene.ts b/front/src/Phaser/Login/SelectCharacterScene.ts
index 0f590840..dd38706f 100644
--- a/front/src/Phaser/Login/SelectCharacterScene.ts
+++ b/front/src/Phaser/Login/SelectCharacterScene.ts
@@ -1,25 +1,25 @@
-import {gameManager} from "../Game/GameManager";
+import { gameManager } from "../Game/GameManager";
import Rectangle = Phaser.GameObjects.Rectangle;
-import {EnableCameraSceneName} from "./EnableCameraScene";
-import {CustomizeSceneName} from "./CustomizeScene";
-import {localUserStore} from "../../Connexion/LocalUserStore";
-import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
-import {addLoader} from "../Components/Loader";
-import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
-import {AbstractCharacterScene} from "./AbstractCharacterScene";
-import {areCharacterLayersValid} from "../../Connexion/LocalUser";
-import {touchScreenManager} from "../../Touch/TouchScreenManager";
-import {PinchManager} from "../UserInput/PinchManager";
-import {selectCharacterSceneVisibleStore} from "../../Stores/SelectCharacterStore";
-import {waScaleManager} from "../Services/WaScaleManager";
-import {isMobile} from "../../Enum/EnvironmentVariable";
+import { EnableCameraSceneName } from "./EnableCameraScene";
+import { CustomizeSceneName } from "./CustomizeScene";
+import { localUserStore } from "../../Connexion/LocalUserStore";
+import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
+import { addLoader } from "../Components/Loader";
+import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
+import { AbstractCharacterScene } from "./AbstractCharacterScene";
+import { areCharacterLayersValid } from "../../Connexion/LocalUser";
+import { touchScreenManager } from "../../Touch/TouchScreenManager";
+import { PinchManager } from "../UserInput/PinchManager";
+import { selectCharacterSceneVisibleStore } from "../../Stores/SelectCharacterStore";
+import { waScaleManager } from "../Services/WaScaleManager";
+import { isMobile } from "../../Enum/EnvironmentVariable";
//todo: put this constants in a dedicated file
export const SelectCharacterSceneName = "SelectCharacterScene";
export class SelectCharacterScene extends AbstractCharacterScene {
protected readonly nbCharactersPerRow = 6;
- protected selectedPlayer!: Phaser.Physics.Arcade.Sprite|null; // null if we are selecting the "customize" option
+ protected selectedPlayer!: Phaser.Physics.Arcade.Sprite | null; // null if we are selecting the "customize" option
protected players: Array = new Array();
protected playerModels!: BodyResourceDescriptionInterface[];
@@ -38,7 +38,6 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
preload() {
-
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
this.playerModels.push(bodyResourceDescription);
@@ -54,7 +53,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
create() {
selectCharacterSceneVisibleStore.set(true);
- this.events.addListener('wake', () => {
+ this.events.addListener("wake", () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
selectCharacterSceneVisibleStore.set(true);
@@ -68,26 +67,26 @@ export class SelectCharacterScene extends AbstractCharacterScene {
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
- this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xFFFFFF);
+ this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xffffff);
this.selectedRectangle.setDepth(2);
/*create user*/
this.createCurrentPlayer();
- this.input.keyboard.on('keyup-ENTER', () => {
+ this.input.keyboard.on("keyup-ENTER", () => {
return this.nextSceneToCameraScene();
});
- this.input.keyboard.on('keydown-RIGHT', () => {
+ this.input.keyboard.on("keydown-RIGHT", () => {
this.moveToRight();
});
- this.input.keyboard.on('keydown-LEFT', () => {
+ this.input.keyboard.on("keydown-LEFT", () => {
this.moveToLeft();
});
- this.input.keyboard.on('keydown-UP', () => {
+ this.input.keyboard.on("keydown-UP", () => {
this.moveToUp();
});
- this.input.keyboard.on('keydown-DOWN', () => {
+ this.input.keyboard.on("keydown-DOWN", () => {
this.moveToDown();
});
}
@@ -96,16 +95,16 @@ export class SelectCharacterScene extends AbstractCharacterScene {
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
return;
}
- if(!this.selectedPlayer){
+ if (!this.selectedPlayer) {
return;
}
this.scene.stop(SelectCharacterSceneName);
waScaleManager.restoreZoom();
gameManager.setCharacterLayers([this.selectedPlayer.texture.key]);
- gameManager.tryResumingGame(this, EnableCameraSceneName);
+ gameManager.tryResumingGame(EnableCameraSceneName);
this.players = [];
selectCharacterSceneVisibleStore.set(false);
- this.events.removeListener('wake');
+ this.events.removeListener("wake");
}
public nextSceneToCustomizeScene(): void {
@@ -119,11 +118,11 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
createCurrentPlayer(): void {
- for (let i = 0; i c.texture.key === playerResource.name)){
+ if (this.players.find((c) => c.texture.key === playerResource.name)) {
continue;
}
@@ -132,9 +131,9 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.setUpPlayer(player, i);
this.anims.create({
key: playerResource.name,
- frames: this.anims.generateFrameNumbers(playerResource.name, {start: 0, end: 11}),
+ frames: this.anims.generateFrameNumbers(playerResource.name, { start: 0, end: 11 }),
frameRate: 8,
- repeat: -1
+ repeat: -1,
});
player.setInteractive().on("pointerdown", () => {
if (this.pointerClicked) {
@@ -157,73 +156,72 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.selectedPlayer.play(this.playerModels[this.currentSelectUser].name);
}
- protected moveUser(){
- for(let i = 0; i < this.players.length; i++){
+ protected moveUser() {
+ for (let i = 0; i < this.players.length; i++) {
const player = this.players[i];
this.setUpPlayer(player, i);
}
this.updateSelectedPlayer();
}
- public moveToLeft(){
- if(this.currentSelectUser === 0){
+ public moveToLeft() {
+ if (this.currentSelectUser === 0) {
return;
}
this.currentSelectUser -= 1;
this.moveUser();
}
- public moveToRight(){
- if(this.currentSelectUser === (this.players.length - 1)){
+ public moveToRight() {
+ if (this.currentSelectUser === this.players.length - 1) {
return;
}
this.currentSelectUser += 1;
this.moveUser();
}
- protected moveToUp(){
- if(this.currentSelectUser < this.nbCharactersPerRow){
+ protected moveToUp() {
+ if (this.currentSelectUser < this.nbCharactersPerRow) {
return;
}
this.currentSelectUser -= this.nbCharactersPerRow;
this.moveUser();
}
- protected moveToDown(){
- if((this.currentSelectUser + this.nbCharactersPerRow) > (this.players.length - 1)){
+ protected moveToDown() {
+ if (this.currentSelectUser + this.nbCharactersPerRow > this.players.length - 1) {
return;
}
this.currentSelectUser += this.nbCharactersPerRow;
this.moveUser();
}
- protected defineSetupPlayer(num: number){
+ protected defineSetupPlayer(num: number) {
const deltaX = 32;
const deltaY = 32;
let [playerX, playerY] = this.getCharacterPosition(); // player X and player y are middle of the
- playerX = ( (playerX - (deltaX * 2.5)) + ((deltaX) * (num % this.nbCharactersPerRow)) ); // calcul position on line users
- playerY = ( (playerY - (deltaY * 2)) + ((deltaY) * ( Math.floor(num / this.nbCharactersPerRow) )) ); // calcul position on column users
+ playerX = playerX - deltaX * 2.5 + deltaX * (num % this.nbCharactersPerRow); // calcul position on line users
+ playerY = playerY - deltaY * 2 + deltaY * Math.floor(num / this.nbCharactersPerRow); // calcul position on column users
const playerVisible = true;
const playerScale = 1;
const playerOpacity = 1;
// if selected
- if( num === this.currentSelectUser ){
+ if (num === this.currentSelectUser) {
this.selectedRectangle.setX(playerX);
this.selectedRectangle.setY(playerY);
}
- return {playerX, playerY, playerScale, playerOpacity, playerVisible}
+ return { playerX, playerY, playerScale, playerOpacity, playerVisible };
}
- protected setUpPlayer(player: Phaser.Physics.Arcade.Sprite, num: number){
