FIX: player anims correctly stop on the idle frame
This commit is contained in:
parent
59c310d0a8
commit
fe8c75610d
9 changed files with 75 additions and 128 deletions
|
@ -1,4 +1,4 @@
|
|||
import {PlayerAnimationNames} from "../Phaser/Player/Animation";
|
||||
import {PlayerAnimationDirections} from "../Phaser/Player/Animation";
|
||||
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
||||
import {SignalData} from "simple-peer";
|
||||
import {RoomConnection} from "./RoomConnection";
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue