Merge branch 'develop' of github.com:thecodingmachine/workadventure into MenuSvelte

This commit is contained in:
GRL 2021-08-03 17:19:47 +02:00
commit fe585297fc
167 changed files with 5730 additions and 12289 deletions

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@ -1,18 +0,0 @@
<style>
#warningMain {
border-radius: 5px;
height: 100px;
width: 300px;
background-color: red;
text-align: center;
}
#warningMain h2 {
padding: 5px;
}
</style>
<main id="warningMain">
<h2>Warning!</h2>
<p>This world is close to its limit!</p>
</main>

1
front/dist/webpack.config.d.ts vendored Normal file
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@ -0,0 +1 @@
export {};

8393
front/package-lock.json generated

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@ -10,6 +10,7 @@
"@types/mini-css-extract-plugin": "^1.4.3",
"@types/node": "^15.3.0",
"@types/quill": "^1.3.7",
"@types/uuidv4": "^5.0.0",
"@types/webpack-dev-server": "^3.11.4",
"@typescript-eslint/eslint-plugin": "^4.23.0",
"@typescript-eslint/parser": "^4.23.0",
@ -39,7 +40,7 @@
},
"dependencies": {
"@fontsource/press-start-2p": "^4.3.0",
"@types/simple-peer": "^9.6.0",
"@types/simple-peer": "^9.11.1",
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.1",
"cross-env": "^7.0.3",
@ -50,10 +51,12 @@
"phaser3-rex-plugins": "^1.1.42",
"queue-typescript": "^1.0.1",
"quill": "1.3.6",
"quill-delta-to-html": "^0.12.0",
"rxjs": "^6.6.3",
"simple-peer": "^9.6.2",
"simple-peer": "^9.11.0",
"socket.io-client": "^2.3.0",
"standardized-audio-context": "^25.2.4"
"standardized-audio-context": "^25.2.4",
"uuidv4": "^6.2.10"
},
"scripts": {
"start": "run-p templater serve svelte-check-watch",

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@ -1,92 +0,0 @@
import {HtmlUtils} from "./../WebRtc/HtmlUtils";
import {PUSHER_URL, UPLOADER_URL} from "../Enum/EnvironmentVariable";
import type {RoomConnection} from "../Connexion/RoomConnection";
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
import {soundPlayingStore} from "../Stores/SoundPlayingStore";
import {soundManager} from "../Phaser/Game/SoundManager";
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
export class GlobalMessageManager {
constructor(private Connection: RoomConnection) {
this.initialise();
}
initialise(){
//receive signal to show message
this.Connection.receivePlayGlobalMessage((message: PlayGlobalMessageInterface) => {
this.playMessage(message);
});
//receive signal to close message
this.Connection.receiveStopGlobalMessage((messageId: string) => {
this.stopMessage(messageId);
});
//receive signal to close message
this.Connection.receiveTeleportMessage((map: string) => {
console.log('map to teleport user', map);
//TODO teleport user on map
});
}
private playMessage(message : PlayGlobalMessageInterface){
const previousMessage = document.getElementById(this.getHtmlMessageId(message.id));
if(previousMessage){
previousMessage.remove();
}
if(AdminMessageEventTypes.audio === message.type){
this.playAudioMessage(message.id, message.message);
}
if(AdminMessageEventTypes.admin === message.type){
this.playTextMessage(message.id, message.message);
}
}
private playAudioMessage(messageId : string, urlMessage: string) {
soundPlayingStore.playSound(UPLOADER_URL + urlMessage);
}
private playTextMessage(messageId : string, htmlMessage: string){
//add button to clear message
const buttonText = document.createElement('p');
buttonText.id = 'button-clear-message';
buttonText.innerText = 'Clear';
const buttonMainConsole = document.createElement('div');
buttonMainConsole.classList.add('clear');
buttonMainConsole.appendChild(buttonText);
buttonMainConsole.addEventListener('click', () => {
messageContainer.style.top = '-80%';
setTimeout(() => {
messageContainer.remove();
buttonMainConsole.remove();
});
});
//create content message
const messageCotent = document.createElement('div');
messageCotent.innerHTML = htmlMessage;
messageCotent.className = "content-message";
//add message container
const messageContainer = document.createElement('div');
messageContainer.id = this.getHtmlMessageId(messageId);
messageContainer.className = "message-container";
messageContainer.appendChild(messageCotent);
messageContainer.appendChild(buttonMainConsole);
const mainSectionDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
mainSectionDiv.appendChild(messageContainer);
}
private stopMessage(messageId: string){
HtmlUtils.removeElementByIdOrFail<HTMLDivElement>(this.getHtmlMessageId(messageId));
}
private getHtmlMessageId(messageId: string) : string{
return `message-${messageId}`;
}
}

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@ -1,95 +0,0 @@
import type {TypeMessageInterface} from "./UserMessageManager";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
let modalTimeOut : NodeJS.Timeout;
export class TypeMessageExt implements TypeMessageInterface{
private nbSecond = 0;
private maxNbSecond = 10;
private titleMessage = 'IMPORTANT !';
showMessage(message: string, canDeleteMessage: boolean = true): void {
//delete previous modal
try{
if(modalTimeOut){
clearTimeout(modalTimeOut);
}
const modal = HtmlUtils.getElementByIdOrFail('report-message-user');
modal.remove();
}catch (err){
console.error(err);
}
//create new modal
const div : HTMLDivElement = document.createElement('div');
div.classList.add('modal-report-user');
div.id = 'report-message-user';
div.style.backgroundColor = '#000000e0';
const img : HTMLImageElement = document.createElement('img');
img.src = 'resources/logos/report.svg';
div.appendChild(img);
const title : HTMLParagraphElement = document.createElement('p');
title.id = 'title-report-user';
title.innerText = `${this.titleMessage} (${this.maxNbSecond})`;
div.appendChild(title);
const p : HTMLParagraphElement = document.createElement('p');
p.id = 'body-report-user'
p.innerText = message;
div.appendChild(p);
const mainSectionDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
mainSectionDiv.appendChild(div);
const reportMessageAudio = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('report-message');
// FIXME: this will fail on iOS
// We should move the sound playing into the GameScene and listen to the event of a report using a store
try {
reportMessageAudio.play();
} catch (e) {
console.error(e);
}
this.nbSecond = this.maxNbSecond;
setTimeout((c) => {
this.forMessage(title, canDeleteMessage);
}, 1000);
}
forMessage(title: HTMLParagraphElement, canDeleteMessage: boolean = true){
this.nbSecond -= 1;
title.innerText = `${this.titleMessage} (${this.nbSecond})`;
if(this.nbSecond > 0){
modalTimeOut = setTimeout(() => {
this.forMessage(title, canDeleteMessage);
}, 1000);
}else {
title.innerText = this.titleMessage;
if (!canDeleteMessage) {
return;
}
const imgCancel: HTMLImageElement = document.createElement('img');
imgCancel.id = 'cancel-report-user';
imgCancel.src = 'resources/logos/close.svg';
const div = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('report-message-user');
div.appendChild(imgCancel);
imgCancel.addEventListener('click', () => {
div.remove();
});
}
}
}
export class Message extends TypeMessageExt {}
export class Ban extends TypeMessageExt {}
export class Banned extends TypeMessageExt {
showMessage(message: string){
super.showMessage(message, false);
}
}

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@ -1,43 +1,34 @@
import * as TypeMessages from "./TypeMessage";
import {Banned} from "./TypeMessage";
import {adminMessagesService} from "../Connexion/AdminMessagesService";
export interface TypeMessageInterface {
showMessage(message: string): void;
}
import { AdminMessageEventTypes, adminMessagesService } from "../Connexion/AdminMessagesService";
import { textMessageContentStore, textMessageVisibleStore } from "../Stores/TypeMessageStore/TextMessageStore";
import { soundPlayingStore } from "../Stores/SoundPlayingStore";
import { UPLOADER_URL } from "../Enum/EnvironmentVariable";
import { banMessageContentStore, banMessageVisibleStore } from "../Stores/TypeMessageStore/BanMessageStore";
class UserMessageManager {
typeMessages: Map<string, TypeMessageInterface> = new Map<string, TypeMessageInterface>();
receiveBannedMessageListener!: Function;
constructor() {
const valueTypeMessageTab = Object.values(TypeMessages);
Object.keys(TypeMessages).forEach((value: string, index: number) => {
const typeMessageInstance: TypeMessageInterface = (new valueTypeMessageTab[index]() as TypeMessageInterface);
this.typeMessages.set(value.toLowerCase(), typeMessageInstance);
});
adminMessagesService.messageStream.subscribe((event) => {
const typeMessage = this.showMessage(event.type, event.text);
if(typeMessage instanceof Banned) {
textMessageVisibleStore.set(false);
banMessageVisibleStore.set(false);
if (event.type === AdminMessageEventTypes.admin) {
textMessageContentStore.set(event.text);
textMessageVisibleStore.set(true);
} else if (event.type === AdminMessageEventTypes.audio) {
soundPlayingStore.playSound(UPLOADER_URL + event.text);
} else if (event.type === AdminMessageEventTypes.ban) {
banMessageContentStore.set(event.text);
banMessageVisibleStore.set(true);
} else if (event.type === AdminMessageEventTypes.banned) {
banMessageContentStore.set(event.text);
banMessageVisibleStore.set(true);
this.receiveBannedMessageListener();
}
})
});
}
showMessage(type: string, message: string) {
const classTypeMessage = this.typeMessages.get(type.toLowerCase());
if (!classTypeMessage) {
console.error('Message unknown');
return;
}
classTypeMessage.showMessage(message);
return classTypeMessage;
}
setReceiveBanListener(callback: Function){
setReceiveBanListener(callback: Function) {
this.receiveBannedMessageListener = callback;
}
}
export const userMessageManager = new UserMessageManager()
export const userMessageManager = new UserMessageManager();

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@ -4,10 +4,11 @@ export const isGameStateEvent = new tg.IsInterface()
.withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
nickname: tg.isUnion(tg.isString, tg.isNull),
nickname: tg.isString,
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull),
tags: tg.isArray(tg.isString),
variables: tg.isObject,
})
.get();
/**

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@ -1,4 +1,4 @@
import type { GameStateEvent } from "./GameStateEvent";
import * as tg from "generic-type-guard";
import type { ButtonClickedEvent } from "./ButtonClickedEvent";
import type { ChatEvent } from "./ChatEvent";
import type { ClosePopupEvent } from "./ClosePopupEvent";
@ -9,7 +9,6 @@ import type { OpenCoWebSiteEvent } from "./OpenCoWebSiteEvent";
import type { OpenPopupEvent } from "./OpenPopupEvent";
import type { OpenTabEvent } from "./OpenTabEvent";
import type { UserInputChatEvent } from "./UserInputChatEvent";
import type { DataLayerEvent } from "./DataLayerEvent";
import type { LayerEvent } from "./LayerEvent";
import type { SetPropertyEvent } from "./setPropertyEvent";
import type { LoadSoundEvent } from "./LoadSoundEvent";
@ -18,6 +17,12 @@ import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { SetTilesEvent } from "./SetTilesEvent";
import type { SetVariableEvent } from "./SetVariableEvent";
import { isGameStateEvent } from "./GameStateEvent";
import { isMapDataEvent } from "./MapDataEvent";
import { isSetVariableEvent } from "./SetVariableEvent";
import type { LoadTilesetEvent } from "./LoadTilesetEvent";
import { isLoadTilesetEvent } from "./LoadTilesetEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T;
@ -43,11 +48,11 @@ export type IframeEventMap = {
showLayer: LayerEvent;
hideLayer: LayerEvent;
setProperty: SetPropertyEvent;
getDataLayer: undefined;
loadSound: LoadSoundEvent;
playSound: PlaySoundEvent;
stopSound: null;
getState: undefined;
loadTileset: LoadTilesetEvent;
registerMenuCommand: MenuItemRegisterEvent;
setTiles: SetTilesEvent;
};
@ -66,8 +71,8 @@ export interface IframeResponseEventMap {
leaveEvent: EnterLeaveEvent;
buttonClickedEvent: ButtonClickedEvent;
hasPlayerMoved: HasPlayerMovedEvent;
dataLayer: DataLayerEvent;
menuItemClicked: MenuItemClickedEvent;
setVariable: SetVariableEvent;
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;
@ -79,20 +84,43 @@ export const isIframeResponseEventWrapper = (event: {
type?: string;
}): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === "string";
/**
* List event types sent from an iFrame to WorkAdventure that expect a unique answer from WorkAdventure along the type for the answer from WorkAdventure to the iFrame
* List event types sent from an iFrame to WorkAdventure that expect a unique answer from WorkAdventure along the type for the answer from WorkAdventure to the iFrame.
* Types are defined using Type guards that will actually bused to enforce and check types.
*/
export type IframeQueryMap = {
export const iframeQueryMapTypeGuards = {
getState: {
query: undefined,
answer: GameStateEvent
query: tg.isUndefined,
answer: isGameStateEvent,
},
}
getMapData: {
query: tg.isUndefined,
answer: isMapDataEvent,
},
setVariable: {
query: isSetVariableEvent,
answer: tg.isUndefined,
},
loadTileset: {
query: isLoadTilesetEvent,
answer: tg.isNumber,
},
};
type GuardedType<T> = T extends (x: unknown) => x is infer T ? T : never;
type IframeQueryMapTypeGuardsType = typeof iframeQueryMapTypeGuards;
type UnknownToVoid<T> = undefined extends T ? void : T;
export type IframeQueryMap = {
[key in keyof IframeQueryMapTypeGuardsType]: {
query: GuardedType<IframeQueryMapTypeGuardsType[key]["query"]>;
answer: UnknownToVoid<GuardedType<IframeQueryMapTypeGuardsType[key]["answer"]>>;
};
};
export interface IframeQuery<T extends keyof IframeQueryMap> {
type: T;
data: IframeQueryMap[T]['query'];
data: IframeQueryMap[T]["query"];
}
export interface IframeQueryWrapper<T extends keyof IframeQueryMap> {
@ -100,19 +128,36 @@ export interface IframeQueryWrapper<T extends keyof IframeQueryMap> {
query: IframeQuery<T>;
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQuery = (event: any): event is IframeQuery<keyof IframeQueryMap> => typeof event.type === 'string';
export const isIframeQueryKey = (type: string): type is keyof IframeQueryMap => {
return type in iframeQueryMapTypeGuards;
};
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQueryWrapper = (event: any): event is IframeQueryWrapper<keyof IframeQueryMap> => typeof event.id === 'number' && isIframeQuery(event.query);
export const isIframeQuery = (event: any): event is IframeQuery<keyof IframeQueryMap> => {
const type = event.type;
if (typeof type !== "string") {
return false;
}
if (!isIframeQueryKey(type)) {
return false;
}
return iframeQueryMapTypeGuards[type].query(event.data);
};
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQueryWrapper = (event: any): event is IframeQueryWrapper<keyof IframeQueryMap> =>
typeof event.id === "number" && isIframeQuery(event.query);
export interface IframeAnswerEvent<T extends keyof IframeQueryMap> {
id: number;
type: T;
data: IframeQueryMap[T]['answer'];
data: IframeQueryMap[T]["answer"];
}
export const isIframeAnswerEvent = (event: { type?: string, id?: number }): event is IframeAnswerEvent<keyof IframeQueryMap> => typeof event.type === 'string' && typeof event.id === 'number';
export const isIframeAnswerEvent = (event: {
type?: string;
id?: number;
}): event is IframeAnswerEvent<keyof IframeQueryMap> => typeof event.type === "string" && typeof event.id === "number";
export interface IframeErrorAnswerEvent {
id: number;
@ -120,4 +165,9 @@ export interface IframeErrorAnswerEvent {
error: string;
}
export const isIframeErrorAnswerEvent = (event: { type?: string, id?: number, error?: string }): event is IframeErrorAnswerEvent => typeof event.type === 'string' && typeof event.id === 'number' && typeof event.error === 'string';
export const isIframeErrorAnswerEvent = (event: {
type?: string;
id?: number;
error?: string;
}): event is IframeErrorAnswerEvent =>
typeof event.type === "string" && typeof event.id === "number" && typeof event.error === "string";

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@ -0,0 +1,12 @@
import * as tg from "generic-type-guard";
export const isLoadTilesetEvent = new tg.IsInterface()
.withProperties({
url: tg.isString,
})
.get();
/**
* A message sent from the iFrame to the game to add a message in the chat.
*/
export type LoadTilesetEvent = tg.GuardedType<typeof isLoadTilesetEvent>;

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@ -1,6 +1,6 @@
import * as tg from "generic-type-guard";
export const isDataLayerEvent = new tg.IsInterface()
export const isMapDataEvent = new tg.IsInterface()
.withProperties({
data: tg.isObject,
})
@ -9,4 +9,4 @@ export const isDataLayerEvent = new tg.IsInterface()
/**
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
*/
export type DataLayerEvent = tg.GuardedType<typeof isDataLayerEvent>;
export type MapDataEvent = tg.GuardedType<typeof isMapDataEvent>;

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@ -0,0 +1,20 @@
import * as tg from "generic-type-guard";
import { isMenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
export const isSetVariableEvent = new tg.IsInterface()
.withProperties({
key: tg.isString,
value: tg.isUnknown,
})
.get();
/**
* A message sent from the iFrame to the game to change the value of the property of the layer
*/
export type SetVariableEvent = tg.GuardedType<typeof isSetVariableEvent>;
export const isSetVariableIframeEvent = new tg.IsInterface()
.withProperties({
type: tg.isSingletonString("setVariable"),
data: isSetVariableEvent,
})
.get();

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@ -12,7 +12,8 @@ import { isOpenCoWebsite, OpenCoWebSiteEvent } from "./Events/OpenCoWebSiteEvent
import {
IframeErrorAnswerEvent,
IframeEvent,
IframeEventMap, IframeQueryMap,
IframeEventMap,
IframeQueryMap,
IframeResponseEvent,
IframeResponseEventMap,
isIframeEventWrapper,
@ -25,21 +26,25 @@ import { isStopSoundEvent, StopSoundEvent } from "./Events/StopSoundEvent";
import { isLoadSoundEvent, LoadSoundEvent } from "./Events/LoadSoundEvent";
import { isSetPropertyEvent, SetPropertyEvent } from "./Events/setPropertyEvent";
import { isLayerEvent, LayerEvent } from "./Events/LayerEvent";
import { isMenuItemRegisterEvent } from "./Events/ui/MenuItemRegisterEvent";
import type { DataLayerEvent } from "./Events/DataLayerEvent";
import type { GameStateEvent } from "./Events/GameStateEvent";
import type { HasPlayerMovedEvent } from "./Events/HasPlayerMovedEvent";
import { isLoadPageEvent } from "./Events/LoadPageEvent";
import { handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent } from "./Events/ui/MenuItemRegisterEvent";
import { SetTilesEvent, isSetTilesEvent } from "./Events/SetTilesEvent";
import type { SetVariableEvent } from "./Events/SetVariableEvent";
type AnswererCallback<T extends keyof IframeQueryMap> = (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|Promise<IframeQueryMap[T]['answer']>;
type AnswererCallback<T extends keyof IframeQueryMap> = (
query: IframeQueryMap[T]["query"],
source: MessageEventSource | null
) => IframeQueryMap[T]["answer"] | PromiseLike<IframeQueryMap[T]["answer"]>;
/**
* Listens to messages from iframes and turn those messages into easy to use observables.
* Also allows to send messages to those iframes.
*/
class IframeListener {
private readonly _readyStream: Subject<HTMLIFrameElement> = new Subject();
public readonly readyStream = this._readyStream.asObservable();
private readonly _chatStream: Subject<ChatEvent> = new Subject();
public readonly chatStream = this._chatStream.asObservable();
@ -85,9 +90,6 @@ class IframeListener {
private readonly _setPropertyStream: Subject<SetPropertyEvent> = new Subject();
public readonly setPropertyStream = this._setPropertyStream.asObservable();
private readonly _dataLayerChangeStream: Subject<void> = new Subject();
public readonly dataLayerChangeStream = this._dataLayerChangeStream.asObservable();
private readonly _registerMenuCommandStream: Subject<string> = new Subject();
public readonly registerMenuCommandStream = this._registerMenuCommandStream.asObservable();
@ -111,8 +113,9 @@ class IframeListener {
private readonly scripts = new Map<string, HTMLIFrameElement>();
private sendPlayerMove: boolean = false;
// Note: we are forced to type this in unknown and later cast with "as" because of https://github.com/microsoft/TypeScript/issues/31904
private answerers: {
[key in keyof IframeQueryMap]?: AnswererCallback<key>
[str in keyof IframeQueryMap]?: unknown;
} = {};
init() {
@ -152,109 +155,121 @@ class IframeListener {
const queryId = payload.id;
const query = payload.query;
const answerer = this.answerers[query.type];
const answerer = this.answerers[query.type] as AnswererCallback<keyof IframeQueryMap> | undefined;
if (answerer === undefined) {
const errorMsg = 'The iFrame sent a message of type "'+query.type+'" but there is no service configured to answer these messages.';
const errorMsg =
'The iFrame sent a message of type "' +
query.type +
'" but there is no service configured to answer these messages.';
console.error(errorMsg);
iframe.contentWindow?.postMessage({
id: queryId,
type: query.type,
error: errorMsg
} as IframeErrorAnswerEvent, '*');
iframe.contentWindow?.postMessage(
{
id: queryId,
type: query.type,
error: errorMsg,
} as IframeErrorAnswerEvent,
"*"
);
return;
}
Promise.resolve(answerer(query.data)).then((value) => {
iframe?.contentWindow?.postMessage({
id: queryId,
type: query.type,
data: value
}, '*');
}).catch(reason => {
console.error('An error occurred while responding to an iFrame query.', reason);
let reasonMsg: string;
const errorHandler = (reason: unknown) => {
console.error("An error occurred while responding to an iFrame query.", reason);
let reasonMsg: string = "";
if (reason instanceof Error) {
reasonMsg = reason.message;
} else {
reasonMsg = reason.toString();
} else if (typeof reason === "object") {
reasonMsg = reason ? reason.toString() : "";
} else if (typeof reason === "string") {
reasonMsg = reason;
}
iframe?.contentWindow?.postMessage({
id: queryId,
type: query.type,
error: reasonMsg
} as IframeErrorAnswerEvent, '*');
});
iframe?.contentWindow?.postMessage(
{
id: queryId,
type: query.type,
error: reasonMsg,
} as IframeErrorAnswerEvent,
"*"
);
};
try {
Promise.resolve(answerer(query.data, message.source))
.then((value) => {
iframe?.contentWindow?.postMessage(
{
id: queryId,
type: query.type,
data: value,
},
"*"
);
})
.catch(errorHandler);
} catch (reason) {
errorHandler(reason);
}
} else if (isIframeEventWrapper(payload)) {
if (payload.type === "showLayer" && isLayerEvent(payload.data)) {
this._showLayerStream.next(payload.data);
} else if (payload.type === "hideLayer" && isLayerEvent(payload.data)) {
this._hideLayerStream.next(payload.data);
} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
this._setPropertyStream.next(payload.data);
} else if (payload.type === "chat" && isChatEvent(payload.data)) {
this._chatStream.next(payload.data);
} else if (payload.type === "openPopup" && isOpenPopupEvent(payload.data)) {
this._openPopupStream.next(payload.data);
} else if (payload.type === "closePopup" && isClosePopupEvent(payload.data)) {
this._closePopupStream.next(payload.data);
} else if (payload.type === "openTab" && isOpenTabEvent(payload.data)) {
scriptUtils.openTab(payload.data.url);
} else if (payload.type === "goToPage" && isGoToPageEvent(payload.data)) {
scriptUtils.goToPage(payload.data.url);
} else if (payload.type === "loadPage" && isLoadPageEvent(payload.data)) {
this._loadPageStream.next(payload.data.url);
} else if (payload.type === "playSound" && isPlaySoundEvent(payload.data)) {
this._playSoundStream.next(payload.data);
} else if (payload.type === "stopSound" && isStopSoundEvent(payload.data)) {
this._stopSoundStream.next(payload.data);
} else if (payload.type === "loadSound" && isLoadSoundEvent(payload.data)) {
this._loadSoundStream.next(payload.data);
} else if (payload.type === "openCoWebSite" && isOpenCoWebsite(payload.data)) {
scriptUtils.openCoWebsite(
payload.data.url,
foundSrc,
payload.data.allowApi,
payload.data.allowPolicy
);
} else if (payload.type === "closeCoWebSite") {
scriptUtils.closeCoWebSite();
} else if (payload.type === "disablePlayerControls") {
this._disablePlayerControlStream.next();
} else if (payload.type === "restorePlayerControls") {
this._enablePlayerControlStream.next();
} else if (payload.type === "displayBubble") {
this._displayBubbleStream.next();
} else if (payload.type === "removeBubble") {
this._showLayerStream.next(payload.data);
} else if (payload.type === "hideLayer" && isLayerEvent(payload.data)) {
this._hideLayerStream.next(payload.data);
} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
this._setPropertyStream.next(payload.data);
} else if (payload.type === "chat" && isChatEvent(payload.data)) {
this._chatStream.next(payload.data);
} else if (payload.type === "openPopup" && isOpenPopupEvent(payload.data)) {
this._openPopupStream.next(payload.data);
} else if (payload.type === "closePopup" && isClosePopupEvent(payload.data)) {
this._closePopupStream.next(payload.data);
} else if (payload.type === "openTab" && isOpenTabEvent(payload.data)) {
scriptUtils.openTab(payload.data.url);
} else if (payload.type === "goToPage" && isGoToPageEvent(payload.data)) {
scriptUtils.goToPage(payload.data.url);
} else if (payload.type === "loadPage" && isLoadPageEvent(payload.data)) {
this._loadPageStream.next(payload.data.url);
} else if (payload.type === "playSound" && isPlaySoundEvent(payload.data)) {
this._playSoundStream.next(payload.data);
} else if (payload.type === "stopSound" && isStopSoundEvent(payload.data)) {
this._stopSoundStream.next(payload.data);
} else if (payload.type === "loadSound" && isLoadSoundEvent(payload.data)) {
this._loadSoundStream.next(payload.data);
} else if (payload.type === "openCoWebSite" && isOpenCoWebsite(payload.data)) {
scriptUtils.openCoWebsite(
payload.data.url,
foundSrc,
payload.data.allowApi,
payload.data.allowPolicy
);
} else if (payload.type === "closeCoWebSite") {
scriptUtils.closeCoWebSite();
} else if (payload.type === "disablePlayerControls") {
this._disablePlayerControlStream.next();
} else if (payload.type === "restorePlayerControls") {
this._enablePlayerControlStream.next();
} else if (payload.type === "displayBubble") {
this._displayBubbleStream.next();
} else if (payload.type === "removeBubble") {
this._removeBubbleStream.next();
} else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true;
} else if (payload.type == "getDataLayer") {
this._dataLayerChangeStream.next();
} else if (isMenuItemRegisterIframeEvent(payload)) {
const data = payload.data.menutItem;
// @ts-ignore
this.iframeCloseCallbacks.get(iframe).push(() => {
this._unregisterMenuCommandStream.next(data);
});
handleMenuItemRegistrationEvent(payload.data);
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
this._setTilesStream.next(payload.data);
}
} else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true;
} else if (isMenuItemRegisterIframeEvent(payload)) {
const data = payload.data.menutItem;
// @ts-ignore
this.iframeCloseCallbacks.get(iframe).push(() => {
this._unregisterMenuCommandStream.next(data);
});
handleMenuItemRegistrationEvent(payload.data);
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
this._setTilesStream.next(payload.data);
}
}
},
false
);
}
sendDataLayerEvent(dataLayerEvent: DataLayerEvent) {
this.postMessage({
type: "dataLayer",
data: dataLayerEvent,
});
}
/**
* Allows the passed iFrame to send/receive messages via the API.
*/
@ -394,6 +409,13 @@ class IframeListener {
});
}
setVariable(setVariableEvent: SetVariableEvent) {
this.postMessage({
type: "setVariable",
data: setVariableEvent,
});
}
/**
* Sends the message... to all allowed iframes.
*/
@ -411,13 +433,31 @@ class IframeListener {
* @param key The "type" of the query we are answering
* @param callback
*/
public registerAnswerer<T extends keyof IframeQueryMap>(key: T, callback: (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|Promise<IframeQueryMap[T]['answer']> ): void {
public registerAnswerer<T extends keyof IframeQueryMap>(key: T, callback: AnswererCallback<T>): void {
this.answerers[key] = callback;
}
public unregisterAnswerer(key: keyof IframeQueryMap): void {
delete this.answerers[key];
}
dispatchVariableToOtherIframes(key: string, value: unknown, source: MessageEventSource | null) {
// Let's dispatch the message to the other iframes
for (const iframe of this.iframes) {
if (iframe.contentWindow !== source) {
iframe.contentWindow?.postMessage(
{
type: "setVariable",
data: {
key,
value,
},
},
"*"
);
}
}
}
}
export const iframeListener = new IframeListener();

View file

@ -6,6 +6,24 @@ import { isHasPlayerMovedEvent } from "../Events/HasPlayerMovedEvent";
const moveStream = new Subject<HasPlayerMovedEvent>();
let playerName: string | undefined;
export const setPlayerName = (name: string) => {
playerName = name;
};
let tags: string[] | undefined;
export const setTags = (_tags: string[]) => {
tags = _tags;
};
let uuid: string | undefined;
export const setUuid = (_uuid: string | undefined) => {
uuid = _uuid;
};
export class WorkadventurePlayerCommands extends IframeApiContribution<WorkadventurePlayerCommands> {
callbacks = [
apiCallback({
@ -24,6 +42,31 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
data: null,
});
}
get name(): string {
if (playerName === undefined) {
throw new Error(
"Player name not initialized yet. You should call WA.player.name within a WA.onInit callback."
);
}
return playerName;
}
get tags(): string[] {
if (tags === undefined) {
throw new Error("Tags not initialized yet. You should call WA.player.tags within a WA.onInit callback.");
}
return tags;
}
get id(): string | undefined {
// Note: this is not a type, we are checking if playerName is undefined because playerName cannot be undefined
// while uuid could.
if (playerName === undefined) {
throw new Error("Player id not initialized yet. You should call WA.player.id within a WA.onInit callback.");
}
return uuid;
}
}
export default new WorkadventurePlayerCommands();

View file

@ -1,35 +1,14 @@
import { Subject } from "rxjs";
import { isDataLayerEvent } from "../Events/DataLayerEvent";
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
import { isGameStateEvent } from "../Events/GameStateEvent";
import { IframeApiContribution, queryWorkadventure, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
import type { DataLayerEvent } from "../Events/DataLayerEvent";
import type { GameStateEvent } from "../Events/GameStateEvent";
const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const dataLayerResolver = new Subject<DataLayerEvent>();
const stateResolvers = new Subject<GameStateEvent>();
let immutableDataPromise: Promise<GameStateEvent> | undefined = undefined;
interface Room {
id: string;
mapUrl: string;
map: ITiledMap;
startLayer: string | null;
}
interface User {
id: string | undefined;
nickName: string | null;
tags: string[];
}
interface TileDescriptor {
x: number;
@ -38,19 +17,17 @@ interface TileDescriptor {
layer: string;
}
function getGameState(): Promise<GameStateEvent> {
if (immutableDataPromise === undefined) {
immutableDataPromise = queryWorkadventure({ type: "getState", data: undefined });
}
return immutableDataPromise;
}
let roomId: string | undefined;
function getDataLayer(): Promise<DataLayerEvent> {
return new Promise<DataLayerEvent>((resolver, thrower) => {
dataLayerResolver.subscribe(resolver);
sendToWorkadventure({ type: "getDataLayer", data: null });
});
}
export const setRoomId = (id: string) => {
roomId = id;
};
let mapURL: string | undefined;
export const setMapURL = (url: string) => {
mapURL = url;
};
export class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
callbacks = [
@ -68,13 +45,6 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
leaveStreams.get(payloadData.name)?.next();
},
}),
apiCallback({
type: "dataLayer",
typeChecker: isDataLayerEvent,
callback: (payloadData) => {
dataLayerResolver.next(payloadData);
},
}),
];
onEnterZone(name: string, callback: () => void): void {
@ -109,22 +79,9 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
},
});
}
getCurrentRoom(): Promise<Room> {
return getGameState().then((gameState) => {
return getDataLayer().then((mapJson) => {
return {
id: gameState.roomId,
map: mapJson.data as ITiledMap,
mapUrl: gameState.mapUrl,
startLayer: gameState.startLayerName,
};
});
});
}
getCurrentUser(): Promise<User> {
return getGameState().then((gameState) => {
return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
});
async getTiledMap(): Promise<ITiledMap> {
const event = await queryWorkadventure({ type: "getMapData", data: undefined });
return event.data as ITiledMap;
}
setTiles(tiles: TileDescriptor[]) {
sendToWorkadventure({
@ -132,6 +89,30 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
data: tiles,
});
}
get id(): string {
if (roomId === undefined) {
throw new Error("Room id not initialized yet. You should call WA.room.id within a WA.onInit callback.");
}
return roomId;
}
get mapURL(): string {
if (mapURL === undefined) {
throw new Error(
"mapURL is not initialized yet. You should call WA.room.mapURL within a WA.onInit callback."
);
}
return mapURL;
}
async loadTileset(url: string): Promise<number> {
return await queryWorkadventure({
type: "loadTileset",
data: {
url: url,
},
});
}
}
export default new WorkadventureRoomCommands();

View file

@ -0,0 +1,90 @@
import { Observable, Subject } from "rxjs";
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
import { IframeApiContribution, queryWorkadventure, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import { isSetVariableEvent, SetVariableEvent } from "../Events/SetVariableEvent";
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
const setVariableResolvers = new Subject<SetVariableEvent>();
const variables = new Map<string, unknown>();
const variableSubscribers = new Map<string, Subject<unknown>>();
export const initVariables = (_variables: Map<string, unknown>): void => {
for (const [name, value] of _variables.entries()) {
// In case the user already decided to put values in the variables (before onInit), let's make sure onInit does not override this.
if (!variables.has(name)) {
variables.set(name, value);
}
}
};
setVariableResolvers.subscribe((event) => {
const oldValue = variables.get(event.key);
// If we are setting the same value, no need to do anything.
// No need to do this check since it is already performed in SharedVariablesManager
/*if (JSON.stringify(oldValue) === JSON.stringify(event.value)) {
return;
}*/
variables.set(event.key, event.value);
const subject = variableSubscribers.get(event.key);
if (subject !== undefined) {
subject.next(event.value);
}
});
export class WorkadventureStateCommands extends IframeApiContribution<WorkadventureStateCommands> {
callbacks = [
apiCallback({
type: "setVariable",
typeChecker: isSetVariableEvent,
callback: (payloadData) => {
setVariableResolvers.next(payloadData);
},
}),
];
saveVariable(key: string, value: unknown): Promise<void> {
variables.set(key, value);
return queryWorkadventure({
type: "setVariable",
data: {
key,
value,
},
});
}
loadVariable(key: string): unknown {
return variables.get(key);
}
onVariableChange(key: string): Observable<unknown> {
let subject = variableSubscribers.get(key);
if (subject === undefined) {
subject = new Subject<unknown>();
variableSubscribers.set(key, subject);
}
return subject.asObservable();
}
}
const proxyCommand = new Proxy(new WorkadventureStateCommands(), {
get(target: WorkadventureStateCommands, p: PropertyKey, receiver: unknown): unknown {
if (p in target) {
return Reflect.get(target, p, receiver);
}
return target.loadVariable(p.toString());
},
set(target: WorkadventureStateCommands, p: PropertyKey, value: unknown, receiver: unknown): boolean {
// Note: when using "set", there is no way to wait, so we ignore the return of the promise.
// User must use WA.state.saveVariable to have error message.
target.saveVariable(p.toString(), value);
return true;
},
}) as WorkadventureStateCommands & { [key: string]: unknown };
export default proxyCommand;

View file

@ -30,6 +30,12 @@
import {gameOverlayVisibilityStore} from "../Stores/GameOverlayStoreVisibility";
import {consoleGlobalMessageManagerVisibleStore} from "../Stores/ConsoleGlobalMessageManagerStore";
import ConsoleGlobalMessageManager from "./ConsoleGlobalMessageManager/ConsoleGlobalMessageManager.svelte";
import AdminMessage from "./TypeMessage/BanMessage.svelte";
import TextMessage from "./TypeMessage/TextMessage.svelte";
import {banMessageVisibleStore} from "../Stores/TypeMessageStore/BanMessageStore";
import {textMessageVisibleStore} from "../Stores/TypeMessageStore/TextMessageStore";
import {warningContainerStore} from "../Stores/MenuStore";
import WarningContainer from "./WarningContainer/WarningContainer.svelte";
export let game: Game;
@ -61,6 +67,16 @@
<EnableCameraScene game={game}></EnableCameraScene>
</div>
{/if}
{#if $banMessageVisibleStore}
<div>
<AdminMessage></AdminMessage>
</div>
{/if}
{#if $textMessageVisibleStore}
<div>
<TextMessage></TextMessage>
</div>
{/if}
{#if $soundPlayingStore}
<div>
<AudioPlaying url={$soundPlayingStore} />
@ -88,7 +104,7 @@
{/if}
{#if $consoleGlobalMessageManagerVisibleStore}
<div>
<ConsoleGlobalMessageManager game={game}></ConsoleGlobalMessageManager>
<ConsoleGlobalMessageManager></ConsoleGlobalMessageManager>
</div>
{/if}
{#if $helpCameraSettingsVisibleStore}
@ -107,4 +123,7 @@
{#if $chatVisibilityStore}
<Chat></Chat>
{/if}
{#if $warningContainerStore}
<WarningContainer></WarningContainer>
{/if}
</div>

View file

@ -3,9 +3,12 @@
import { chatMessagesStore, chatVisibilityStore } from "../../Stores/ChatStore";
import ChatMessageForm from './ChatMessageForm.svelte';
import ChatElement from './ChatElement.svelte';
import { afterUpdate, beforeUpdate } from "svelte";
import {afterUpdate, beforeUpdate} from "svelte";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
let listDom: HTMLElement;
let chatWindowElement: HTMLElement;
let handleFormBlur: { blur():void };
let autoscroll: boolean;
beforeUpdate(() => {
@ -16,6 +19,12 @@
if (autoscroll) listDom.scrollTo(0, listDom.scrollHeight);
});
function onClick(event: MouseEvent) {
if (HtmlUtils.isClickedOutside(event, chatWindowElement)) {
handleFormBlur.blur();
}
}
function closeChat() {
chatVisibilityStore.set(false);
}
@ -26,37 +35,42 @@
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<svelte:window on:keydown={onKeyDown} on:click={onClick}/>
<aside class="chatWindow" transition:fly="{{ x: -1000, duration: 500 }}">
<section class="chatWindowTitle">
<h1>Your chat history <span class="float-right" on:click={closeChat}>&times</span></h1>
</section>
<aside class="chatWindow" transition:fly="{{ x: -1000, duration: 500 }}" bind:this={chatWindowElement}>
<p class="close-icon" on:click={closeChat}>&times</p>
<section class="messagesList" bind:this={listDom}>
<ul>
<li><p class="system-text">Here is your chat history: </p></li>
{#each $chatMessagesStore as message, i}
<li><ChatElement message={message} line={i}></ChatElement></li>
{/each}
</ul>
</section>
<section class="messageForm">
<ChatMessageForm></ChatMessageForm>
<ChatMessageForm bind:handleForm={handleFormBlur}></ChatMessageForm>
</section>
</aside>
<style lang="scss">
h1 {
font-family: 'Whiteney';
span.float-right {
font-size: 30px;
line-height: 25px;
font-weight: bold;
float: right;
cursor: pointer;
}
p.close-icon {
position: absolute;
padding: 4px;
right: 12px;
font-size: 30px;
line-height: 25px;
cursor: pointer;
}
p.system-text {
border-radius: 8px;
margin-bottom: 10px;
padding:6px;
overflow-wrap: break-word;
max-width: 100%;
background: gray;
display: inline-block;
}
aside.chatWindow {
@ -78,16 +92,8 @@
border-bottom-right-radius: 16px;
border-top-right-radius: 16px;
h1 {
background-color: #5f5f5f;
border-radius: 8px;
padding: 2px;
}
.chatWindowTitle {
flex: 0 100px;
}
.messagesList {
margin-top: 35px;
overflow-y: auto;
flex: auto;
@ -98,7 +104,7 @@
}
.messageForm {
flex: 0 70px;
padding-top: 20px;
padding-top: 15px;
}
}
</style>