-
- const {playerX, playerY, playerScale, playerOpacity, playerVisible} = this.defineSetupPlayer(num);
+ protected setUpPlayer(player: Phaser.Physics.Arcade.Sprite, num: number) {
+ const { playerX, playerY, playerScale, playerOpacity, playerVisible } = this.defineSetupPlayer(num);
player.setBounce(0.2);
player.setCollideWorldBounds(false);
- player.setVisible( playerVisible );
+ player.setVisible(playerVisible);
player.setScale(playerScale, playerScale);
player.setAlpha(playerOpacity);
player.setX(playerX);
@@ -234,10 +232,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
* Returns pixel position by on column and row number
*/
protected getCharacterPosition(): [number, number] {
- return [
- this.game.renderer.width / 2,
- this.game.renderer.height / 2.5
- ];
+ return [this.game.renderer.width / 2, this.game.renderer.height / 2.5];
}
protected updateSelectedPlayer(): void {
@@ -256,7 +251,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.pointerClicked = false;
}
- if(this.lazyloadingAttempt){
+ if (this.lazyloadingAttempt) {
//re-render players list
this.createCurrentPlayer();
this.moveUser();
diff --git a/front/src/Phaser/Login/SelectCompanionScene.ts b/front/src/Phaser/Login/SelectCompanionScene.ts
index 4c29f942..ed0947cf 100644
--- a/front/src/Phaser/Login/SelectCompanionScene.ts
+++ b/front/src/Phaser/Login/SelectCompanionScene.ts
@@ -1,18 +1,18 @@
import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle;
import { addLoader } from "../Components/Loader";
-import { gameManager} from "../Game/GameManager";
+import { gameManager } from "../Game/GameManager";
import { ResizableScene } from "./ResizableScene";
import { EnableCameraSceneName } from "./EnableCameraScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import type { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures";
import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingManager";
-import {touchScreenManager} from "../../Touch/TouchScreenManager";
-import {PinchManager} from "../UserInput/PinchManager";
+import { touchScreenManager } from "../../Touch/TouchScreenManager";
+import { PinchManager } from "../UserInput/PinchManager";
import { MenuScene } from "../Menu/MenuScene";
-import {selectCompanionSceneVisibleStore} from "../../Stores/SelectCompanionStore";
-import {waScaleManager} from "../Services/WaScaleManager";
-import {isMobile} from "../../Enum/EnvironmentVariable";
+import { selectCompanionSceneVisibleStore } from "../../Stores/SelectCompanionStore";
+import { waScaleManager } from "../Services/WaScaleManager";
+import { isMobile } from "../../Enum/EnvironmentVariable";
export const SelectCompanionSceneName = "SelectCompanionScene";
@@ -28,12 +28,12 @@ export class SelectCompanionScene extends ResizableScene {
constructor() {
super({
- key: SelectCompanionSceneName
+ key: SelectCompanionSceneName,
});
}
preload() {
- getAllCompanionResources(this.load).forEach(model => {
+ getAllCompanionResources(this.load).forEach((model) => {
this.companionModels.push(model);
});
@@ -42,7 +42,6 @@ export class SelectCompanionScene extends ResizableScene {
}
create() {
-
selectCompanionSceneVisibleStore.set(true);
waScaleManager.saveZoom();
@@ -53,14 +52,16 @@ export class SelectCompanionScene extends ResizableScene {
}
// input events
- this.input.keyboard.on('keyup-ENTER', this.selectCompanion.bind(this));
+ this.input.keyboard.on("keyup-ENTER", this.selectCompanion.bind(this));
- this.input.keyboard.on('keydown-RIGHT', this.moveToRight.bind(this));
- this.input.keyboard.on('keydown-LEFT', this.moveToLeft.bind(this));
+ this.input.keyboard.on("keydown-RIGHT", this.moveToRight.bind(this));
+ this.input.keyboard.on("keydown-LEFT", this.moveToLeft.bind(this));
- if(localUserStore.getCompanion()){
- const companionIndex = this.companionModels.findIndex((companion) => companion.name === localUserStore.getCompanion());
- if(companionIndex > -1 || companionIndex < this.companions.length){