View file

@ -7,13 +7,14 @@
export let message: ChatMessage;
export let line: number;
const chatStyleLink = "color: white; text-decoration: underline;";
$: author = message.author as PlayerInterface;
$: targets = message.targets || [];
$: texts = message.text || [];
function urlifyText(text: string): string {
return HtmlUtils.urlify(text)
return HtmlUtils.urlify(text, chatStyleLink);
}
function renderDate(date: Date) {
return date.toLocaleTimeString(navigator.language, {
@ -29,7 +30,7 @@
<div class="chatElement">
<div class="messagePart">
{#if message.type === ChatMessageTypes.userIncoming}
&gt;&gt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} enter <span class="date">({renderDate(message.date)})</span>
&gt;&gt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} entered <span class="date">({renderDate(message.date)})</span>
{:else if message.type === ChatMessageTypes.userOutcoming}
&lt;&lt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} left <span class="date">({renderDate(message.date)})</span>
{:else if message.type === ChatMessageTypes.me}
@ -48,7 +49,7 @@
<style lang="scss">
h4, p {
font-family: 'Whiteney';
font-family: Lato;
}
div.chatElement {
display: flex;

View file

@ -1,6 +1,12 @@
<script lang="ts">
import {chatMessagesStore, chatInputFocusStore} from "../../Stores/ChatStore";
export const handleForm = {
blur() {
inputElement.blur();
}
}
let inputElement: HTMLElement;
let newMessageText = '';
function onFocus() {
@ -18,7 +24,7 @@
</script>
<form on:submit|preventDefault={saveMessage}>
<input type="text" bind:value={newMessageText} placeholder="Enter your message..." on:focus={onFocus} on:blur={onBlur} >
<input type="text" bind:value={newMessageText} placeholder="Enter your message..." on:focus={onFocus} on:blur={onBlur} bind:this={inputElement}>
<button type="submit">
<img src="/static/images/send.png" alt="Send" width="20">
</button>
@ -32,26 +38,25 @@
input {
flex: auto;
background-color: #42464d;
background-color: #254560;
color: white;
border-bottom-left-radius: 4px;
border-top-left-radius: 4px;
border: none;
font-size: 22px;
font-family: Whiteney;
font-family: Lato;
padding-left: 6px;
min-width: 0; //Needed so that the input doesn't overflow the container in firefox
outline: none;
}
button {
background-color: #42464d;
color: white;
background-color: #254560;
border-bottom-right-radius: 4px;
border-top-right-radius: 4px;
border: none;
border-left: solid black 1px;
border-left: solid white 1px;
font-size: 16px;
font-family: Whiteney;
}
}
</style>

View file

@ -1,11 +1,25 @@
<script lang="typescript">
import { fly } from 'svelte/transition';
import InputTextGlobalMessage from "./InputTextGlobalMessage.svelte";
import UploadAudioGlobalMessage from "./UploadAudioGlobalMessage.svelte";
import {gameManager} from "../../Phaser/Game/GameManager";
import type {Game} from "../../Phaser/Game/Game";
import { gameManager } from "../../Phaser/Game/GameManager";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
let inputSendTextActive = true;
let uploadMusicActive = false;
let handleSendText: { sendTextMessage(broadcast: boolean): void };
let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
let broadcastToWorld = false;
function closeConsoleGlobalMessage() {
consoleGlobalMessageManagerVisibleStore.set(false)
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeConsoleGlobalMessage();
}
}
function inputSendTextActivate() {
inputSendTextActive = true;
@ -16,28 +30,121 @@
uploadMusicActive = true;
inputSendTextActive = false;
}
function send() {
if (inputSendTextActive) {
handleSendText.sendTextMessage(broadcastToWorld);
}
if (uploadMusicActive) {
handleSendAudio.sendAudioMessage(broadcastToWorld);
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<div class="main-console nes-container is-rounded">
<!-- <div class="console nes-container is-rounded">
<img class="btn-close" src="resources/logos/send-yellow.svg" alt="Close">
</div>-->
<div class="main-global-message">
<h2> Global Message </h2>
<div class="global-message">
<div class="menu">
<button class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={inputSendTextActivate}>Message</button>
<button class="nes-btn {uploadMusicActive ? 'is-disabled' : ''}" on:click|preventDefault={inputUploadMusicActivate}>Audio</button>
</div>
<div class="main-input">
{#if inputSendTextActive}
<InputTextGlobalMessage gameManager={gameManager}></InputTextGlobalMessage>
{/if}
{#if uploadMusicActive}
<UploadAudioGlobalMessage gameManager={gameManager}></UploadAudioGlobalMessage>
{/if}
</div>
<div class="console-global-message">
<div class="menu-console-global-message nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
<button type="button" class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={inputSendTextActivate}>Message</button>
<button type="button" class="nes-btn {uploadMusicActive ? 'is-disabled' : ''}" on:click|preventDefault={inputUploadMusicActivate}>Audio</button>
</div>
<div class="main-console-global-message nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
<div class="title-console-global-message">
<h2>Global Message</h2>
<button type="button" class="nes-btn is-error" on:click|preventDefault={closeConsoleGlobalMessage}><i class="nes-icon close is-small"></i></button>
</div>
<div class="content-console-global-message">
{#if inputSendTextActive}
<InputTextGlobalMessage gameManager={gameManager} bind:handleSending={handleSendText}/>
{/if}
{#if uploadMusicActive}
<UploadAudioGlobalMessage gameManager={gameManager} bind:handleSending={handleSendAudio}/>
{/if}
</div>
<div class="footer-console-global-message">
<label>
<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld}>
<span>Broadcast to all rooms of the world</span>
</label>
<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
</div>
</div>
</div>
</div>
<style lang="scss">
.nes-container {
padding: 0 5px;
}
div.console-global-message {
top: 20vh;
width: 50vw;
height: 50vh;
position: relative;
display: flex;
flex-direction: row;
margin-left: auto;
margin-right: auto;
padding: 0;
pointer-events: auto;
div.menu-console-global-message {
flex: 1 1 auto;
max-width: 180px;
text-align: center;
background-color: #333333;
button {
width: 136px;
margin-bottom: 10px;
}
}
div.main-console-global-message {
flex: 1 1 auto;
display: flex;
flex-direction: column;
background-color: #333333;
div.title-console-global-message {
flex: 0 0 auto;
height: 50px;
margin-bottom: 10px;
text-align: center;
color: whitesmoke;
.nes-btn {
position: absolute;
top: 0;
right: 0;
}
}
div.content-console-global-message {
flex: 1 1 auto;
max-height: calc(100% - 120px);
}
div.footer-console-global-message {
height: 50px;
margin-top: 10px;
text-align: center;
label {
margin: 0;
position: absolute;
left: 0;
max-width: 30%;
}
}
}
}
</style>

View file

@ -1,13 +1,13 @@
<script lang="ts">
import {consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import {onMount} from "svelte";
import type {GameManager} from "../../Phaser/Game/GameManager";
import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
import {AdminMessageEventTypes} from "../../Connexion/AdminMessagesService";
import type {Quill} from "quill";
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import {onDestroy, onMount} from "svelte";
import type { GameManager } from "../../Phaser/Game/GameManager";
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import type { Quill } from "quill";
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
//toolbar
export const toolbarOptions = [
const toolbarOptions = [
['bold', 'italic', 'underline', 'strike'], // toggled buttons
['blockquote', 'code-block'],
@ -32,12 +32,31 @@
export let gameManager: GameManager;
let gameScene = gameManager.getCurrentGameScene();
const gameScene = gameManager.getCurrentGameScene();
let quill: Quill;
let INPUT_CONSOLE_MESSAGE: HTMLDivElement;
const MESSAGE_TYPE = AdminMessageEventTypes.admin;
export const handleSending = {
sendTextMessage(broadcastToWorld: boolean) {
if (gameScene == undefined) {
return;
}
const text = JSON.stringify(quill.getContents(0, quill.getLength()));
const textGlobalMessage: PlayGlobalMessageInterface = {
type: MESSAGE_TYPE,
content: text,
broadcastToWorld: broadcastToWorld
};
quill.deleteText(0, quill.getLength());
gameScene.connection?.emitGlobalMessage(textGlobalMessage);
disableConsole();
}
}
//Quill
onMount(async () => {
@ -45,49 +64,28 @@
const {default: Quill} = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
quill = new Quill(INPUT_CONSOLE_MESSAGE, {
placeholder: 'Enter your message here...',
theme: 'snow',
modules: {
toolbar: toolbarOptions
},
});
quill.on('selection-change', function (range, oldRange) {
if (range === null && oldRange !== null) {
consoleGlobalMessageManagerFocusStore.set(false);
} else if (range !== null && oldRange === null)
consoleGlobalMessageManagerFocusStore.set(true);
});
consoleGlobalMessageManagerFocusStore.set(true);
});
onDestroy(() => {
consoleGlobalMessageManagerFocusStore.set(false);
})
function disableConsole() {
consoleGlobalMessageManagerVisibleStore.set(false);
consoleGlobalMessageManagerFocusStore.set(false);
}
function SendTextMessage() {
if (gameScene == undefined) {
return;
}
const text = quill.getText(0, quill.getLength());
const GlobalMessage: PlayGlobalMessageInterface = {
id: "1", // FIXME: use another ID?
message: text,
type: MESSAGE_TYPE
};
quill.deleteText(0, quill.getLength());
gameScene.connection?.emitGlobalMessage(GlobalMessage);
disableConsole();
}
</script>
<section class="section-input-send-text">
<div class="input-send-text" bind:this={INPUT_CONSOLE_MESSAGE}></div>
<div class="btn-action">
<button class="nes-btn is-primary" on:click|preventDefault={SendTextMessage}>Send</button>
</div>
</section>

View file

@ -1,10 +1,10 @@
<script lang="ts">
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import type {GameManager} from "../../Phaser/Game/GameManager";
import {consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore} from "../../Stores/ConsoleGlobalMessageManagerStore";
import {AdminMessageEventTypes} from "../../Connexion/AdminMessagesService";
import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import type { GameManager } from "../../Phaser/Game/GameManager";
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import uploadFile from "../images/music-file.svg";
import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
interface EventTargetFiles extends EventTarget {
files: Array<File>;
@ -13,37 +13,38 @@
export let gameManager: GameManager;
let gameScene = gameManager.getCurrentGameScene();
let fileinput: HTMLInputElement;
let filename: string;
let filesize: string;
let errorfile: boolean;
let fileInput: HTMLInputElement;
let fileName: string;
let fileSize: string;
let errorFile: boolean;
const AUDIO_TYPE = AdminMessageEventTypes.audio;
export const handleSending = {
async sendAudioMessage(broadcast: boolean) {
if (gameScene == undefined) {
return;
}
const inputAudio = HtmlUtils.getElementByIdOrFail<HTMLInputElement>("input-send-audio");
const selectedFile = inputAudio.files ? inputAudio.files[0] : null;
if (!selectedFile) {
errorFile = true;
throw 'no file selected';
}
async function SendAudioMessage() {
if (gameScene == undefined) {
return;
}
const inputAudio = HtmlUtils.getElementByIdOrFail<HTMLInputElement>("input-send-audio");
const selectedFile = inputAudio.files ? inputAudio.files[0] : null;
if (!selectedFile) {
errorfile = true;
throw 'no file selected';
}
const fd = new FormData();
fd.append('file', selectedFile);
const res = await gameScene.connection?.uploadAudio(fd);
const fd = new FormData();
fd.append('file', selectedFile);
const res = await gameScene.connection?.uploadAudio(fd);
const GlobalMessage: PlayGlobalMessageInterface = {
id: (res as { id: string }).id,
message: (res as { path: string }).path,
type: AUDIO_TYPE
const audioGlobalMessage: PlayGlobalMessageInterface = {
content: (res as { path: string }).path,
type: AUDIO_TYPE,
broadcastToWorld: broadcast
}
inputAudio.value = '';
gameScene.connection?.emitGlobalMessage(audioGlobalMessage);
disableConsole();
}
inputAudio.value = '';
gameScene.connection?.emitGlobalMessage(GlobalMessage);
disableConsole();
}
function inputAudioFile(event: Event) {
@ -57,9 +58,9 @@
return;
}
filename = file.name;
filesize = getFileSize(file.size);
errorfile = false;
fileName = file.name;
fileSize = getFileSize(file.size);
errorFile = false;
}
function getFileSize(number: number) {
@ -82,46 +83,46 @@
<section class="section-input-send-audio">
<div class="input-send-audio">
<img src="{uploadFile}" alt="Upload a file" on:click|preventDefault={ () => {fileinput.click();}}>
{#if filename != undefined}
<label for="input-send-audio">{filename} : {filesize}</label>
{/if}
{#if errorfile}
<p class="err">No file selected. You need to upload a file before sending it.</p>
{/if}
<input type="file" id="input-send-audio" bind:this={fileinput} on:change={(e) => {inputAudioFile(e)}}>
</div>
<div class="btn-action">
<button class="nes-btn is-primary" on:click|preventDefault={SendAudioMessage}>Send</button>
</div>
<img class="nes-pointer" src="{uploadFile}" alt="Upload a file" on:click|preventDefault={ () => {fileInput.click();}}>
{#if fileName !== undefined}
<p>{fileName} : {fileSize}</p>
{/if}
{#if errorFile}
<p class="err">No file selected. You need to upload a file before sending it.</p>
{/if}
<input type="file" id="input-send-audio" bind:this={fileInput} on:change={(e) => {inputAudioFile(e)}}>
</section>
<style lang="scss">
//UploadAudioGlobalMessage
.section-input-send-audio {
margin: 10px;
}
section.section-input-send-audio {
display: flex;
flex-direction: column;
.section-input-send-audio .input-send-audio {
height: 100%;
text-align: center;
}
.section-input-send-audio #input-send-audio{
display: none;
}
img {
flex: 1 1 auto;
.section-input-send-audio div.input-send-audio label{
color: white;
}
max-height: 80%;
margin-bottom: 20px;
}
.section-input-send-audio div.input-send-audio p.err {
color: #ce372b;
text-align: center;
}
p {
flex: 1 1 auto;
.section-input-send-audio div.input-send-audio img{
height: 150px;
cursor: url('../../../style/images/cursor_pointer.png'), pointer;
margin-bottom: 5px;
color: whitesmoke;
font-size: 1rem;
&.err {
color: #ce372b;
}
}
input {
display: none;
}
}
</style>

View file

@ -0,0 +1,96 @@
<script lang="ts">
import { fly } from "svelte/transition";
import {banMessageVisibleStore, banMessageContentStore} from "../../Stores/TypeMessageStore/BanMessageStore";
import {onMount} from "svelte";
const text = $banMessageContentStore;
const NAME_BUTTON = 'Ok';
let nbSeconds = 10;
let nameButton = '';
onMount(() => {
timeToRead()
})
function timeToRead() {
nbSeconds -= 1;
nameButton = nbSeconds.toString();
if ( nbSeconds > 0 ) {
setTimeout( () => {
timeToRead();
}, 1000);
} else {
nameButton = NAME_BUTTON;
}
}
function closeBanMessage() {
banMessageVisibleStore.set(false);
}
</script>
<div class="main-ban-message nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
<h2 class="title-ban-message"><img src="resources/logos/report.svg" alt="***"/> Important message <img src="resources/logos/report.svg" alt="***"/></h2>
<div class="content-ban-message">
<p>{text}</p>
</div>
<div class="footer-ban-message">
<button type="button" class="nes-btn {nameButton === NAME_BUTTON ? 'is-primary' : 'is-error'}" disabled="{!(nameButton === NAME_BUTTON)}" on:click|preventDefault={closeBanMessage}>{nameButton}</button>
</div>
<audio id="report-message" autoplay>
<source src="/resources/objects/report-message.mp3" type="audio/mp3">
</audio>
</div>
<style lang="scss">
div.main-ban-message {
display: flex;
flex-direction: column;
position: relative;
top: 15vh;
height: 70vh;
width: 60vw;
margin-left: auto;
margin-right: auto;
padding-bottom: 0;
pointer-events: auto;
background-color: #333333;
color: whitesmoke;
h2.title-ban-message {
flex: 1 1 auto;
max-height: 50px;
margin-bottom: 20px;
text-align: center;
img {
height: 50px;
}
}
div.content-ban-message {
flex: 1 1 auto;
max-height: calc(100% - 50px);
overflow: auto;
p {
white-space: pre-wrap;
}
}
div.footer-ban-message {
height: 50px;
margin-top: 10px;
text-align: center;
button {
width: 88px;
height: 44px;
}
}
}
</style>

View file

@ -0,0 +1,59 @@
<script lang="ts">
import { fly } from "svelte/transition";
import {textMessageContentStore, textMessageVisibleStore} from "../../Stores/TypeMessageStore/TextMessageStore";
import { QuillDeltaToHtmlConverter } from "quill-delta-to-html";
const content = JSON.parse($textMessageContentStore);
const converter = new QuillDeltaToHtmlConverter(content.ops, {inlineStyles: true});
const NAME_BUTTON = 'Ok';
function closeTextMessage() {
textMessageVisibleStore.set(false);
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeTextMessage();
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<div class="main-text-message nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
<div class="content-text-message">
{@html converter.convert()}
</div>
<div class="footer-text-message">
<button type="button" class="nes-btn is-primary" on:click|preventDefault={closeTextMessage}>{NAME_BUTTON}</button>
</div>
</div>
<style lang="scss">
div.main-text-message {
display: flex;
flex-direction: column;
max-height: 25vh;
width: 80vw;
margin-right: auto;
margin-left: auto;
padding-bottom: 0;
pointer-events: auto;
background-color: #333333;
div.content-text-message {
flex: 1 1 auto;
max-height: calc(100% - 50px);
color: whitesmoke;
overflow: auto;
}
div.footer-text-message {
height: 50px;
text-align: center;
}
}
</style>

View file

@ -37,9 +37,7 @@
<img alt="Report this user" src={reportImg}>
<span>Report/Block</span>
</button>
{#if $streamStore }
<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
{/if}
<img src={blockSignImg} class="block-logo" alt="Block" />
{#if $constraintStore && $constraintStore.audio !== false}
<SoundMeterWidget stream={$streamStore}></SoundMeterWidget>

View file

@ -1,3 +1,6 @@
import type { UserSimplePeerInterface } from "../../WebRtc/SimplePeer";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../../Enum/EnvironmentVariable";
export function getColorByString(str: string): string | null {
let hash = 0;
if (str.length === 0) {
@ -15,7 +18,7 @@ export function getColorByString(str: string): string | null {
return color;
}
export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
export function srcObject(node: HTMLVideoElement, stream: MediaStream | null) {
node.srcObject = stream;
return {
update(newStream: MediaStream) {
@ -25,3 +28,19 @@ export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
},
};
}
export function getIceServersConfig(user: UserSimplePeerInterface): RTCIceServer[] {
const config: RTCIceServer[] = [
{
urls: STUN_SERVER.split(","),
},
];
if (TURN_SERVER !== "") {
config.push({
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
});
}
return config;
}

View file

@ -45,8 +45,9 @@
.visitCard {
pointer-events: all;
margin-left: auto;
margin-right: auto;
position: absolute;
left: 50%;
transform: translate(-50%, 0);
margin-top: 200px;
max-width: 80vw;

View file

@ -0,0 +1,37 @@
<script lang="typescript">
import { fly } from 'svelte/transition';
import {userIsAdminStore} from "../../Stores/GameStore";
import {ADMIN_URL} from "../../Enum/EnvironmentVariable";
const upgradeLink = ADMIN_URL+'/pricing';
</script>
<main class="warningMain" transition:fly="{{ y: -200, duration: 500 }}">
<h2>Warning!</h2>
{#if $userIsAdminStore}
<p>This world is close to its limit!. You can upgrade its capacity <a href="{upgradeLink}" target="_blank">here</a></p>
{:else}
<p>This world is close to its limit!</p>
{/if}
</main>
<style lang="scss">
main.warningMain {
pointer-events: auto;
width: 100vw;
background-color: red;
text-align: center;
position: absolute;
left: 50%;
transform: translate(-50%, 0);
font-family: Lato;
min-width: 300px;
opacity: 0.9;
z-index: 2;
h2 {
padding: 5px;
}
}
</style>

View file

@ -1,149 +1,218 @@
import Axios from "axios";
import {PUSHER_URL, START_ROOM_URL} from "../Enum/EnvironmentVariable";
import {RoomConnection} from "./RoomConnection";
import type {OnConnectInterface, PositionInterface, ViewportInterface} from "./ConnexionModels";
import {GameConnexionTypes, urlManager} from "../Url/UrlManager";
import {localUserStore} from "./LocalUserStore";
import {CharacterTexture, LocalUser} from "./LocalUser";
import {Room} from "./Room";
import { PUSHER_URL, START_ROOM_URL } from "../Enum/EnvironmentVariable";
import { RoomConnection } from "./RoomConnection";
import type { OnConnectInterface, PositionInterface, ViewportInterface } from "./ConnexionModels";
import { GameConnexionTypes, urlManager } from "../Url/UrlManager";
import { localUserStore } from "./LocalUserStore";
import { CharacterTexture, LocalUser } from "./LocalUser";
import { Room } from "./Room";
import { _ServiceWorker } from "../Network/ServiceWorker";
class ConnectionManager {
private localUser!:LocalUser;
private localUser!: LocalUser;
private connexionType?: GameConnexionTypes
private reconnectingTimeout: NodeJS.Timeout|null = null;
private _unloading:boolean = false;
private connexionType?: GameConnexionTypes;
private reconnectingTimeout: NodeJS.Timeout | null = null;
private _unloading: boolean = false;
private authToken: string | null = null;
get unloading () {
private serviceWorker?: _ServiceWorker;
get unloading() {
return this._unloading;
}
constructor() {
window.addEventListener('beforeunload', () => {
window.addEventListener("beforeunload", () => {
this._unloading = true;
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout)
})
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout);
});
}
public loadOpenIDScreen() {
localUserStore.setAuthToken(null);
const state = localUserStore.generateState();
const nonce = localUserStore.generateNonce();
window.location.assign(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`);
}
public logout() {
localUserStore.setAuthToken(null);
window.location.reload();
}
/**
* Tries to login to the node server and return the starting map url to be loaded
*/
public async initGameConnexion(): Promise<Room> {
const connexionType = urlManager.getGameConnexionType();
this.connexionType = connexionType;
if(connexionType === GameConnexionTypes.register) {
const organizationMemberToken = urlManager.getOrganizationToken();
const data = await Axios.post(`${PUSHER_URL}/register`, {organizationMemberToken}).then(res => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
localUserStore.saveUser(this.localUser);
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
const room = new Room('/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug + window.location.search + window.location.hash);
let room: Room | null = null;
if (connexionType === GameConnexionTypes.jwt) {
const urlParams = new URLSearchParams(window.location.search);
const code = urlParams.get("code");
const state = urlParams.get("state");
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
}
if (!code) {
throw "No Auth code provided";
}
const nonce = localUserStore.getNonce();
const { authToken } = await Axios.get(`${PUSHER_URL}/login-callback`, { params: { code, nonce } }).then(
(res) => res.data
);
localUserStore.setAuthToken(authToken);
this.authToken = authToken;
room = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
urlManager.pushRoomIdToUrl(room);
return Promise.resolve(room);
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
} else if (connexionType === GameConnexionTypes.register) {
//@deprecated
const organizationMemberToken = urlManager.getOrganizationToken();
const data = await Axios.post(`${PUSHER_URL}/register`, { organizationMemberToken }).then(
(res) => res.data
);
this.localUser = new LocalUser(data.userUuid, data.textures);
this.authToken = data.authToken;
localUserStore.saveUser(this.localUser);
localUserStore.setAuthToken(this.authToken);
let localUser = localUserStore.getLocalUser();
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
this.localUser = localUser;
try {
await this.verifyToken(localUser.jwtToken);
} catch(e) {
// If the token is invalid, let's generate an anonymous one.
console.error('JWT token invalid. Did it expire? Login anonymously instead.');
await this.anonymousLogin();
}
}else{
const roomUrl = data.roomUrl;
room = await Room.createRoom(
new URL(
window.location.protocol +
"//" +
window.location.host +
roomUrl +
window.location.search +
window.location.hash
)
);
urlManager.pushRoomIdToUrl(room);
} else if (
connexionType === GameConnexionTypes.organization ||
connexionType === GameConnexionTypes.anonymous ||
connexionType === GameConnexionTypes.empty
) {
this.authToken = localUserStore.getAuthToken();
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken) {
await this.anonymousLogin();
}
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
localUser = localUserStore.getLocalUser();
if(!localUser){
throw "Error to store local user data";
}
let roomId: string;
let roomPath: string;
if (connexionType === GameConnexionTypes.empty) {
roomId = START_ROOM_URL;
roomPath = window.location.protocol + "//" + window.location.host + START_ROOM_URL;
} else {
roomId = window.location.pathname + window.location.search + window.location.hash;
roomPath =
window.location.protocol +
"//" +
window.location.host +
window.location.pathname +
window.location.search +
window.location.hash;
}
//get detail map for anonymous login and set texture in local storage
const room = new Room(roomId);
const mapDetail = await room.getMapDetail();
if(mapDetail.textures != undefined && mapDetail.textures.length > 0) {
room = await Room.createRoom(new URL(roomPath));
if (room.textures != undefined && room.textures.length > 0) {
//check if texture was changed
if(localUser.textures.length === 0){
localUser.textures = mapDetail.textures;
}else{
mapDetail.textures.forEach((newTexture) => {
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
if(localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1){
if (this.localUser.textures.length === 0) {
this.localUser.textures = room.textures;
} else {
room.textures.forEach((newTexture) => {
const alreadyExistTexture = this.localUser.textures.find((c) => newTexture.id === c.id);
if (this.localUser.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
return;
}
localUser?.textures.push(newTexture)
this.localUser.textures.push(newTexture);
});
}
this.localUser = localUser;
localUserStore.saveUser(localUser);
localUserStore.saveUser(this.localUser);
}
return Promise.resolve(room);
}
if (room == undefined) {
return Promise.reject(new Error("Invalid URL"));
}
return Promise.reject(new Error('Invalid URL'));
}
private async verifyToken(token: string): Promise<void> {
await Axios.get(`${PUSHER_URL}/verify`, {params: {token}});
this.serviceWorker = new _ServiceWorker();
return Promise.resolve(room);
}
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then(res => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken, []);
if (!isBenchmark) { // In benchmark, we don't have a local storage.
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
this.localUser = new LocalUser(data.userUuid, []);
this.authToken = data.authToken;
if (!isBenchmark) {
// In benchmark, we don't have a local storage.
localUserStore.saveUser(this.localUser);
localUserStore.setAuthToken(this.authToken);
}
}
public initBenchmark(): void {
this.localUser = new LocalUser('', 'test', []);
this.localUser = new LocalUser("", []);
}
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
public connectToRoomSocket(
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
viewport: ViewportInterface,
companion: string | null
): Promise<OnConnectInterface> {
return new Promise<OnConnectInterface>((resolve, reject) => {
const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport, companion);
const connection = new RoomConnection(
this.authToken,
roomUrl,
name,
characterLayers,
position,
viewport,
companion
);
connection.onConnectError((error: object) => {
console.log('An error occurred while connecting to socket server. Retrying');
console.log("An error occurred while connecting to socket server. Retrying");
reject(error);
});
connection.onConnectingError((event: CloseEvent) => {
console.log('An error occurred while connecting to socket server. Retrying');
reject(new Error('An error occurred while connecting to socket server. Retrying. Code: '+event.code+', Reason: '+event.reason));
console.log("An error occurred while connecting to socket server. Retrying");
reject(
new Error(
"An error occurred while connecting to socket server. Retrying. Code: " +
event.code +
", Reason: " +
event.reason
)
);
});
connection.onConnect((connect: OnConnectInterface) => {
//save last room url connected
localUserStore.setLastRoomUrl(roomUrl);
resolve(connect);
});
}).catch((err) => {
// Let's retry in 4-6 seconds
return new Promise<OnConnectInterface>((resolve, reject) => {
this.reconnectingTimeout = setTimeout(() => {
//todo: allow a way to break recursion?
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
this.connectToRoomSocket(roomId, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
}, 4000 + Math.floor(Math.random() * 2000) );
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
(connection) => resolve(connection)
);
}, 4000 + Math.floor(Math.random() * 2000));
});
});
}
get getConnexionType(){
get getConnexionType() {
return this.connexionType;
}
}

View file

@ -31,6 +31,7 @@ export enum EventMessage {
TELEPORT = "teleport",
USER_MESSAGE = "user-message",
START_JITSI_ROOM = "start-jitsi-room",
SET_VARIABLE = "set-variable",
}
export interface PointInterface {
@ -105,12 +106,13 @@ export interface RoomJoinedMessageInterface {
//users: MessageUserPositionInterface[],
//groups: GroupCreatedUpdatedMessageInterface[],
items: { [itemId: number]: unknown };
variables: Map<string, unknown>;
}
export interface PlayGlobalMessageInterface {
id: string;
type: string;
message: string;
content: string;
broadcastToWorld: boolean;
}
export interface OnConnectInterface {

View file

@ -1,10 +1,10 @@
import {MAX_USERNAME_LENGTH} from "../Enum/EnvironmentVariable";
import { MAX_USERNAME_LENGTH } from "../Enum/EnvironmentVariable";
export interface CharacterTexture {
id: number,
level: number,
url: string,
rights: string
id: number;
level: number;
url: string;
rights: string;
}
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
@ -24,6 +24,5 @@ export function areCharacterLayersValid(value: string[] | null): boolean {
}
export class LocalUser {
constructor(public readonly uuid:string, public readonly jwtToken: string, public textures: CharacterTexture[]) {
}
constructor(public readonly uuid: string, public textures: CharacterTexture[]) {}
}

View file

@ -1,60 +1,65 @@
import {areCharacterLayersValid, isUserNameValid, LocalUser} from "./LocalUser";
import { areCharacterLayersValid, isUserNameValid, LocalUser } from "./LocalUser";
import { v4 as uuidv4 } from "uuid";
const playerNameKey = 'playerName';
const selectedPlayerKey = 'selectedPlayer';
const customCursorPositionKey = 'customCursorPosition';
const characterLayersKey = 'characterLayers';
const companionKey = 'companion';
const gameQualityKey = 'gameQuality';
const videoQualityKey = 'videoQuality';
const audioPlayerVolumeKey = 'audioVolume';
const audioPlayerMuteKey = 'audioMute';
const helpCameraSettingsShown = 'helpCameraSettingsShown';
const fullscreenKey = 'fullscreen';
const playerNameKey = "playerName";
const selectedPlayerKey = "selectedPlayer";
const customCursorPositionKey = "customCursorPosition";
const characterLayersKey = "characterLayers";
const companionKey = "companion";
const gameQualityKey = "gameQuality";
const videoQualityKey = "videoQuality";
const audioPlayerVolumeKey = "audioVolume";
const audioPlayerMuteKey = "audioMute";
const helpCameraSettingsShown = "helpCameraSettingsShown";
const fullscreenKey = "fullscreen";
const lastRoomUrl = "lastRoomUrl";
const authToken = "authToken";
const state = "state";
const nonce = "nonce";
class LocalUserStore {
saveUser(localUser: LocalUser) {
localStorage.setItem('localUser', JSON.stringify(localUser));
localStorage.setItem("localUser", JSON.stringify(localUser));
}
getLocalUser(): LocalUser|null {
const data = localStorage.getItem('localUser');
getLocalUser(): LocalUser | null {
const data = localStorage.getItem("localUser");
return data ? JSON.parse(data) : null;
}
setName(name:string): void {
setName(name: string): void {
localStorage.setItem(playerNameKey, name);
}
getName(): string|null {
const value = localStorage.getItem(playerNameKey) || '';
getName(): string | null {
const value = localStorage.getItem(playerNameKey) || "";
return isUserNameValid(value) ? value : null;
}
setPlayerCharacterIndex(playerCharacterIndex: number): void {
localStorage.setItem(selectedPlayerKey, ''+playerCharacterIndex);
localStorage.setItem(selectedPlayerKey, "" + playerCharacterIndex);
}
getPlayerCharacterIndex(): number {
return parseInt(localStorage.getItem(selectedPlayerKey) || '');
return parseInt(localStorage.getItem(selectedPlayerKey) || "");
}
setCustomCursorPosition(activeRow:number, selectedLayers: number[]): void {
localStorage.setItem(customCursorPositionKey, JSON.stringify({activeRow, selectedLayers}));
setCustomCursorPosition(activeRow: number, selectedLayers: number[]): void {
localStorage.setItem(customCursorPositionKey, JSON.stringify({ activeRow, selectedLayers }));
}
getCustomCursorPosition(): {activeRow:number, selectedLayers:number[]}|null {
getCustomCursorPosition(): { activeRow: number; selectedLayers: number[] } | null {
return JSON.parse(localStorage.getItem(customCursorPositionKey) || "null");
}
setCharacterLayers(layers: string[]): void {
localStorage.setItem(characterLayersKey, JSON.stringify(layers));
}
getCharacterLayers(): string[]|null {
getCharacterLayers(): string[] | null {
const value = JSON.parse(localStorage.getItem(characterLayersKey) || "null");
return areCharacterLayersValid(value) ? value : null;
}
setCompanion(companion: string|null): void {
setCompanion(companion: string | null): void {
return localStorage.setItem(companionKey, JSON.stringify(companion));
}
getCompanion(): string|null {
getCompanion(): string | null {
const companion = JSON.parse(localStorage.getItem(companionKey) || "null");
if (typeof companion !== "string" || companion === "") {
@ -68,45 +73,82 @@ class LocalUserStore {
}
setGameQualityValue(value: number): void {
localStorage.setItem(gameQualityKey, '' + value);
localStorage.setItem(gameQualityKey, "" + value);
}
getGameQualityValue(): number {
return parseInt(localStorage.getItem(gameQualityKey) || '60');
return parseInt(localStorage.getItem(gameQualityKey) || "60");
}
setVideoQualityValue(value: number): void {
localStorage.setItem(videoQualityKey, '' + value);
localStorage.setItem(videoQualityKey, "" + value);
}
getVideoQualityValue(): number {
return parseInt(localStorage.getItem(videoQualityKey) || '20');
return parseInt(localStorage.getItem(videoQualityKey) || "20");
}
setAudioPlayerVolume(value: number): void {
localStorage.setItem(audioPlayerVolumeKey, '' + value);
localStorage.setItem(audioPlayerVolumeKey, "" + value);
}
getAudioPlayerVolume(): number {
return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || '1');
return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || "1");
}
setAudioPlayerMuted(value: boolean): void {
localStorage.setItem(audioPlayerMuteKey, value.toString());
}
getAudioPlayerMuted(): boolean {
return localStorage.getItem(audioPlayerMuteKey) === 'true';
return localStorage.getItem(audioPlayerMuteKey) === "true";
}
setHelpCameraSettingsShown(): void {
localStorage.setItem(helpCameraSettingsShown, '1');
localStorage.setItem(helpCameraSettingsShown, "1");
}
getHelpCameraSettingsShown(): boolean {
return localStorage.getItem(helpCameraSettingsShown) === '1';
return localStorage.getItem(helpCameraSettingsShown) === "1";
}
setFullscreen(value: boolean): void {
localStorage.setItem(fullscreenKey, value.toString());
}
getFullscreen(): boolean {
return localStorage.getItem(fullscreenKey) === 'true';
return localStorage.getItem(fullscreenKey) === "true";
}
setLastRoomUrl(roomUrl: string): void {
localStorage.setItem(lastRoomUrl, roomUrl.toString());
}
getLastRoomUrl(): string {
return localStorage.getItem(lastRoomUrl) ?? "";
}
setAuthToken(value: string | null) {
value ? localStorage.setItem(authToken, value) : localStorage.removeItem(authToken);
}
getAuthToken(): string | null {
return localStorage.getItem(authToken);
}
generateState(): string {
const newState = uuidv4();
localStorage.setItem(state, newState);
return newState;
}
verifyState(value: string): boolean {
const oldValue = localStorage.getItem(state);
localStorage.removeItem(state);
return oldValue === value;
}
generateNonce(): string {
const newNonce = uuidv4();
localStorage.setItem(nonce, newNonce);
return newNonce;
}
getNonce(): string | null {
const oldValue = localStorage.getItem(nonce);
localStorage.removeItem(nonce);
return oldValue;
}
}