+ if (localUserStore.getCompanion()) {
+ const companionIndex = this.companionModels.findIndex(
+ (companion) => companion.name === localUserStore.getCompanion()
+ );
+ if (companionIndex > -1 || companionIndex < this.companions.length) {
this.currentCompanion = companionIndex;
this.selectedCompanion = this.companions[companionIndex];
}
@@ -89,26 +90,26 @@ export class SelectCompanionScene extends ResizableScene {
this.closeScene();
}
- public closeScene(){
+ public closeScene() {
// next scene
this.scene.stop(SelectCompanionSceneName);
waScaleManager.restoreZoom();
- gameManager.tryResumingGame(this, EnableCameraSceneName);
+ gameManager.tryResumingGame(EnableCameraSceneName);
this.scene.remove(SelectCompanionSceneName);
selectCompanionSceneVisibleStore.set(false);
}
private createCurrentCompanion(): void {
for (let i = 0; i < this.companionModels.length; i++) {
- const companionResource = this.companionModels[i]
+ const companionResource = this.companionModels[i];
const [middleX, middleY] = this.getCompanionPosition();
const companion = this.physics.add.sprite(middleX, middleY, companionResource.name, 0);
this.setUpCompanion(companion, i);
this.anims.create({
key: companionResource.name,
- frames: this.anims.generateFrameNumbers(companionResource.name, {start: 0, end: 2,}),
+ frames: this.anims.generateFrameNumbers(companionResource.name, { start: 0, end: 2 }),
frameRate: 10,
- repeat: -1
+ repeat: -1,
});
companion.setInteractive().on("pointerdown", () => {
@@ -140,87 +141,84 @@ export class SelectCompanionScene extends ResizableScene {
this.selectedCompanion = companion;
}
- private moveCompanion(){
- for(let i = 0; i < this.companions.length; i++){
+ private moveCompanion() {
+ for (let i = 0; i < this.companions.length; i++) {
const companion = this.companions[i];
this.setUpCompanion(companion, i);
}
this.updateSelectedCompanion();
}
- public moveToRight(){
- if(this.currentCompanion === (this.companions.length - 1)){
+ public moveToRight() {
+ if (this.currentCompanion === this.companions.length - 1) {
return;
}
this.currentCompanion += 1;
this.moveCompanion();
}
- public moveToLeft(){
- if(this.currentCompanion === 0){
+ public moveToLeft() {
+ if (this.currentCompanion === 0) {
return;
}
this.currentCompanion -= 1;
this.moveCompanion();
}
- private defineSetupCompanion(num: number){
+ private defineSetupCompanion(num: number) {
const deltaX = 30;
const deltaY = 2;
let [companionX, companionY] = this.getCompanionPosition();
let companionVisible = true;
let companionScale = 1.5;
let companionOpactity = 1;
- if( this.currentCompanion !== num ){
+ if (this.currentCompanion !== num) {
companionVisible = false;
}
- if( num === (this.currentCompanion + 1) ){
+ if (num === this.currentCompanion + 1) {
companionY -= deltaY;
companionX += deltaX;
companionScale = 0.8;
companionOpactity = 0.6;
companionVisible = true;
}
- if( num === (this.currentCompanion + 2) ){
+ if (num === this.currentCompanion + 2) {
companionY -= deltaY;
- companionX += (deltaX * 2);
+ companionX += deltaX * 2;
companionScale = 0.8;
companionOpactity = 0.6;
companionVisible = true;
}
- if( num === (this.currentCompanion - 1) ){
+ if (num === this.currentCompanion - 1) {
companionY -= deltaY;
companionX -= deltaX;
companionScale = 0.8;
companionOpactity = 0.6;
companionVisible = true;
}
- if( num === (this.currentCompanion - 2) ){
+ if (num === this.currentCompanion - 2) {
companionY -= deltaY;
- companionX -= (deltaX * 2);
+ companionX -= deltaX * 2;
companionScale = 0.8;
companionOpactity = 0.6;
companionVisible = true;
}
- return {companionX, companionY, companionScale, companionOpactity, companionVisible}
+ return { companionX, companionY, companionScale, companionOpactity, companionVisible };
}
/**
* Returns pixel position by on column and row number
*/
private getCompanionPosition(): [number, number] {
- return [
- this.game.renderer.width / 2,
- this.game.renderer.height / 3