View file

@ -3,91 +3,103 @@ import { PUSHER_URL } from "../Enum/EnvironmentVariable";
import type { CharacterTexture } from "./LocalUser";
export class MapDetail {
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {
}
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
}
export interface RoomRedirect {
redirectUrl: string;
}
export class Room {
public readonly id: string;
public readonly isPublic: boolean;
private mapUrl: string | undefined;
private textures: CharacterTexture[] | undefined;
private _mapUrl: string | undefined;
private _textures: CharacterTexture[] | undefined;
private instance: string | undefined;
private _search: URLSearchParams;
private readonly _search: URLSearchParams;
constructor(id: string) {
const url = new URL(id, 'https://example.com');
private constructor(private roomUrl: URL) {
this.id = roomUrl.pathname;
this.id = url.pathname;
if (this.id.startsWith('/')) {
if (this.id.startsWith("/")) {
this.id = this.id.substr(1);
}
if (this.id.startsWith('_/')) {
if (this.id.startsWith("_/")) {
this.isPublic = true;
} else if (this.id.startsWith('@/')) {
} else if (this.id.startsWith("@/")) {
this.isPublic = false;
} else {
throw new Error('Invalid room ID');
throw new Error("Invalid room ID");
}
this._search = new URLSearchParams(url.search);
this._search = new URLSearchParams(roomUrl.search);
}
public static getIdFromIdentifier(identifier: string, baseUrl: string, currentInstance: string): { roomId: string, hash: string | null } {
let roomId = '';
let hash = null;
if (!identifier.startsWith('/_/') && !identifier.startsWith('/@/')) { //relative file link
//Relative identifier can be deep enough to rewrite the base domain, so we cannot use the variable 'baseUrl' as the actual base url for the URL objects.
//We instead use 'workadventure' as a dummy base value.
const baseUrlObject = new URL(baseUrl);
const absoluteExitSceneUrl = new URL(identifier, 'http://workadventure/_/' + currentInstance + '/' + baseUrlObject.hostname + baseUrlObject.pathname);
roomId = absoluteExitSceneUrl.pathname; //in case of a relative url, we need to create a public roomId
roomId = roomId.substring(1); //remove the leading slash
hash = absoluteExitSceneUrl.hash;
hash = hash.substring(1); //remove the leading diese
if (!hash.length) {
hash = null
}
} else { //absolute room Id
const parts = identifier.split('#');
roomId = parts[0];
roomId = roomId.substring(1); //remove the leading slash
if (parts.length > 1) {
hash = parts[1]
/**
* Creates a "Room" object representing the room.
* This method will follow room redirects if necessary, so the instance returned is a "real" room.
*/
public static async createRoom(roomUrl: URL): Promise<Room> {
let redirectCount = 0;
while (redirectCount < 32) {
const room = new Room(roomUrl);
const result = await room.getMapDetail();
if (result instanceof MapDetail) {
return room;
}
redirectCount++;
roomUrl = new URL(result.redirectUrl);
}
return { roomId, hash }
throw new Error("Room resolving seems stuck in a redirect loop after 32 redirect attempts");
}
public async getMapDetail(): Promise<MapDetail> {
return new Promise<MapDetail>((resolve, reject) => {
if (this.mapUrl !== undefined && this.textures != undefined) {
resolve(new MapDetail(this.mapUrl, this.textures));
return;
}
public static getRoomPathFromExitUrl(exitUrl: string, currentRoomUrl: string): URL {
const url = new URL(exitUrl, currentRoomUrl);
return url;
}
if (this.isPublic) {
const match = /_\/[^/]+\/(.+)/.exec(this.id);
if (!match) throw new Error('Could not extract url from "' + this.id + '"');
this.mapUrl = window.location.protocol + '//' + match[1];
resolve(new MapDetail(this.mapUrl, this.textures));
return;
} else {
// We have a private ID, we need to query the map URL from the server.
const urlParts = this.parsePrivateUrl(this.id);
/**
* @deprecated USage of exitSceneUrl is deprecated and therefore, this method is deprecated too.
*/
public static getRoomPathFromExitSceneUrl(
exitSceneUrl: string,
currentRoomUrl: string,
currentMapUrl: string
): URL {
const absoluteExitSceneUrl = new URL(exitSceneUrl, currentMapUrl);
const baseUrl = new URL(currentRoomUrl);
Axios.get(`${PUSHER_URL}/map`, {
params: urlParts
}).then(({ data }) => {
console.log('Map ', this.id, ' resolves to URL ', data.mapUrl);
resolve(data);
return;
}).catch((reason) => {
reject(reason);
});
}
const currentRoom = new Room(baseUrl);
let instance: string = "global";
if (currentRoom.isPublic) {
instance = currentRoom.instance as string;
}
baseUrl.pathname = "/_/" + instance + "/" + absoluteExitSceneUrl.host + absoluteExitSceneUrl.pathname;
if (absoluteExitSceneUrl.hash) {
baseUrl.hash = absoluteExitSceneUrl.hash;
}
return baseUrl;
}
private async getMapDetail(): Promise<MapDetail | RoomRedirect> {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
},
});
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
}
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
return new MapDetail(data.mapUrl, data.textures);
}
/**
@ -108,21 +120,24 @@ export class Room {
} else {
const match = /@\/([^/]+)\/([^/]+)\/.+/.exec(this.id);
if (!match) throw new Error('Could not extract instance from "' + this.id + '"');
this.instance = match[1] + '/' + match[2];
this.instance = match[1] + "/" + match[2];
return this.instance;
}
}
private parsePrivateUrl(url: string): { organizationSlug: string, worldSlug: string, roomSlug?: string } {
/**
* @deprecated
*/
private parsePrivateUrl(url: string): { organizationSlug: string; worldSlug: string; roomSlug?: string } {
const regex = /@\/([^/]+)\/([^/]+)(?:\/([^/]*))?/gm;
const match = regex.exec(url);
if (!match) {
throw new Error('Invalid URL ' + url);
throw new Error("Invalid URL " + url);
}
const results: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
const results: { organizationSlug: string; worldSlug: string; roomSlug?: string } = {
organizationSlug: match[1],
worldSlug: match[2],
}
};
if (match[3] !== undefined) {
results.roomSlug = match[3];
}
@ -130,8 +145,8 @@ export class Room {
}
public isDisconnected(): boolean {
const alone = this._search.get('alone');
if (alone && alone !== '0' && alone.toLowerCase() !== 'false') {
const alone = this._search.get("alone");
if (alone && alone !== "0" && alone.toLowerCase() !== "false") {
return true;
}
return false;
@ -140,4 +155,33 @@ export class Room {
public get search(): URLSearchParams {
return this._search;
}
/**
* 2 rooms are equal if they share the same path (but not necessarily the same hash)
* @param room
*/
public isEqual(room: Room): boolean {
return room.key === this.key;
}
/**
* A key representing this room
*/
public get key(): string {
const newUrl = new URL(this.roomUrl.toString());
newUrl.search = "";
newUrl.hash = "";
return newUrl.toString();
}
get textures(): CharacterTexture[] | undefined {
return this._textures;
}
get mapUrl(): string {
if (!this._mapUrl) {
throw new Error("Map URL not fetched yet");
}
return this._mapUrl;
}
}

View file

@ -32,6 +32,8 @@ import {
EmotePromptMessage,
SendUserMessage,
BanUserMessage,
VariableMessage,
ErrorMessage,
} from "../Messages/generated/messages_pb";
import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
@ -53,9 +55,9 @@ import {
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
import { adminMessagesService } from "./AdminMessagesService";
import { worldFullMessageStream } from "./WorldFullMessageStream";
import { worldFullWarningStream } from "./WorldFullWarningStream";
import { connectionManager } from "./ConnectionManager";
import { emoteEventStream } from "./EmoteEventStream";
import { warningContainerStore } from "../Stores/MenuStore";
const manualPingDelay = 20000;
@ -74,12 +76,12 @@ export class RoomConnection implements RoomConnection {
/**
*
* @param token A JWT token containing the UUID of the user
* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
* @param token A JWT token containing the email of the user
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
*/
public constructor(
token: string | null,
roomId: string,
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
@ -92,7 +94,7 @@ export class RoomConnection implements RoomConnection {
url += "/";
}
url += "room";
url += "?roomId=" + (roomId ? encodeURIComponent(roomId) : "");
url += "?roomId=" + encodeURIComponent(roomUrl);
url += "&token=" + (token ? encodeURIComponent(token) : "");
url += "&name=" + encodeURIComponent(name);
for (const layer of characterLayers) {
@ -164,6 +166,12 @@ export class RoomConnection implements RoomConnection {
} else if (subMessage.hasEmoteeventmessage()) {
const emoteMessage = subMessage.getEmoteeventmessage() as EmoteEventMessage;
emoteEventStream.fire(emoteMessage.getActoruserid(), emoteMessage.getEmote());
} else if (subMessage.hasErrormessage()) {
const errorMessage = subMessage.getErrormessage() as ErrorMessage;
console.error("An error occurred server side: " + errorMessage.getMessage());
} else if (subMessage.hasVariablemessage()) {
event = EventMessage.SET_VARIABLE;
payload = subMessage.getVariablemessage();
} else {
throw new Error("Unexpected batch message type");
}
@ -180,6 +188,22 @@ export class RoomConnection implements RoomConnection {
items[item.getItemid()] = JSON.parse(item.getStatejson());
}
const variables = new Map<string, unknown>();
for (const variable of roomJoinedMessage.getVariableList()) {
try {
variables.set(variable.getName(), JSON.parse(variable.getValue()));
} catch (e) {
console.error(
'Unable to unserialize value received from server for variable "' +
variable.getName() +
'". Value received: "' +
variable.getValue() +
'". Error: ',
e
);
}
}
this.userId = roomJoinedMessage.getCurrentuserid();
this.tags = roomJoinedMessage.getTagList();
@ -187,11 +211,15 @@ export class RoomConnection implements RoomConnection {
connection: this,
room: {
items,
variables,
} as RoomJoinedMessageInterface,
});
} else if (message.hasWorldfullmessage()) {
worldFullMessageStream.onMessage();
this.closed = true;
} else if (message.hasTokenexpiredmessage()) {
connectionManager.loadOpenIDScreen();
this.closed = true; //technically, this isn't needed since loadOpenIDScreen() will do window.location.assign() but I prefer to leave it for consistency
} else if (message.hasWorldconnexionmessage()) {
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
this.closed = true;
@ -219,7 +247,7 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasBanusermessage()) {
adminMessagesService.onSendusermessage(message.getBanusermessage() as BanUserMessage);
} else if (message.hasWorldfullwarningmessage()) {
worldFullWarningStream.onMessage();
warningContainerStore.activateWarningContainer();
} else if (message.hasRefreshroommessage()) {
//todo: implement a way to notify the user the room was refreshed.
} else {
@ -536,6 +564,17 @@ export class RoomConnection implements RoomConnection {
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
emitSetVariableEvent(name: string, value: unknown): void {
const variableMessage = new VariableMessage();
variableMessage.setName(name);
variableMessage.setValue(JSON.stringify(value));
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setVariablemessage(variableMessage);
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
onActionableEvent(callback: (message: ItemEventMessageInterface) => void): void {
this.onMessage(EventMessage.ITEM_EVENT, (message: ItemEventMessage) => {
callback({
@ -558,7 +597,7 @@ export class RoomConnection implements RoomConnection {
});
}
public receivePlayGlobalMessage(callback: (message: PlayGlobalMessageInterface) => void) {
/* public receivePlayGlobalMessage(callback: (message: PlayGlobalMessageInterface) => void) {
return this.onMessage(EventMessage.PLAY_GLOBAL_MESSAGE, (message: PlayGlobalMessage) => {
callback({
id: message.getId(),
@ -566,7 +605,7 @@ export class RoomConnection implements RoomConnection {
message: message.getMessage(),
});
});
}
}*/
public receiveStopGlobalMessage(callback: (messageId: string) => void) {
return this.onMessage(EventMessage.STOP_GLOBAL_MESSAGE, (message: StopGlobalMessage) => {
@ -580,11 +619,11 @@ export class RoomConnection implements RoomConnection {
});
}
public emitGlobalMessage(message: PlayGlobalMessageInterface) {
public emitGlobalMessage(message: PlayGlobalMessageInterface): void {
const playGlobalMessage = new PlayGlobalMessage();
playGlobalMessage.setId(message.id);
playGlobalMessage.setType(message.type);
playGlobalMessage.setMessage(message.message);
playGlobalMessage.setContent(message.content);
playGlobalMessage.setBroadcasttoworld(message.broadcastToWorld);
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setPlayglobalmessage(playGlobalMessage);
@ -622,6 +661,29 @@ export class RoomConnection implements RoomConnection {
});
}
public onSetVariable(callback: (name: string, value: unknown) => void): void {
this.onMessage(EventMessage.SET_VARIABLE, (message: VariableMessage) => {
const name = message.getName();
const serializedValue = message.getValue();
let value: unknown = undefined;
if (serializedValue) {
try {
value = JSON.parse(serializedValue);
} catch (e) {
console.error(
'Unable to unserialize value received from server for variable "' +
name +
'". Value received: "' +
serializedValue +
'". Error: ',
e
);
}
}
callback(name, value);
});
}
public hasTag(tag: string): boolean {
return this.tags.includes(tag);
}

View file

@ -1,14 +0,0 @@
import {Subject} from "rxjs";
class WorldFullWarningStream {
private _stream:Subject<void> = new Subject();
public stream = this._stream.asObservable();
onMessage() {
this._stream.next();
}
}
export const worldFullWarningStream = new WorldFullWarningStream();

View file

@ -1,22 +1,24 @@
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
const START_ROOM_URL : string = process.env.START_ROOM_URL || '/_/global/maps.workadventure.localhost/Floor0/floor0.json';
const PUSHER_URL = process.env.PUSHER_URL || '//pusher.workadventure.localhost';
const UPLOADER_URL = process.env.UPLOADER_URL || '//uploader.workadventure.localhost';
const START_ROOM_URL: string =
process.env.START_ROOM_URL || "/_/global/maps.workadventure.localhost/Floor1/floor1.json";
const PUSHER_URL = process.env.PUSHER_URL || "//pusher.workadventure.localhost";
export const ADMIN_URL = process.env.ADMIN_URL || "//workadventu.re";
const UPLOADER_URL = process.env.UPLOADER_URL || "//uploader.workadventure.localhost";
const STUN_SERVER: string = process.env.STUN_SERVER || "stun:stun.l.google.com:19302";
const TURN_SERVER: string = process.env.TURN_SERVER || "";
const SKIP_RENDER_OPTIMIZATIONS: boolean = process.env.SKIP_RENDER_OPTIMIZATIONS == "true";
const DISABLE_NOTIFICATIONS: boolean = process.env.DISABLE_NOTIFICATIONS == "true";
const TURN_USER: string = process.env.TURN_USER || '';
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
const TURN_USER: string = process.env.TURN_USER || "";
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || "";
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE: boolean = process.env.JITSI_PRIVATE_MODE == "true";
const POSITION_DELAY = 200; // Wait 200ms between sending position events
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == 'true';
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || "") || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == "true";
export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600;
export {
DEBUG_MODE,
@ -32,5 +34,5 @@ export {
TURN_USER,
TURN_PASSWORD,
JITSI_URL,
JITSI_PRIVATE_MODE
}
JITSI_PRIVATE_MODE,
};

View file

@ -0,0 +1,20 @@
export class _ServiceWorker {
constructor() {
if ("serviceWorker" in navigator) {
this.init();
}
}
init() {
window.addEventListener("load", () => {
navigator.serviceWorker
.register("/resources/service-worker.js")
.then((serviceWorker) => {
console.info("Service Worker registered: ", serviceWorker);
})
.catch((error) => {
console.error("Error registering the Service Worker: ", error);
});
});
}
}

View file

@ -1,35 +1,43 @@
import type {ITiledMapObject} from "../Map/ITiledMap";
import type {GameScene} from "../Game/GameScene";
import type { ITiledMapObject } from "../Map/ITiledMap";
import type { GameScene } from "../Game/GameScene";
import { type } from "os";
export class TextUtils {
public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
if (object.text === undefined) {
throw new Error('This object has not textual representation.');
throw new Error("This object has not textual representation.");
}
const options: {
fontStyle?: string,
fontSize?: string,
fontFamily?: string,
color?: string,
align?: string,
fontStyle?: string;
fontSize?: string;
fontFamily?: string;
color?: string;
align?: string;
wordWrap?: {
width: number,
useAdvancedWrap?: boolean
}
width: number;
useAdvancedWrap?: boolean;
};
} = {};
if (object.text.italic) {
options.fontStyle = 'italic';
options.fontStyle = "italic";
}
// Note: there is no support for "strikeout" and "underline"
let fontSize: number = 16;
if (object.text.pixelsize) {
fontSize = object.text.pixelsize;
}
options.fontSize = fontSize + 'px';
options.fontSize = fontSize + "px";
if (object.text.fontfamily) {
options.fontFamily = '"'+object.text.fontfamily+'"';
options.fontFamily = '"' + object.text.fontfamily + '"';
}
let color = '#000000';
if (object.properties !== undefined) {
for (const property of object.properties) {
if (property.name === "font-family" && typeof property.value === "string") {
options.fontFamily = property.value;
}
}
}
let color = "#000000";
if (object.text.color !== undefined) {
color = object.text.color;
}
@ -38,7 +46,7 @@ export class TextUtils {
options.wordWrap = {
width: object.width,
//useAdvancedWrap: true
}
};
}
if (object.text.halign !== undefined) {
options.align = object.text.halign;

View file

@ -1,14 +0,0 @@
export const warningContainerKey = 'warningContainer';
export const warningContainerHtml = 'resources/html/warningContainer.html';
export class WarningContainer extends Phaser.GameObjects.DOMElement {
constructor(scene: Phaser.Scene) {
super(scene, 100, 0);
this.setOrigin(0, 0);
this.createFromCache(warningContainerKey);
this.scene.add.existing(this);
}
}

View file

@ -107,7 +107,7 @@ export const createLoadingPromise = (
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;
console.error("failed loading player ressource: ", playerResourceDescriptor);
console.error("failed loading player resource: ", playerResourceDescriptor);
rej(playerResourceDescriptor);
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name, successCallback);
loadPlugin.off("loaderror", errorCallback);

View file

@ -1,5 +1,5 @@
import type {PointInterface} from "../../Connexion/ConnexionModels";
import type {PlayerInterface} from "./PlayerInterface";
import type { PointInterface } from "../../Connexion/ConnexionModels";
import type { PlayerInterface } from "./PlayerInterface";
export interface AddPlayerInterface extends PlayerInterface {
position: PointInterface;

View file

@ -1,7 +1,7 @@
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {waScaleManager} from "../Services/WaScaleManager";
import {ResizableScene} from "../Login/ResizableScene";
import { SKIP_RENDER_OPTIMIZATIONS } from "../../Enum/EnvironmentVariable";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { waScaleManager } from "../Services/WaScaleManager";
import { ResizableScene } from "../Login/ResizableScene";
const Events = Phaser.Core.Events;
@ -14,10 +14,8 @@ const Events = Phaser.Core.Events;
* It also automatically calls "onResize" on any scenes extending ResizableScene.
*/
export class Game extends Phaser.Game {
private _isDirty = false;
constructor(GameConfig: Phaser.Types.Core.GameConfig) {
super(GameConfig);
@ -27,7 +25,7 @@ export class Game extends Phaser.Game {
scene.onResize();
}
}
})
});
/*window.addEventListener('resize', (event) => {
// Let's trigger the onResize method of any active scene that is a ResizableScene
@ -39,11 +37,9 @@ export class Game extends Phaser.Game {
});*/
}
public step(time: number, delta: number)
{
public step(time: number, delta: number) {
// @ts-ignore
if (this.pendingDestroy)
{
if (this.pendingDestroy) {
// @ts-ignore
return this.runDestroy();
}
@ -100,15 +96,17 @@ export class Game extends Phaser.Game {
}
// Loop through the scenes in forward order
for (let i = 0; i < this.scene.scenes.length; i++)
{
for (let i = 0; i < this.scene.scenes.length; i++) {
const scene = this.scene.scenes[i];
const sys = scene.sys;
if (sys.settings.visible && sys.settings.status >= Phaser.Scenes.LOADING && sys.settings.status < Phaser.Scenes.SLEEPING)
{
if (
sys.settings.visible &&
sys.settings.status >= Phaser.Scenes.LOADING &&
sys.settings.status < Phaser.Scenes.SLEEPING
) {
// @ts-ignore
if(typeof scene.isDirty === 'function') {
if (typeof scene.isDirty === "function") {
// @ts-ignore
const isDirty = scene.isDirty() || scene.tweens.getAllTweens().length > 0;
if (isDirty) {
@ -129,4 +127,11 @@ export class Game extends Phaser.Game {
public markDirty(): void {
this._isDirty = true;
}
/**
* Return the first scene found in the game
*/
public findAnyScene(): Phaser.Scene {
return this.scene.getScenes()[0];
}
}

View file

@ -32,7 +32,7 @@ export class GameManager {
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
this.scenePlugin = scenePlugin;
this.startRoom = await connectionManager.initGameConnexion();
await this.loadMap(this.startRoom);
this.loadMap(this.startRoom);
if (!this.playerName) {
return LoginSceneName;
@ -72,19 +72,19 @@ export class GameManager {
return this.companion;
}
public async loadMap(room: Room): Promise<void> {
const roomID = room.id;
const mapDetail = await room.getMapDetail();
public loadMap(room: Room) {
const roomID = room.key;
const gameIndex = this.scenePlugin.getIndex(roomID);
if (gameIndex === -1) {
const game: Phaser.Scene = new GameScene(room, mapDetail.mapUrl);
const game: Phaser.Scene = new GameScene(room, room.mapUrl);
this.scenePlugin.add(roomID, game, false);
}
}
public goToStartingMap(): void {
this.scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
console.log("starting " + (this.currentGameSceneName || this.startRoom.key));
this.scenePlugin.start(this.currentGameSceneName || this.startRoom.key);
this.scenePlugin.launch(MenuSceneName);
if (

View file

@ -1,4 +1,4 @@
import type { ITiledMap, ITiledMapLayer, ITiledMapLayerProperty } from "../Map/ITiledMap";
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty } from "../Map/ITiledMap";
import { flattenGroupLayersMap } from "../Map/LayersFlattener";
import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
@ -19,7 +19,7 @@ export class GameMap {
private callbacks = new Map<string, Array<PropertyChangeCallback>>();
private tileNameMap = new Map<string, number>();
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {};
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapProperty> } = {};
public readonly flatLayers: ITiledMapLayer[];
public readonly phaserLayers: TilemapLayer[] = [];
@ -61,7 +61,7 @@ export class GameMap {
}
}
public getPropertiesForIndex(index: number): Array<ITiledMapLayerProperty> {
public getPropertiesForIndex(index: number): Array<ITiledMapProperty> {
if (this.tileSetPropertyMap[index]) {
return this.tileSetPropertyMap[index];
}
@ -151,7 +151,7 @@ export class GameMap {
return this.map;
}
private getTileProperty(index: number): Array<ITiledMapLayerProperty> {
private getTileProperty(index: number): Array<ITiledMapProperty> {
if (this.tileSetPropertyMap[index]) {
return this.tileSetPropertyMap[index];
}