- ];
+ return [this.game.renderer.width / 2, this.game.renderer.height / 3];
}
- private setUpCompanion(companion: Phaser.Physics.Arcade.Sprite, numero: number){
-
- const {companionX, companionY, companionScale, companionOpactity, companionVisible} = this.defineSetupCompanion(numero);
+ private setUpCompanion(companion: Phaser.Physics.Arcade.Sprite, numero: number) {
+ const { companionX, companionY, companionScale, companionOpactity, companionVisible } =
+ this.defineSetupCompanion(numero);
companion.setBounce(0.2);
companion.setCollideWorldBounds(true);
- companion.setVisible( companionVisible );
+ companion.setVisible(companionVisible);
companion.setScale(companionScale, companionScale);
companion.setAlpha(companionOpactity);
companion.setX(companionX);
diff --git a/front/src/Phaser/Menu/MenuScene.ts b/front/src/Phaser/Menu/MenuScene.ts
index da59cecb..960dff8c 100644
--- a/front/src/Phaser/Menu/MenuScene.ts
+++ b/front/src/Phaser/Menu/MenuScene.ts
@@ -8,7 +8,7 @@ import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { WarningContainer, warningContainerHtml, warningContainerKey } from "../Components/WarningContainer";
import { worldFullWarningStream } from "../../Connexion/WorldFullWarningStream";
-import { menuIconVisible } from "../../Stores/MenuStore";
+import { menuIconVisible, menuVisible } from "../../Stores/MenuStore";
import { videoConstraintStore } from "../../Stores/MediaStore";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
@@ -18,7 +18,6 @@ import { registerMenuCommandStream } from "../../Api/Events/ui/MenuItemRegisterE
import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { get } from "svelte/store";
-import { playersStore } from "../../Stores/PlayersStore";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
@@ -93,7 +92,6 @@ export class MenuScene extends Phaser.Scene {
}
create() {
- menuIconVisible.set(true);
this.menuElement = this.add.dom(closedSideMenuX, 30).createFromCache(gameMenuKey);
this.menuElement.setOrigin(0);
MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
@@ -121,11 +119,7 @@ export class MenuScene extends Phaser.Scene {
showReportScreenStore.subscribe((user) => {
if (user !== null) {
this.closeAll();
- const uuid = playersStore.getPlayerById(user.userId)?.userUuid;
- if (uuid === undefined) {
- throw new Error("Could not find UUID for user with ID " + user.userId);
- }
- this.gameReportElement.open(uuid, user.userName);
+ this.gameReportElement.open(user.userId, user.userName);
}
});
@@ -154,6 +148,7 @@ export class MenuScene extends Phaser.Scene {
}
public revealMenuIcon(): void {
+ return;
//TODO fix me: add try catch because at the same time, 'this.menuButton' variable doesn't exist and there is error on 'getChildByID' function
try {
(this.menuButton.getChildByID("menuIcon") as HTMLElement).hidden = false;
@@ -163,26 +158,28 @@ export class MenuScene extends Phaser.Scene {
}
openSideMenu() {
+ menuVisible.set(true);
if (this.sideMenuOpened) return;
- this.closeAll();
+
+ /*this.closeAll();
this.sideMenuOpened = true;
- this.menuButton.getChildByID("openMenuButton").innerHTML = "X";
+ this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
const connection = gameManager.getCurrentGameScene(this).connection;
if (connection && connection.isAdmin()) {
- const adminSection = this.menuElement.getChildByID("adminConsoleSection") as HTMLElement;
+ const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
adminSection.hidden = false;
}
//TODO bind with future metadata of card
//if (connectionManager.getConnexionType === GameConnexionTypes.anonymous){
- const adminSection = this.menuElement.getChildByID("socialLinks") as HTMLElement;
+ const adminSection = this.menuElement.getChildByID('socialLinks') as HTMLElement;
adminSection.hidden = false;
//}
this.tweens.add({
targets: this.menuElement,
x: openedSideMenuX,
duration: 500,
- ease: "Power3",
- });
+ ease: 'Power3'
+ });*/
}
private showWorldCapacityWarning() {
@@ -200,17 +197,18 @@ export class MenuScene extends Phaser.Scene {
}
private closeSideMenu(): void {
- if (!this.sideMenuOpened) return;
+ menuVisible.set(false);
+ /* if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
this.closeAll();
- this.menuButton.getChildByID("openMenuButton").innerHTML = `
`;
+ this.menuButton.getChildByID('openMenuButton').innerHTML = `
`;
consoleGlobalMessageManagerVisibleStore.set(false);
this.tweens.add({
targets: this.menuElement,
x: closedSideMenuX,
duration: 500,
- ease: "Power3",
- });
+ ease: 'Power3'
+ });*/
}
private openGameSettingsMenu(): void {
@@ -332,18 +330,18 @@ export class MenuScene extends Phaser.Scene {
switch ((event?.target as HTMLInputElement).id) {
case "changeNameButton":
this.closeSideMenu();
- gameManager.leaveGame(this, LoginSceneName, new LoginScene());
+ gameManager.leaveGame(LoginSceneName, new LoginScene());
break;
case "sparkButton":
this.gotToCreateMapPage();
break;
case "changeSkinButton":
this.closeSideMenu();
- gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene());
+ gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
break;
case "changeCompanionButton":
this.closeSideMenu();
- gameManager.leaveGame(this, SelectCompanionSceneName, new SelectCompanionScene());
+ gameManager.leaveGame(SelectCompanionSceneName, new SelectCompanionScene());
break;
case "closeButton":
this.closeSideMenu();
diff --git a/front/src/Phaser/Menu/ReportMenu.ts b/front/src/Phaser/Menu/ReportMenu.ts
index effb92b2..0bb863b3 100644
--- a/front/src/Phaser/Menu/ReportMenu.ts
+++ b/front/src/Phaser/Menu/ReportMenu.ts
@@ -1,7 +1,6 @@
import { MenuScene } from "./MenuScene";
import { gameManager } from "../Game/GameManager";
import { blackListManager } from "../../WebRtc/BlackListManager";
-import { playersStore } from "../../Stores/PlayersStore";
export const gameReportKey = "gameReport";
export const gameReportRessource = "resources/html/gameReport.html";
@@ -9,7 +8,7 @@ export const gameReportRessource = "resources/html/gameReport.html";
export class ReportMenu extends Phaser.GameObjects.DOMElement {
private opened: boolean = false;
- private userUuid!: string;
+ private userId!: number;
private userName!: string | undefined;
private anonymous: boolean;
@@ -41,13 +40,13 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
});
}
- public open(userUuid: string, userName: string | undefined): void {
+ public open(userId: number, userName: string | undefined): void {
if (this.opened) {
this.close();
return;
}
- this.userUuid = userUuid;
+ this.userId = userId;
this.userName = userName;
const mainEl = this.getChildByID("gameReport") as HTMLElement;
@@ -58,11 +57,11 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
gameTitleReport.innerText = userName || "";
const blockButton = this.getChildByID("toggleBlockButton") as HTMLElement;
- blockButton.innerText = blackListManager.isBlackListed(this.userUuid) ? "Unblock this user" : "Block this user";
+ blockButton.innerText = blackListManager.isBlackListed(this.userId) ? "Unblock this user" : "Block this user";
this.opened = true;
- gameManager.getCurrentGameScene(this.scene).userInputManager.disableControls();
+ gameManager.getCurrentGameScene().userInputManager.disableControls();
this.scene.tweens.add({
targets: this,
@@ -73,7 +72,7 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
}
public close(): void {
- gameManager.getCurrentGameScene(this.scene).userInputManager.restoreControls();
+ gameManager.getCurrentGameScene().userInputManager.restoreControls();
this.opened = false;
const mainEl = this.getChildByID("gameReport") as HTMLElement;
this.scene.tweens.add({
@@ -96,9 +95,9 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
}
private toggleBlock(): void {
- !blackListManager.isBlackListed(this.userUuid)
- ? blackListManager.blackList(this.userUuid)
- : blackListManager.cancelBlackList(this.userUuid);
+ !blackListManager.isBlackListed(this.userId)