View file

@ -1,5 +1,4 @@
import type { Subscription } from "rxjs";
import { GlobalMessageManager } from "../../Administration/GlobalMessageManager";
import { userMessageManager } from "../../Administration/UserMessageManager";
import { iframeListener } from "../../Api/IframeListener";
import { connectionManager } from "../../Connexion/ConnectionManager";
@ -47,13 +46,7 @@ import { RemotePlayer } from "../Entity/RemotePlayer";
import type { ActionableItem } from "../Items/ActionableItem";
import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import type {
ITiledMap,
ITiledMapLayer,
ITiledMapLayerProperty,
ITiledMapObject,
ITiledTileSet,
} from "../Map/ITiledMap";
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap";
import { MenuScene, MenuSceneName } from "../Menu/MenuScene";
import { PlayerAnimationDirections } from "../Player/Animation";
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
@ -81,8 +74,6 @@ import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey }
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import EVENT_TYPE = Phaser.Scenes.Events;
import RenderTexture = Phaser.GameObjects.RenderTexture;
import Tilemap = Phaser.Tilemaps.Tilemap;
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
import AnimatedTiles from "phaser-animated-tiles";
@ -91,8 +82,11 @@ import { soundManager } from "./SoundManager";
import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
import { videoFocusStore } from "../../Stores/VideoFocusStore";
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
import { SharedVariablesManager } from "./SharedVariablesManager";
import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import Tileset = Phaser.Tilemaps.Tileset;
import { userIsAdminStore } from "../../Stores/GameStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -160,7 +154,6 @@ export class GameScene extends DirtyScene {
private playersPositionInterpolator = new PlayersPositionInterpolator();
public connection: RoomConnection | undefined;
private simplePeer!: SimplePeer;
private GlobalMessageManager!: GlobalMessageManager;
private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
private connectionAnswerPromiseResolve!: (
value: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>
@ -173,7 +166,7 @@ export class GameScene extends DirtyScene {
private chatVisibilityUnsubscribe!: () => void;
private biggestAvailableAreaStoreUnsubscribe!: () => void;
MapUrlFile: string;
RoomId: string;
roomUrl: string;
instance: string;
currentTick!: number;
@ -199,21 +192,22 @@ export class GameScene extends DirtyScene {
private popUpElements: Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
private originalMapUrl: string | undefined;
private pinchManager: PinchManager | undefined;
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
private mapTransitioning: boolean = false; //used to prevent transitions happening at the same time.
private emoteManager!: EmoteManager;
private preloading: boolean = true;
startPositionCalculator!: StartPositionCalculator;
private startPositionCalculator!: StartPositionCalculator;
private sharedVariablesManager!: SharedVariablesManager;
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
super({
key: customKey ?? room.id,
key: customKey ?? room.key,
});
this.Terrains = [];
this.groups = new Map<number, Sprite>();
this.instance = room.getInstance();
this.MapUrlFile = MapUrlFile;
this.RoomId = room.id;
this.roomUrl = room.key;
this.createPromise = new Promise<void>((resolve, reject): void => {
this.createPromiseResolve = resolve;
@ -225,6 +219,9 @@ export class GameScene extends DirtyScene {
//hook preload scene
preload(): void {
//initialize frame event of scripting API
this.listenToIframeEvents();
const localUser = localUserStore.getLocalUser();
const textures = localUser?.textures;
if (textures) {
@ -440,7 +437,7 @@ export class GameScene extends DirtyScene {
this.characterLayers = gameManager.getCharacterLayers();
this.companion = gameManager.getCompanion();
//initalise map
//initialise map
this.Map = this.add.tilemap(this.MapUrlFile);
const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => {
@ -465,11 +462,13 @@ export class GameScene extends DirtyScene {
if (layer.type === "tilelayer") {
const exitSceneUrl = this.getExitSceneUrl(layer);
if (exitSceneUrl !== undefined) {
this.loadNextGame(exitSceneUrl);
this.loadNextGame(
Room.getRoomPathFromExitSceneUrl(exitSceneUrl, window.location.toString(), this.MapUrlFile)
);
}
const exitUrl = this.getExitUrl(layer);
if (exitUrl !== undefined) {
this.loadNextGame(exitUrl);
this.loadNextGameFromExitUrl(exitUrl);
}
}
if (layer.type === "objectgroup") {
@ -482,7 +481,7 @@ export class GameScene extends DirtyScene {
}
this.gameMap.exitUrls.forEach((exitUrl) => {
this.loadNextGame(exitUrl);
this.loadNextGameFromExitUrl(exitUrl);
});
this.startPositionCalculator = new StartPositionCalculator(
@ -551,7 +550,6 @@ export class GameScene extends DirtyScene {
);
this.triggerOnMapLayerPropertyChange();
this.listenToIframeEvents();
if (!this.room.isDisconnected()) {
this.connect();
@ -587,7 +585,7 @@ export class GameScene extends DirtyScene {
connectionManager
.connectToRoomSocket(
this.RoomId,
this.roomUrl,
this.playerName,
this.characterLayers,
{
@ -606,6 +604,8 @@ export class GameScene extends DirtyScene {
playersStore.connectToRoomConnection(this.connection);
userIsAdminStore.set(this.connection.hasTag("admin"));
this.connection.onUserJoins((message: MessageUserJoined) => {
const userMessage: AddPlayerInterface = {
userId: message.userId,
@ -692,7 +692,6 @@ export class GameScene extends DirtyScene {
peerStore.connectToSimplePeer(this.simplePeer);
screenSharingPeerStore.connectToSimplePeer(this.simplePeer);
videoFocusStore.connectToSimplePeer(this.simplePeer);
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
const self = this;
@ -716,6 +715,13 @@ export class GameScene extends DirtyScene {
this.gameMap.setPosition(event.x, event.y);
});
// Set up variables manager
this.sharedVariablesManager = new SharedVariablesManager(
this.connection,
this.gameMap,
onConnect.room.variables
);
//this.initUsersPosition(roomJoinedMessage.users);
this.connectionAnswerPromiseResolve(onConnect.room);
// Analyze tags to find if we are admin. If yes, show console.
@ -775,10 +781,13 @@ export class GameScene extends DirtyScene {
private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => {
if (newValue) this.onMapExit(newValue as string);
if (newValue)
this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
);
});
this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => {
if (newValue) this.onMapExit(newValue as string);
if (newValue) this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
});
this.gameMap.onPropertyChange("openWebsite", (newValue, oldValue, allProps) => {
if (newValue === undefined) {
@ -1003,9 +1012,9 @@ ${escapedMessage}
);
this.iframeSubscriptionList.push(
iframeListener.loadPageStream.subscribe((url: string) => {
this.loadNextGame(url).then(() => {
this.loadNextGameFromExitUrl(url).then(() => {
this.events.once(EVENT_TYPE.POST_UPDATE, () => {
this.onMapExit(url);
this.onMapExit(Room.getRoomPathFromExitUrl(url, window.location.toString()));
});
});
})
@ -1048,20 +1057,24 @@ ${escapedMessage}
})
);
this.iframeSubscriptionList.push(
iframeListener.dataLayerChangeStream.subscribe(() => {
iframeListener.sendDataLayerEvent({ data: this.gameMap.getMap() });
})
);
iframeListener.registerAnswerer("getMapData", () => {
return {
data: this.gameMap.getMap(),
};
});
iframeListener.registerAnswerer("getState", () => {
iframeListener.registerAnswerer("getState", async () => {
// The sharedVariablesManager is not instantiated before the connection is established. So we need to wait
// for the connection to send back the answer.
await this.connectionAnswerPromise;
return {
mapUrl: this.MapUrlFile,
startLayerName: this.startPositionCalculator.startLayerName,
uuid: localUserStore.getLocalUser()?.uuid,
nickname: localUserStore.getName(),
roomId: this.RoomId,
nickname: this.playerName,
roomId: this.roomUrl,
tags: this.connection ? this.connection.getAllTags() : [],
variables: this.sharedVariablesManager.variables,
};
});
this.iframeSubscriptionList.push(
@ -1069,8 +1082,74 @@ ${escapedMessage}
for (const eventTile of eventTiles) {
this.gameMap.putTile(eventTile.tile, eventTile.x, eventTile.y, eventTile.layer);
}
this.markDirty();
})
);
iframeListener.registerAnswerer("loadTileset", (eventTileset) => {
return this.connectionAnswerPromise.then(() => {
const jsonTilesetDir = eventTileset.url.substr(0, eventTileset.url.lastIndexOf("/"));
//Initialise the firstgid to 1 because if there is no tileset in the tilemap, the firstgid will be 1
let newFirstgid = 1;
const lastTileset = this.mapFile.tilesets[this.mapFile.tilesets.length - 1];
if (lastTileset) {
//If there is at least one tileset in the tilemap then calculate the firstgid of the new tileset
newFirstgid = lastTileset.firstgid + lastTileset.tilecount;
}
return new Promise((resolve, reject) => {
this.load.on("filecomplete-json-" + eventTileset.url, () => {
let jsonTileset = this.cache.json.get(eventTileset.url);
const imageUrl = jsonTilesetDir + "/" + jsonTileset.image;
this.load.image(imageUrl, imageUrl);
this.load.on("filecomplete-image-" + imageUrl, () => {
//Add the firstgid of the tileset to the json file
jsonTileset = { ...jsonTileset, firstgid: newFirstgid };
this.mapFile.tilesets.push(jsonTileset);
this.Map.tilesets.push(
new Tileset(
jsonTileset.name,
jsonTileset.firstgid,
jsonTileset.tileWidth,
jsonTileset.tileHeight,
jsonTileset.margin,
jsonTileset.spacing,
jsonTileset.tiles
)
);
this.Terrains.push(
this.Map.addTilesetImage(
jsonTileset.name,
imageUrl,
jsonTileset.tilewidth,
jsonTileset.tileheight,
jsonTileset.margin,
jsonTileset.spacing
)
);
//destroy the tilemapayer because they are unique and we need to reuse their key and layerdData
for (const layer of this.Map.layers) {
layer.tilemapLayer.destroy(false);
}
//Create a new GameMap with the changed file
this.gameMap = new GameMap(this.mapFile, this.Map, this.Terrains);
//Destroy the colliders of the old tilemapLayer
this.physics.add.world.colliders.destroy();
//Create new colliders with the new GameMap
this.createCollisionWithPlayer();
//Create new trigger with the new GameMap
this.triggerOnMapLayerPropertyChange();
resolve(newFirstgid);
});
});
this.load.on("loaderror", () => {
console.error("Error while loading " + eventTileset.url + ".");
reject(-1);
});
this.load.json(eventTileset.url, eventTileset.url);
this.load.start();
});
});
});
}
private setPropertyLayer(
@ -1084,7 +1163,7 @@ ${escapedMessage}
return;
}
if (propertyName === "exitUrl" && typeof propertyValue === "string") {
this.loadNextGame(propertyValue);
this.loadNextGameFromExitUrl(propertyValue);
}
if (layer.properties === undefined) {
layer.properties = [];
@ -1131,28 +1210,38 @@ ${escapedMessage}
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
}
private onMapExit(exitKey: string) {
private async onMapExit(roomUrl: URL) {
if (this.mapTransitioning) return;
this.mapTransitioning = true;
const { roomId, hash } = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
if (!roomId) throw new Error("Could not find the room from its exit key: " + exitKey);
if (hash) {
urlManager.pushStartLayerNameToUrl(hash);
let targetRoom: Room;
try {
targetRoom = await Room.createRoom(roomUrl);
} catch (e) {
console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
this.mapTransitioning = false;
return;
}
if (roomUrl.hash) {
urlManager.pushStartLayerNameToUrl(roomUrl.hash);
}
const menuScene: MenuScene = this.scene.get(MenuSceneName) as MenuScene;
menuScene.reset();
if (roomId !== this.scene.key) {
if (this.scene.get(roomId) === null) {
console.error("next room not loaded", exitKey);
if (!targetRoom.isEqual(this.room)) {
if (this.scene.get(targetRoom.key) === null) {
console.error("next room not loaded", targetRoom.key);
return;
}
this.cleanupClosingScene();
this.scene.stop();
this.scene.start(targetRoom.key);
this.scene.remove(this.scene.key);
this.scene.start(roomId);
} else {
//if the exit points to the current map, we simply teleport the user back to the startLayer
this.startPositionCalculator.initPositionFromLayerName(hash, hash);
this.startPositionCalculator.initPositionFromLayerName(roomUrl.hash, roomUrl.hash);
this.CurrentPlayer.x = this.startPositionCalculator.startPosition.x;
this.CurrentPlayer.y = this.startPositionCalculator.startPosition.y;
setTimeout(() => (this.mapTransitioning = false), 500);
@ -1182,6 +1271,8 @@ ${escapedMessage}
this.chatVisibilityUnsubscribe();
this.biggestAvailableAreaStoreUnsubscribe();
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("loadTileset");
this.sharedVariablesManager?.close();
mediaManager.hideGameOverlay();
@ -1221,12 +1312,12 @@ ${escapedMessage}
}
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
const properties: ITiledMapProperty[] | undefined = layer.properties;
if (!properties) {
return undefined;
}
const obj = properties.find(
(property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase()
(property: ITiledMapProperty) => property.name.toLowerCase() === name.toLowerCase()
);
if (obj === undefined) {
return undefined;
@ -1235,20 +1326,27 @@ ${escapedMessage}
}
private getProperties(layer: ITiledMapLayer | ITiledMap, name: string): (string | number | boolean | undefined)[] {
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
const properties: ITiledMapProperty[] | undefined = layer.properties;
if (!properties) {
return [];
}
return properties
.filter((property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase())
.filter((property: ITiledMapProperty) => property.name.toLowerCase() === name.toLowerCase())
.map((property) => property.value);
}
private loadNextGameFromExitUrl(exitUrl: string): Promise<void> {
return this.loadNextGame(Room.getRoomPathFromExitUrl(exitUrl, window.location.toString()));
}
//todo: push that into the gameManager
private loadNextGame(exitSceneIdentifier: string): Promise<void> {
const { roomId, hash } = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
const room = new Room(roomId);
return gameManager.loadMap(room).catch(() => {});
private async loadNextGame(exitRoomPath: URL): Promise<void> {
try {
const room = await Room.createRoom(exitRoomPath);
return gameManager.loadMap(room);
} catch (e) {
console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
}
}
//todo: in a dedicated class/function?
@ -1691,7 +1789,7 @@ ${escapedMessage}
this.scene.start(ErrorSceneName, {
title: "Banned",
subTitle: "You were banned from WorkAdventure",
message: "If you want more information, you may contact us at: workadventure@thecodingmachine.com",
message: "If you want more information, you may contact us at: hello@workadventu.re",
});
}
@ -1706,14 +1804,14 @@ ${escapedMessage}
this.scene.start(ErrorSceneName, {
title: "Connection rejected",
subTitle: "The world you are trying to join is full. Try again later.",
message: "If you want more information, you may contact us at: workadventure@thecodingmachine.com",
message: "If you want more information, you may contact us at: hello@workadventu.re",
});
} else {
this.scene.start(ErrorSceneName, {
title: "Connection rejected",
subTitle: "You cannot join the World. Try again later. \n\r \n\r Error: " + message + ".",
message:
"If you want more information, you may contact administrator or contact us at: workadventure@thecodingmachine.com",
"If you want more information, you may contact administrator or contact us at: hello@workadventu.re",
});
}
}

View file

@ -0,0 +1,167 @@
import type { RoomConnection } from "../../Connexion/RoomConnection";
import { iframeListener } from "../../Api/IframeListener";
import type { Subscription } from "rxjs";
import type { GameMap } from "./GameMap";
import type { ITile, ITiledMapObject } from "../Map/ITiledMap";
import type { Var } from "svelte/types/compiler/interfaces";
import { init } from "svelte/internal";
interface Variable {
defaultValue: unknown;
readableBy?: string;
writableBy?: string;
}
/**
* Stores variables and provides a bridge between scripts and the pusher server.
*/
export class SharedVariablesManager {
private _variables = new Map<string, unknown>();
private variableObjects: Map<string, Variable>;
constructor(
private roomConnection: RoomConnection,
private gameMap: GameMap,
serverVariables: Map<string, unknown>
) {
// We initialize the list of variable object at room start. The objects cannot be edited later
// (otherwise, this would cause a security issue if the scripting API can edit this list of objects)
this.variableObjects = SharedVariablesManager.findVariablesInMap(gameMap);
// Let's initialize default values
for (const [name, variableObject] of this.variableObjects.entries()) {
if (variableObject.readableBy && !this.roomConnection.hasTag(variableObject.readableBy)) {
// Do not initialize default value for variables that are not readable
continue;
}
this._variables.set(name, variableObject.defaultValue);
}
// Override default values with the variables from the server:
for (const [name, value] of serverVariables) {
this._variables.set(name, value);
}
roomConnection.onSetVariable((name, value) => {
this._variables.set(name, value);
// On server change, let's notify the iframes
iframeListener.setVariable({
key: name,
value: value,
});
});
// When a variable is modified from an iFrame
iframeListener.registerAnswerer("setVariable", (event, source) => {
const key = event.key;
const object = this.variableObjects.get(key);
if (object === undefined) {
const errMsg =
'A script is trying to modify variable "' +
key +
'" but this variable is not defined in the map.' +
'There should be an object in the map whose name is "' +
key +
'" and whose type is "variable"';
console.error(errMsg);
throw new Error(errMsg);
}
if (object.writableBy && !this.roomConnection.hasTag(object.writableBy)) {
const errMsg =
'A script is trying to modify variable "' +
key +
'" but this variable is only writable for users with tag "' +
object.writableBy +
'".';
console.error(errMsg);
throw new Error(errMsg);
}
// Let's stop any propagation of the value we set is the same as the existing value.
if (JSON.stringify(event.value) === JSON.stringify(this._variables.get(key))) {
return;
}
this._variables.set(key, event.value);
// Dispatch to the room connection.
this.roomConnection.emitSetVariableEvent(key, event.value);
// Dispatch to other iframes
iframeListener.dispatchVariableToOtherIframes(key, event.value, source);
});
}
private static findVariablesInMap(gameMap: GameMap): Map<string, Variable> {
const objects = new Map<string, Variable>();
for (const layer of gameMap.getMap().layers) {
if (layer.type === "objectgroup") {
for (const object of layer.objects) {
if (object.type === "variable") {
if (object.template) {
console.warn(
'Warning, a variable object is using a Tiled "template". WorkAdventure does not support objects generated from Tiled templates.'
);
}
// We store a copy of the object (to make it immutable)
objects.set(object.name, this.iTiledObjectToVariable(object));
}
}
}
}
return objects;
}
private static iTiledObjectToVariable(object: ITiledMapObject): Variable {
const variable: Variable = {
defaultValue: undefined,
};
if (object.properties) {
for (const property of object.properties) {
const value = property.value;
switch (property.name) {
case "default":
variable.defaultValue = value;
break;
case "writableBy":
if (typeof value !== "string") {
throw new Error(
'The writableBy property of variable "' + object.name + '" must be a string'
);
}
if (value) {
variable.writableBy = value;
}
break;
case "readableBy":
if (typeof value !== "string") {
throw new Error(
'The readableBy property of variable "' + object.name + '" must be a string'
);
}
if (value) {
variable.readableBy = value;
}
break;
}
}
}
return variable;
}
public close(): void {
iframeListener.unregisterAnswerer("setVariable");
}
get variables(): Map<string, unknown> {
return this._variables;
}
}

View file

@ -1,5 +1,5 @@
import type { PositionInterface } from "../../Connexion/ConnexionModels";
import type { ITiledMap, ITiledMapLayer, ITiledMapLayerProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
import type { GameMap } from "./GameMap";
const defaultStartLayerName = "start";
@ -45,7 +45,7 @@ export class StartPositionCalculator {
/**
*
* @param selectedLayer this is always the layer that is selected with the hash in the url
* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} didnt yield any start points
* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} did not yield any start points
*/
public initPositionFromLayerName(selectedOrDefaultLayer: string | null, selectedLayer: string | null) {
if (!selectedOrDefaultLayer) {
@ -73,7 +73,7 @@ export class StartPositionCalculator {
/**
*
* @param selectedLayer this is always the layer that is selected with the hash in the url
* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} didnt yield any start points
* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} did not yield any start points
*/
private startUser(selectedOrDefaultLayer: ITiledMapTileLayer, selectedLayer: string | null): PositionInterface {
const tiles = selectedOrDefaultLayer.data;
@ -112,12 +112,12 @@ export class StartPositionCalculator {
}
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
const properties: ITiledMapProperty[] | undefined = layer.properties;
if (!properties) {
return undefined;
}
const obj = properties.find(
(property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase()
(property: ITiledMapProperty) => property.name.toLowerCase() === name.toLowerCase()
);
if (obj === undefined) {
return undefined;

View file

@ -244,6 +244,7 @@ export class CustomizeScene extends AbstractCharacterScene {
update(time: number, delta: number): void {
if (this.lazyloadingAttempt) {
this.moveLayers();
this.doMoveCursorHorizontally(this.moveHorizontally);
this.lazyloadingAttempt = false;
}

View file

@ -1,8 +1,8 @@
import {gameManager} from "../Game/GameManager";
import {Scene} from "phaser";
import {ErrorScene} from "../Reconnecting/ErrorScene";
import {WAError} from "../Reconnecting/WAError";
import {waScaleManager} from "../Services/WaScaleManager";
import { gameManager } from "../Game/GameManager";
import { Scene } from "phaser";
import { ErrorScene } from "../Reconnecting/ErrorScene";
import { WAError } from "../Reconnecting/WAError";
import { waScaleManager } from "../Services/WaScaleManager";
export const EntrySceneName = "EntryScene";
@ -13,26 +13,32 @@ export const EntrySceneName = "EntryScene";
export class EntryScene extends Scene {
constructor() {
super({
key: EntrySceneName
key: EntrySceneName,
});
}
create() {
gameManager.init(this.scene).then((nextSceneName) => {
// Let's rescale before starting the game
// We can do it at this stage.
waScaleManager.applyNewSize();
this.scene.start(nextSceneName);
}).catch((err) => {
if (err.response && err.response.status == 404) {
ErrorScene.showError(new WAError(
'Access link incorrect',
'Could not find map. Please check your access link.',
'If you want more information, you may contact administrator or contact us at: workadventure@thecodingmachine.com'), this.scene);
} else {
ErrorScene.showError(err, this.scene);
}
});
gameManager
.init(this.scene)
.then((nextSceneName) => {
// Let's rescale before starting the game
// We can do it at this stage.
waScaleManager.applyNewSize();
this.scene.start(nextSceneName);
})
.catch((err) => {
if (err.response && err.response.status == 404) {
ErrorScene.showError(
new WAError(
"Access link incorrect",
"Could not find map. Please check your access link.",
"If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
),
this.scene
);
} else {
ErrorScene.showError(err, this.scene);
}
});
}
}

View file

@ -152,6 +152,9 @@ export class SelectCharacterScene extends AbstractCharacterScene {
});
this.players.push(player);
}
if (this.currentSelectUser >= this.players.length) {
this.currentSelectUser = 0;
}
this.selectedPlayer = this.players[this.currentSelectUser];
this.selectedPlayer.play(this.playerModels[this.currentSelectUser].name);
}

View file

@ -16,7 +16,7 @@ export interface ITiledMap {
* Map orientation (orthogonal)
*/
orientation: string;
properties?: ITiledMapLayerProperty[];
properties?: ITiledMapProperty[];
/**
* Render order (right-down)
@ -33,7 +33,7 @@ export interface ITiledMap {
type?: string;
}
export interface ITiledMapLayerProperty {
export interface ITiledMapProperty {
name: string;
type: string;
value: string | boolean | number | undefined;
@ -51,7 +51,7 @@ export interface ITiledMapGroupLayer {
id?: number;
name: string;
opacity: number;
properties?: ITiledMapLayerProperty[];
properties?: ITiledMapProperty[];
type: "group";
visible: boolean;
@ -69,7 +69,7 @@ export interface ITiledMapTileLayer {
height: number;
name: string;
opacity: number;
properties?: ITiledMapLayerProperty[];
properties?: ITiledMapProperty[];
encoding?: string;
compression?: string;
@ -91,7 +91,7 @@ export interface ITiledMapObjectLayer {
height: number;
name: string;
opacity: number;
properties?: ITiledMapLayerProperty[];
properties?: ITiledMapProperty[];
encoding?: string;
compression?: string;
@ -117,7 +117,7 @@ export interface ITiledMapObject {
gid: number;
height: number;
name: string;
properties: { [key: string]: string };
properties?: ITiledMapProperty[];
rotation: number;
type: string;
visible: boolean;
@ -141,6 +141,7 @@ export interface ITiledMapObject {
polyline: { x: number; y: number }[];
text?: ITiledText;
template?: string;
}
export interface ITiledText {
@ -163,7 +164,7 @@ export interface ITiledTileSet {
imagewidth: number;
margin: number;
name: string;
properties: { [key: string]: string };
properties?: ITiledMapProperty[];
spacing: number;
tilecount: number;
tileheight: number;
@ -182,7 +183,7 @@ export interface ITile {
id: number;
type?: string;
properties?: Array<ITiledMapLayerProperty>;
properties?: ITiledMapProperty[];
}
export interface ITiledMapTerrain {

View file

@ -6,8 +6,6 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { WarningContainer, warningContainerHtml, warningContainerKey } from "../Components/WarningContainer";
import { worldFullWarningStream } from "../../Connexion/WorldFullWarningStream";
import { menuIconVisible, menuVisible } from "../../Stores/MenuStore";
import { videoConstraintStore } from "../../Stores/MediaStore";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
@ -18,6 +16,10 @@ import { registerMenuCommandStream } from "../../Api/Events/ui/MenuItemRegisterE
import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
@ -42,8 +44,6 @@ export class MenuScene extends Phaser.Scene {
private gameQualityValue: number;
private videoQualityValue: number;
private menuButton!: Phaser.GameObjects.DOMElement;
private warningContainer: WarningContainer | null = null;
private warningContainerTimeout: NodeJS.Timeout | null = null;
private subscriptions = new Subscription();
constructor() {
super({ key: MenuSceneName });
@ -88,7 +88,6 @@ export class MenuScene extends Phaser.Scene {
this.load.html(gameSettingsMenuKey, "resources/html/gameQualityMenu.html");
this.load.html(gameShare, "resources/html/gameShare.html");
this.load.html(gameReportKey, gameReportRessource);
this.load.html(warningContainerKey, warningContainerHtml);
}
create() {
@ -96,6 +95,10 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.setOrigin(0);
MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
const middleX = window.innerWidth / 3 - 298;
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, "gameQuality");
@ -135,7 +138,9 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.addListener("click");
this.menuElement.on("click", this.onMenuClick.bind(this));
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
chatVisibilityStore.subscribe((v) => {
this.menuButton.setVisible(!v);
});
}
//todo put this method in a parent menuElement class
@ -182,20 +187,6 @@ export class MenuScene extends Phaser.Scene {
});*/
}
private showWorldCapacityWarning() {
if (!this.warningContainer) {
this.warningContainer = new WarningContainer(this);
}
if (this.warningContainerTimeout) {
clearTimeout(this.warningContainerTimeout);
}
this.warningContainerTimeout = setTimeout(() => {
this.warningContainer?.destroy();
this.warningContainer = null;
this.warningContainerTimeout = null;
}, 120000);
}
private closeSideMenu(): void {
menuVisible.set(false);
/* if (!this.sideMenuOpened) return;
@ -352,9 +343,15 @@ export class MenuScene extends Phaser.Scene {
case "editGameSettingsButton":
this.openGameSettingsMenu();
break;
case "oidcLogin":
connectionManager.loadOpenIDScreen();
break;
case "toggleFullscreen":
this.toggleFullscreen();
break;
case "enableNotification":
this.enableNotification();
break;
case "adminConsoleButton":
if (get(consoleGlobalMessageManagerVisibleStore)) {
consoleGlobalMessageManagerVisibleStore.set(false);
@ -389,6 +386,10 @@ export class MenuScene extends Phaser.Scene {
private gotToCreateMapPage() {
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
//TODO fix me: this button can to send us on WorkAdventure BO.
//const sparkHost = ADMIN_URL + "/getting-started";
//The redirection must be only on workadventu.re domain
//To day the domain staging cannot be use by customer
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
}
@ -417,4 +418,12 @@ export class MenuScene extends Phaser.Scene {
public isDirty(): boolean {
return false;
}
private enableNotification() {
mediaManager.requestNotification().then(() => {
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
});
}
}

View file

@ -1,14 +1,14 @@
import {TextField} from "../Components/TextField";
import { TextField } from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import Sprite = Phaser.GameObjects.Sprite;
import Text = Phaser.GameObjects.Text;
import ScenePlugin = Phaser.Scenes.ScenePlugin;
import {WAError} from "./WAError";
import { WAError } from "./WAError";
export const ErrorSceneName = "ErrorScene";
enum Textures {
icon = "icon",
mainFont = "main_font"
mainFont = "main_font",
}
export class ErrorScene extends Phaser.Scene {
@ -23,25 +23,21 @@ export class ErrorScene extends Phaser.Scene {
constructor() {
super({
key: ErrorSceneName
key: ErrorSceneName,
});
}
init({title, subTitle, message}: { title?: string, subTitle?: string, message?: string }) {
this.title = title ? title : '';
this.subTitle = subTitle ? subTitle : '';
this.message = message ? message : '';
init({ title, subTitle, message }: { title?: string; subTitle?: string; message?: string }) {
this.title = title ? title : "";
this.subTitle = subTitle ? subTitle : "";
this.message = message ? message : "";
}
preload() {
this.load.image(Textures.icon, "resources/logos/tcm_full.png");
this.load.image(Textures.icon, "static/images/favicons/favicon-32x32.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(Textures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.load.spritesheet(
'cat',
'resources/characters/pipoya/Cat 01-1.png',
{frameWidth: 32, frameHeight: 32}
);
this.load.bitmapFont(Textures.mainFont, "resources/fonts/arcade.png", "resources/fonts/arcade.xml");
this.load.spritesheet("cat", "resources/characters/pipoya/Cat 01-1.png", { frameWidth: 32, frameHeight: 32 });
}
create() {
@ -50,15 +46,25 @@ export class ErrorScene extends Phaser.Scene {
this.titleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, this.title);
this.subTitleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, this.subTitle);
this.subTitleField = new TextField(
this,
this.game.renderer.width / 2,
this.game.renderer.height / 2 + 24,
this.subTitle
);
this.messageField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 48, this.message, {
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
fontSize: '10px'
});
this.messageField = this.add.text(
this.game.renderer.width / 2,
this.game.renderer.height / 2 + 48,
this.message,
{
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
fontSize: "10px",
}
);
this.messageField.setOrigin(0.5, 0.5);
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat', 6);
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat", 6);
this.cat.flipY = true;
}
@ -69,38 +75,38 @@ export class ErrorScene extends Phaser.Scene {
public static showError(error: any, scene: ScenePlugin): void {
console.error(error);
if (typeof error === 'string' || error instanceof String) {
if (typeof error === "string" || error instanceof String) {
scene.start(ErrorSceneName, {
title: 'An error occurred',
subTitle: error
title: "An error occurred",
subTitle: error,
});
} else if (error instanceof WAError) {
scene.start(ErrorSceneName, {
title: error.title,
subTitle: error.subTitle,
message: error.details
message: error.details,
});
} else if (error.response) {
// Axios HTTP error
// client received an error response (5xx, 4xx)
scene.start(ErrorSceneName, {
title: 'HTTP ' + error.response.status + ' - ' + error.response.statusText,
subTitle: 'An error occurred while accessing URL:',
message: error.response.config.url
title: "HTTP " + error.response.status + " - " + error.response.statusText,
subTitle: "An error occurred while accessing URL:",
message: error.response.config.url,
});
} else if (error.request) {
// Axios HTTP error
// client never received a response, or request never left
scene.start(ErrorSceneName, {
title: 'Network error',
subTitle: error.message
title: "Network error",
subTitle: error.message,
});
} else if (error instanceof Error) {
// Error
scene.start(ErrorSceneName, {
title: 'An error occurred',
title: "An error occurred",
subTitle: error.name,
message: error.message
message: error.message,
});
} else {
throw error;
@ -114,7 +120,7 @@ export class ErrorScene extends Phaser.Scene {
scene.start(ErrorSceneName, {
title,
subTitle,
message
message,
});
}
}

View file

@ -1,11 +1,11 @@
import {TextField} from "../Components/TextField";
import { TextField } from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import Sprite = Phaser.GameObjects.Sprite;
export const ReconnectingSceneName = "ReconnectingScene";
enum ReconnectingTextures {
icon = "icon",
mainFont = "main_font"
mainFont = "main_font",
}
export class ReconnectingScene extends Phaser.Scene {
@ -14,35 +14,40 @@ export class ReconnectingScene extends Phaser.Scene {
constructor() {
super({
key: ReconnectingSceneName
key: ReconnectingSceneName,
});
}
preload() {
this.load.image(ReconnectingTextures.icon, "resources/logos/tcm_full.png");
this.load.image(ReconnectingTextures.icon, "static/images/favicons/favicon-32x32.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(ReconnectingTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.load.spritesheet(
'cat',
'resources/characters/pipoya/Cat 01-1.png',
{frameWidth: 32, frameHeight: 32}
);
this.load.bitmapFont(ReconnectingTextures.mainFont, "resources/fonts/arcade.png", "resources/fonts/arcade.xml");
this.load.spritesheet("cat", "resources/characters/pipoya/Cat 01-1.png", { frameWidth: 32, frameHeight: 32 });
}
create() {
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, ReconnectingTextures.icon);
this.logo = new Image(
this,
this.game.renderer.width - 30,
this.game.renderer.height - 20,
ReconnectingTextures.icon
);
this.add.existing(this.logo);
this.reconnectingField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, "Connection lost. Reconnecting...");
this.reconnectingField = new TextField(
this,
this.game.renderer.width / 2,
this.game.renderer.height / 2,
"Connection lost. Reconnecting..."
);
const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat');
const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat");
this.anims.create({
key: 'right',
frames: this.anims.generateFrameNumbers('cat', { start: 6, end: 8 }),
key: "right",
frames: this.anims.generateFrameNumbers("cat", { start: 6, end: 8 }),
frameRate: 10,
repeat: -1
repeat: -1,
});
cat.play('right');
cat.play("right");
}
}

View file

@ -1,12 +1,12 @@
import type { Direction } from "../../types";
import type {GameScene} from "../Game/GameScene";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {MobileJoystick} from "../Components/MobileJoystick";
import {enableUserInputsStore} from "../../Stores/UserInputStore";
import type { GameScene } from "../Game/GameScene";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { MobileJoystick } from "../Components/MobileJoystick";
import { enableUserInputsStore } from "../../Stores/UserInputStore";
interface UserInputManagerDatum {
keyInstance: Phaser.Input.Keyboard.Key;
event: UserInputEvent
event: UserInputEvent;
}
export enum UserInputEvent {
@ -20,10 +20,9 @@ export enum UserInputEvent {
JoystickMove,
}
//we cannot use a map structure so we have to create a replacment
//we cannot use a map structure so we have to create a replacement
export class ActiveEventList {
private eventMap : Map<UserInputEvent, boolean> = new Map<UserInputEvent, boolean>();
private eventMap: Map<UserInputEvent, boolean> = new Map<UserInputEvent, boolean>();
get(event: UserInputEvent): boolean {
return this.eventMap.get(event) || false;
@ -43,7 +42,7 @@ export class ActiveEventList {
export class UserInputManager {
private KeysCode!: UserInputManagerDatum[];
private Scene: GameScene;
private isInputDisabled : boolean;
private isInputDisabled: boolean;
private joystick!: MobileJoystick;
private joystickEvents = new ActiveEventList();
@ -61,8 +60,8 @@ export class UserInputManager {
}
enableUserInputsStore.subscribe((enable) => {
enable ? this.restoreControls() : this.disableControls()
})
enable ? this.restoreControls() : this.disableControls();
});
}
initVirtualJoystick() {
@ -91,39 +90,81 @@ export class UserInputManager {
});
}
initKeyBoardEvent(){
initKeyBoardEvent() {
this.KeysCode = [
{event: UserInputEvent.MoveUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Z, false) },
{event: UserInputEvent.MoveUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.W, false) },
{event: UserInputEvent.MoveLeft, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q, false) },
{event: UserInputEvent.MoveLeft, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.A, false) },
{event: UserInputEvent.MoveDown, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.S, false) },
{event: UserInputEvent.MoveRight, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.D, false) },
{
event: UserInputEvent.MoveUp,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Z, false),
},
{
event: UserInputEvent.MoveUp,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.W, false),
},
{
event: UserInputEvent.MoveLeft,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q, false),
},
{
event: UserInputEvent.MoveLeft,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.A, false),
},
{
event: UserInputEvent.MoveDown,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.S, false),
},
{
event: UserInputEvent.MoveRight,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.D, false),
},
{event: UserInputEvent.MoveUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.UP, false) },
{event: UserInputEvent.MoveLeft, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.LEFT, false) },
{event: UserInputEvent.MoveDown, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.DOWN, false) },
{event: UserInputEvent.MoveRight, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.RIGHT, false) },
{
event: UserInputEvent.MoveUp,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.UP, false),
},
{
event: UserInputEvent.MoveLeft,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.LEFT, false),
},
{
event: UserInputEvent.MoveDown,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.DOWN, false),
},
{
event: UserInputEvent.MoveRight,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.RIGHT, false),
},
{event: UserInputEvent.SpeedUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SHIFT, false) },
{
event: UserInputEvent.SpeedUp,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SHIFT, false),
},
{event: UserInputEvent.Interact, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.E, false) },
{event: UserInputEvent.Interact, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE, false) },
{event: UserInputEvent.Shout, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.F, false) },
{
event: UserInputEvent.Interact,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.E, false),
},
{
event: UserInputEvent.Interact,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE, false),
},
{
event: UserInputEvent.Shout,
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.F, false),
},
];
}
clearAllListeners(){
clearAllListeners() {
this.Scene.input.keyboard.removeAllListeners();
}
//todo: should we also disable the joystick?
disableControls(){
disableControls() {
this.Scene.input.keyboard.removeAllKeys();
this.isInputDisabled = true;
}
restoreControls(){
restoreControls() {
this.initKeyBoardEvent();
this.isInputDisabled = false;
}
@ -135,27 +176,27 @@ export class UserInputManager {
this.joystickEvents.forEach((value, key) => {
if (value) {
switch (key) {
case UserInputEvent.MoveUp:
case UserInputEvent.MoveDown:
this.joystickForceAccuY += this.joystick.forceY;
if (Math.abs(this.joystickForceAccuY) > this.joystickForceThreshold) {
eventsMap.set(key, value);
this.joystickForceAccuY = 0;
}
break;
case UserInputEvent.MoveLeft:
case UserInputEvent.MoveRight:
this.joystickForceAccuX += this.joystick.forceX;
if (Math.abs(this.joystickForceAccuX) > this.joystickForceThreshold) {
eventsMap.set(key, value);
this.joystickForceAccuX = 0;
}
break;
case UserInputEvent.MoveUp:
case UserInputEvent.MoveDown:
this.joystickForceAccuY += this.joystick.forceY;
if (Math.abs(this.joystickForceAccuY) > this.joystickForceThreshold) {
eventsMap.set(key, value);
this.joystickForceAccuY = 0;
}
break;
case UserInputEvent.MoveLeft:
case UserInputEvent.MoveRight:
this.joystickForceAccuX += this.joystick.forceX;
if (Math.abs(this.joystickForceAccuX) > this.joystickForceThreshold) {
eventsMap.set(key, value);
this.joystickForceAccuX = 0;
}
break;
}
}
});
eventsMap.set(UserInputEvent.JoystickMove, this.joystickEvents.any());
this.KeysCode.forEach(d => {
this.KeysCode.forEach((d) => {
if (d.keyInstance.isDown) {
eventsMap.set(d.event, true);
}
@ -163,18 +204,18 @@ export class UserInputManager {
return eventsMap;
}
spaceEvent(callback : Function){
this.Scene.input.keyboard.on('keyup-SPACE', (event: Event) => {
spaceEvent(callback: Function) {
this.Scene.input.keyboard.on("keyup-SPACE", (event: Event) => {
callback();
return event;
});
}
addSpaceEventListner(callback : Function){
this.Scene.input.keyboard.addListener('keyup-SPACE', callback);
addSpaceEventListner(callback: Function) {
this.Scene.input.keyboard.addListener("keyup-SPACE", callback);
}
removeSpaceEventListner(callback : Function){
this.Scene.input.keyboard.removeListener('keyup-SPACE', callback);
removeSpaceEventListner(callback: Function) {
this.Scene.input.keyboard.removeListener("keyup-SPACE", callback);
}
destroy(): void {
@ -182,8 +223,11 @@ export class UserInputManager {
}
private initMouseWheel() {
this.Scene.input.on('wheel', (pointer: unknown, gameObjects: unknown, deltaX: number, deltaY: number, deltaZ: number) => {
this.Scene.zoomByFactor(1 - deltaY / 53 * 0.1);
});
this.Scene.input.on(
"wheel",
(pointer: unknown, gameObjects: unknown, deltaX: number, deltaY: number, deltaZ: number) => {
this.Scene.zoomByFactor(1 - (deltaY / 53) * 0.1);
}
);
}
}