+ ? blackListManager.blackList(this.userId)
+ : blackListManager.cancelBlackList(this.userId);
this.close();
}
@@ -112,9 +111,7 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
gamePError.style.display = "block";
return;
}
- gameManager
- .getCurrentGameScene(this.scene)
- .connection?.emitReportPlayerMessage(this.userUuid, gameTextArea.value);
+ gameManager.getCurrentGameScene().connection?.emitReportPlayerMessage(this.userId, gameTextArea.value);
this.close();
}
}
diff --git a/front/src/Stores/MediaStore.ts b/front/src/Stores/MediaStore.ts
index 9144a6ee..8d485328 100644
--- a/front/src/Stores/MediaStore.ts
+++ b/front/src/Stores/MediaStore.ts
@@ -170,7 +170,7 @@ function createVideoConstraintStore() {
setFrameRate: (frameRate: number) =>
update((constraints) => {
constraints.frameRate = { ideal: frameRate };
-
+ localUserStore.setVideoQualityValue(frameRate);
return constraints;
}),
};
diff --git a/front/src/Stores/MenuStore.ts b/front/src/Stores/MenuStore.ts
index c7c02130..39b88b3d 100644
--- a/front/src/Stores/MenuStore.ts
+++ b/front/src/Stores/MenuStore.ts
@@ -1,3 +1,4 @@
import { derived, writable, Writable } from "svelte/store";
export const menuIconVisible = writable(false);
+export const menuVisible = writable(false);
diff --git a/maps/tests/MenuSvelte.json b/maps/tests/MenuSvelte.json
new file mode 100644
index 00000000..f65c7c6c
--- /dev/null
+++ b/maps/tests/MenuSvelte.json
@@ -0,0 +1,136 @@
+{ "compressionlevel":-1,
+ "height":20,
+ "infinite":false,
+ "layers":[
+ {
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ "height":20,
+ "id":2,
+ "name":"start",
+ "opacity":1,
+ "type":"tilelayer",
+ "visible":true,
+ "width":20,
+ "x":0,
+ "y":0
+ },
+ {
+ "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ "height":20,
+ "id":4,
+ "name":"floor",
+ "opacity":1,
+ "type":"tilelayer",
+ "visible":true,
+ "width":20,
+ "x":0,
+ "y":0
+ },
+ {
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 23, 23, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 23, 23, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 23, 23, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ "height":20,
+ "id":3,
+ "name":"playSound",
+ "opacity":1,
+ "type":"tilelayer",
+ "visible":true,
+ "width":20,
+ "x":0,
+ "y":0
+ },
+ {
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 23, 23, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 23, 23, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 23, 23, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ "height":20,
+ "id":6,
+ "name":"playSoundLoop",
+ "opacity":1,
+ "type":"tilelayer",
+ "visible":true,
+ "width":20,
+ "x":0,
+ "y":0
+ },
+ {
+ "draworder":"topdown",
+ "id":5,
+ "name":"floorLayer",
+ "objects":[
+ {
+ "height":19.296875,
+ "id":2,
+ "name":"",
+ "rotation":0,
+ "text":
+ {
+ "text":"Play Sound",
+ "wrap":true
+ },
+ "type":"",
+ "visible":true,
+ "width":107.109375,
+ "x":258.4453125,
+ "y":197.018229166667
+ },
+ {
+ "height":19.296875,
+ "id":3,
+ "name":"",
+ "rotation":0,
+ "text":
+ {
+ "text":"Bonjour Monde",
+ "wrap":true
+ },
+ "type":"",
+ "visible":true,
+ "width":107.109375,
+ "x":-348.221354166667,
+ "y":257.018229166667
+ },
+ {
+ "height":55.296875,
+ "id":4,
+ "name":"",
+ "rotation":0,
+ "text":
+ {
+ "text":"Play Sound Loop\nexit Zone Stop Sound \n",
+ "wrap":true
+ },
+ "type":"",
+ "visible":true,
+ "width":176.442708333333,
+ "x":243.778645833333,
+ "y":368.3515625
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ }],
+ "nextlayerid":8,
+ "nextobjectid":5,
+ "orientation":"orthogonal",
+ "renderorder":"right-down",
+ "tiledversion":"1.6.0",
+ "tileheight":32,
+ "tilesets":[
+ {
+ "columns":11,
+ "firstgid":1,
+ "image":"tileset1.png",
+ "imageheight":352,
+ "imagewidth":352,
+ "margin":0,
+ "name":"tileset1",
+ "spacing":0,
+ "tilecount":121,
+ "tileheight":32,
+ "tilewidth":32
+ }],
+ "tilewidth":32,
+ "type":"map",
+ "version":"1.6",
+ "width":20
+}
\ No newline at end of file