View file

@ -96,6 +96,7 @@ function createChatMessagesStore() {
}
return list;
});
chatVisibilityStore.set(true);
},
};
}

View file

@ -2,4 +2,6 @@ import { writable } from "svelte/store";
export const userMovingStore = writable(false);
export const requestVisitCardsStore = writable<string|null>(null);
export const requestVisitCardsStore = writable<string | null>(null);
export const userIsAdminStore = writable(false);

View file

@ -274,12 +274,12 @@ export const mediaStreamConstraintsStore = derived(
currentAudioConstraint = false;
}
// Disable webcam for privacy reasons (the game is not visible and we were talking to noone)
// Disable webcam for privacy reasons (the game is not visible and we were talking to no one)
if ($privacyShutdownStore === true) {
currentVideoConstraint = false;
}
// Disable webcam for energy reasons (the user is not moving and we are talking to noone)
// Disable webcam for energy reasons (the user is not moving and we are talking to no one)
if ($cameraEnergySavingStore === true) {
currentVideoConstraint = false;
currentAudioConstraint = false;

View file

@ -1,4 +1,24 @@
import { derived, writable, Writable } from "svelte/store";
import { writable } from "svelte/store";
import Timeout = NodeJS.Timeout;
export const menuIconVisible = writable(false);
export const menuVisible = writable(false);
let warningContainerTimeout: Timeout | null = null;
function createWarningContainerStore() {
const { subscribe, set } = writable<boolean>(false);
return {
subscribe,
activateWarningContainer() {
set(true);
if (warningContainerTimeout) clearTimeout(warningContainerTimeout);
warningContainerTimeout = setTimeout(() => {
set(false);
warningContainerTimeout = null;
}, 120000);
},
};
}
export const warningContainerStore = createWarningContainerStore();

View file

@ -3,6 +3,8 @@ import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { getRandomColor } from "../WebRtc/ColorGenerator";
let idCount = 0;
/**
* A store that contains the list of players currently known.
*/
@ -40,6 +42,27 @@ function createPlayersStore() {
getPlayerById(userId: number): PlayerInterface | undefined {
return players.get(userId);
},
addFacticePlayer(name: string): number {
let userId: number | null = null;
players.forEach((p) => {
if (p.name === name) userId = p.userId;
});
if (userId) return userId;
const newUserId = idCount--;
update((users) => {
users.set(newUserId, {
userId: newUserId,
name,
characterLayers: [],
visitCardUrl: null,
companion: null,
userUuid: "dummy",
color: getRandomColor(),
});
return users;
});
return newUserId;
},
};
}

View file

@ -0,0 +1,5 @@
import { writable } from "svelte/store";
export const banMessageVisibleStore = writable(false);
export const banMessageContentStore = writable("");

View file

@ -0,0 +1,5 @@
import { writable } from "svelte/store";
export const textMessageVisibleStore = writable(false);
export const textMessageContentStore = writable("");

View file

@ -1,45 +1,46 @@
import type {Room} from "../Connexion/Room";
import type { Room } from "../Connexion/Room";
export enum GameConnexionTypes {
anonymous=1,
anonymous = 1,
organization,
register,
empty,
unknown,
jwt,
}
//this class is responsible with analysing and editing the game's url
class UrlManager {
//todo: use that to detect if we can find a token in localstorage
public getGameConnexionType(): GameConnexionTypes {
const url = window.location.pathname.toString();
if (url.includes('_/')) {
if (url === "/jwt") {
return GameConnexionTypes.jwt;
} else if (url.includes("_/")) {
return GameConnexionTypes.anonymous;
} else if (url.includes('@/')) {
} else if (url.includes("@/")) {
return GameConnexionTypes.organization;
} else if(url.includes('register/')) {
} else if (url.includes("register/")) {
return GameConnexionTypes.register;
} else if(url === '/') {
} else if (url === "/") {
return GameConnexionTypes.empty;
} else {
return GameConnexionTypes.unknown;
}
}
public getOrganizationToken(): string|null {
public getOrganizationToken(): string | null {
const match = /\/register\/(.+)/.exec(window.location.pathname.toString());
return match ? match [1] : null;
return match ? match[1] : null;
}
public pushRoomIdToUrl(room:Room): void {
public pushRoomIdToUrl(room: Room): void {
if (window.location.pathname === room.id) return;
const hash = window.location.hash;
const search = room.search.toString();
history.pushState({}, 'WorkAdventure', room.id+(search?'?'+search:'')+hash);
history.pushState({}, "WorkAdventure", room.id + (search ? "?" + search : "") + hash);
}
public getStartLayerNameFromUrl(): string|null {
public getStartLayerNameFromUrl(): string | null {
const hash = window.location.hash;
return hash.length > 1 ? hash.substring(1) : null;
}

View file

@ -1,11 +1,12 @@
import { iframeListener } from "../Api/IframeListener";
import { chatMessagesStore, chatVisibilityStore } from "../Stores/ChatStore";
import { chatMessagesStore } from "../Stores/ChatStore";
import { playersStore } from "../Stores/PlayersStore";
export class DiscussionManager {
constructor() {
iframeListener.chatStream.subscribe((chatEvent) => {
chatMessagesStore.addExternalMessage(parseInt(chatEvent.author), chatEvent.message);
chatVisibilityStore.set(true);
const userId = playersStore.addFacticePlayer(chatEvent.author);
chatMessagesStore.addExternalMessage(userId, chatEvent.message);
});
}
}

View file

@ -2,9 +2,9 @@ export class HtmlUtils {
public static getElementByIdOrFail<T extends HTMLElement>(id: string): T {
const elem = document.getElementById(id);
if (HtmlUtils.isHtmlElement<T>(elem)) {
return elem;
return elem;
}
throw new Error("Cannot find HTML element with id '"+id+"'");
throw new Error("Cannot find HTML element with id '" + id + "'");
}
public static querySelectorOrFail<T extends HTMLElement>(selector: string): T {
@ -12,7 +12,7 @@ export class HtmlUtils {
if (HtmlUtils.isHtmlElement<T>(elem)) {
return elem;
}
throw new Error("Cannot find HTML element with selector '"+selector+"'");
throw new Error("Cannot find HTML element with selector '" + selector + "'");
}
public static removeElementByIdOrFail<T extends HTMLElement>(id: string): T {
@ -21,29 +21,38 @@ export class HtmlUtils {
elem.remove();
return elem;
}
throw new Error("Cannot find HTML element with id '"+id+"'");
throw new Error("Cannot find HTML element with id '" + id + "'");
}
public static escapeHtml(html: string): string {
const text = document.createTextNode(html.replace(/(\r\n|\r|\n)/g,'<br/>'));
const p = document.createElement('p');
const text = document.createTextNode(html.replace(/(\r\n|\r|\n)/g, "<br/>"));
const p = document.createElement("p");
p.appendChild(text);
return p.innerHTML;
}
public static urlify(text: string): string {
public static urlify(text: string, style: string = ""): string {
const urlRegex = /(https?:\/\/[^\s]+)/g;
text = HtmlUtils.escapeHtml(text);
return text.replace(urlRegex, (url: string) => {
const link = document.createElement('a');
const link = document.createElement("a");
link.href = url;
link.target = "_blank";
const text = document.createTextNode(url);
link.appendChild(text);
link.setAttribute("style", style);
return link.outerHTML;
});
}
public static isClickedInside(event: MouseEvent, target: HTMLElement): boolean {
return !!event.composedPath().find((et) => et === target);
}
public static isClickedOutside(event: MouseEvent, target: HTMLElement): boolean {
return !this.isClickedInside(event, target);
}
private static isHtmlElement<T extends HTMLElement>(elem: HTMLElement | null): elem is T {
return elem !== null;
}

View file

@ -1,7 +1,6 @@
import { layoutManager } from "./LayoutManager";
import { HtmlUtils } from "./HtmlUtils";
import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
import { DISABLE_NOTIFICATIONS } from "../Enum/EnvironmentVariable";
import { localStreamStore } from "../Stores/MediaStore";
import { screenSharingLocalStreamStore } from "../Stores/ScreenSharingStore";
import { helpCameraSettingsVisibleStore } from "../Stores/HelpCameraSettingsStore";
@ -16,16 +15,11 @@ export class MediaManager {
startScreenSharingCallBacks: Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
stopScreenSharingCallBacks: Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
private focused: boolean = true;
private triggerCloseJistiFrame: Map<String, Function> = new Map<String, Function>();
private userInputManager?: UserInputManager;
constructor() {
//Check of ask notification navigator permission
this.getNotification();
localStreamStore.subscribe((result) => {
if (result.type === "error") {
console.error(result.error);
@ -181,49 +175,31 @@ export class MediaManager {
this.userInputManager = userInputManager;
}
public getNotification() {
//Get notification
if (!DISABLE_NOTIFICATIONS && window.Notification && Notification.permission !== "granted") {
if (this.checkNotificationPromise()) {
Notification.requestPermission().catch((err) => {
console.error(`Notification permission error`, err);
});
} else {
Notification.requestPermission();
}
}
public hasNotification(): boolean {
return Notification.permission === "granted";
}
/**
* Return true if the browser supports the modern version of the Notification API (which is Promise based) or false
* if we are on Safari...
*
* See https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API/Using_the_Notifications_API
*/
private checkNotificationPromise(): boolean {
try {
Notification.requestPermission().then();
} catch (e) {
return false;
public requestNotification() {
if (window.Notification && Notification.permission !== "granted") {
return Notification.requestPermission();
} else {
return Promise.reject();
}
return true;
}
public createNotification(userName: string) {
if (this.focused) {
if (document.hasFocus()) {
return;
}
if (window.Notification && Notification.permission === "granted") {
const title = "WorkAdventure";
if (this.hasNotification()) {
const title = `${userName} wants to discuss with you`;
const options = {
body: `Hi! ${userName} wants to discuss with you, don't be afraid!`,
icon: "/resources/logos/logo-WA-min.png",
image: "/resources/logos/logo-WA-min.png",
badge: "/resources/logos/logo-WA-min.png",
};
new Notification(title, options);
//new Notification(`Hi! ${userName} wants to discuss with you, don't be afraid!`);
}
}
}

View file

@ -1,11 +1,10 @@
import type * as SimplePeerNamespace from "simple-peer";
import { mediaManager } from "./MediaManager";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../Enum/EnvironmentVariable";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { MESSAGE_TYPE_CONSTRAINT, PeerStatus } from "./VideoPeer";
import type { UserSimplePeerInterface } from "./SimplePeer";
import { Readable, readable, writable, Writable } from "svelte/store";
import { Readable, readable } from "svelte/store";
import { videoFocusStore } from "../Stores/VideoFocusStore";
import { getIceServersConfig } from "../Components/Video/utils";
const Peer: SimplePeerNamespace.SimplePeer = require("simple-peer");
@ -32,21 +31,9 @@ export class ScreenSharingPeer extends Peer {
stream: MediaStream | null
) {
super({
initiator: initiator ? initiator : false,
//reconnectTimer: 10000,
initiator,
config: {
iceServers: [
{
urls: STUN_SERVER.split(","),
},
TURN_SERVER !== ""
? {
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
}
: undefined,
].filter((value) => value !== undefined),
iceServers: getIceServersConfig(user),
},
});

View file

@ -295,7 +295,7 @@ export class SimplePeer {
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
peer.destroy();
//Comment this peer connexion because if we delete and try to reshare screen, the RTCPeerConnection send renegociate event. This array will be remove when user left circle discussion
//Comment this peer connection because if we delete and try to reshare screen, the RTCPeerConnection send renegotiate event. This array will be remove when user left circle discussion
/*if(!this.PeerScreenSharingConnectionArray.delete(userId)){
throw 'Couln\'t delete peer screen sharing connexion';
}*/
@ -370,14 +370,14 @@ export class SimplePeer {
console.error(
'Could not find peer whose ID is "' + data.userId + '" in receiveWebrtcScreenSharingSignal'
);
console.info("Attempt to create new peer connexion");
console.info("Attempt to create new peer connection");
if (stream) {
this.sendLocalScreenSharingStreamToUser(data.userId, stream);
}
}
} catch (e) {
console.error(`receiveWebrtcSignal => ${data.userId}`, e);
//Comment this peer connexion because if we delete and try to reshare screen, the RTCPeerConnection send renegociate event. This array will be remove when user left circle discussion
//Comment this peer connection because if we delete and try to reshare screen, the RTCPeerConnection send renegotiate event. This array will be remove when user left circle discussion
//this.PeerScreenSharingConnectionArray.delete(data.userId);
this.receiveWebrtcScreenSharingSignal(data);
}
@ -485,7 +485,7 @@ export class SimplePeer {
if (!PeerConnectionScreenSharing.isReceivingScreenSharingStream()) {
PeerConnectionScreenSharing.destroy();
//Comment this peer connexion because if we delete and try to reshare screen, the RTCPeerConnection send renegociate event. This array will be remove when user left circle discussion
//Comment this peer connection because if we delete and try to reshare screen, the RTCPeerConnection send renegotiate event. This array will be remove when user left circle discussion
//this.PeerScreenSharingConnectionArray.delete(userId);
}
}

View file

@ -1,15 +1,14 @@
import type * as SimplePeerNamespace from "simple-peer";
import { mediaManager } from "./MediaManager";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../Enum/EnvironmentVariable";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { blackListManager } from "./BlackListManager";
import type { Subscription } from "rxjs";
import type { UserSimplePeerInterface } from "./SimplePeer";
import { get, readable, Readable, Unsubscriber } from "svelte/store";
import { obtainedMediaConstraintStore } from "../Stores/MediaStore";
import { discussionManager } from "./DiscussionManager";
import { playersStore } from "../Stores/PlayersStore";
import { chatMessagesStore, chatVisibilityStore, newChatMessageStore } from "../Stores/ChatStore";
import { getIceServersConfig } from "../Components/Video/utils";
const Peer: SimplePeerNamespace.SimplePeer = require("simple-peer");
@ -36,6 +35,7 @@ export class VideoPeer extends Peer {
public readonly statusStore: Readable<PeerStatus>;
public readonly constraintsStore: Readable<MediaStreamConstraints | null>;
private newMessageunsubscriber: Unsubscriber | null = null;
private closing: Boolean = false; //this is used to prevent destroy() from being called twice
constructor(
public user: UserSimplePeerInterface,
@ -45,21 +45,9 @@ export class VideoPeer extends Peer {
localStream: MediaStream | null
) {
super({
initiator: initiator ? initiator : false,
//reconnectTimer: 10000,
initiator,
config: {
iceServers: [
{
urls: STUN_SERVER.split(","),
},
TURN_SERVER !== ""
? {
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
}
: undefined,
].filter((value) => value !== undefined),
iceServers: getIceServersConfig(user),
},
});
@ -182,7 +170,6 @@ export class VideoPeer extends Peer {
} else if (message.type === MESSAGE_TYPE_MESSAGE) {
if (!blackListManager.isBlackListed(this.userUuid)) {
chatMessagesStore.addExternalMessage(this.userId, message.message);
chatVisibilityStore.set(true);
}
} else if (message.type === MESSAGE_TYPE_BLOCKED) {
//FIXME when A blacklists B, the output stream from A is muted in B's js client. This is insecure since B can manipulate the code to unmute A stream.
@ -262,20 +249,18 @@ export class VideoPeer extends Peer {
/**
* This is triggered twice. Once by the server, and once by a remote client disconnecting
*/
public destroy(error?: Error): void {
public destroy(): void {
try {
this._connected = false;
if (!this.toClose) {
if (!this.toClose || this.closing) {
return;
}
this.closing = true;
this.onBlockSubscribe.unsubscribe();
this.onUnBlockSubscribe.unsubscribe();
if (this.newMessageunsubscriber) this.newMessageunsubscriber();
chatMessagesStore.addOutcomingUser(this.userId);
//discussionManager.removeParticipant(this.userId);
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
super.destroy(error);
super.destroy();
} catch (err) {
console.error("VideoPeer::destroy", err);
}

View file

@ -1,7 +1,9 @@
import { registeredCallbacks } from "./Api/iframe/registeredCallbacks";
import {
IframeResponseEvent,
IframeResponseEventMap, isIframeAnswerEvent, isIframeErrorAnswerEvent,
IframeResponseEventMap,
isIframeAnswerEvent,
isIframeErrorAnswerEvent,
isIframeResponseEventWrapper,
TypedMessageEvent,
} from "./Api/Events/IframeEvent";
@ -11,12 +13,26 @@ import nav from "./Api/iframe/nav";
import controls from "./Api/iframe/controls";
import ui from "./Api/iframe/ui";
import sound from "./Api/iframe/sound";
import room from "./Api/iframe/room";
import player from "./Api/iframe/player";
import room, { setMapURL, setRoomId } from "./Api/iframe/room";
import state, { initVariables } from "./Api/iframe/state";
import player, { setPlayerName, setTags, setUuid } from "./Api/iframe/player";
import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
import type { Popup } from "./Api/iframe/Ui/Popup";
import type { Sound } from "./Api/iframe/Sound/Sound";
import { answerPromises, sendToWorkadventure} from "./Api/iframe/IframeApiContribution";
import { answerPromises, queryWorkadventure, sendToWorkadventure } from "./Api/iframe/IframeApiContribution";
// Notify WorkAdventure that we are ready to receive data
const initPromise = queryWorkadventure({
type: "getState",
data: undefined,
}).then((state) => {
setPlayerName(state.nickname);
setRoomId(state.roomId);
setMapURL(state.mapUrl);
setTags(state.tags);
setUuid(state.uuid);
initVariables(state.variables as Map<string, unknown>);
});
const wa = {
ui,
@ -26,6 +42,11 @@ const wa = {
sound,
room,
player,
state,
onInit(): Promise<void> {
return initPromise;
},
// All methods below are deprecated and should not be used anymore.
// They are kept here for backward compatibility.
@ -123,7 +144,7 @@ const wa = {
},
/**
* @deprecated Use WA.controls.restorePlayerControls instead
* @deprecated Use WA.ui.openPopup instead
*/
openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup {
console.warn("Method WA.openPopup is deprecated. Please use WA.ui.openPopup instead");
@ -164,38 +185,39 @@ declare global {
window.WA = wa;
window.addEventListener(
"message", <T extends keyof IframeResponseEventMap>(message: TypedMessageEvent<IframeResponseEvent<T>>) => {
if (message.source !== window.parent) {
return; // Skip message in this event listener
}
const payload = message.data;
console.debug(payload);
if (isIframeAnswerEvent(payload)) {
const queryId = payload.id;
const payloadData = payload.data;
const resolver = answerPromises.get(queryId);
if (resolver === undefined) {
throw new Error('In Iframe API, got an answer for a question that we have no track of.');
"message",
<T extends keyof IframeResponseEventMap>(message: TypedMessageEvent<IframeResponseEvent<T>>) => {
if (message.source !== window.parent) {
return; // Skip message in this event listener
}
resolver.resolve(payloadData);
const payload = message.data;
answerPromises.delete(queryId);
} else if (isIframeErrorAnswerEvent(payload)) {
const queryId = payload.id;
const payloadError = payload.error;
//console.debug(payload);
const resolver = answerPromises.get(queryId);
if (resolver === undefined) {
throw new Error('In Iframe API, got an error answer for a question that we have no track of.');
}
resolver.reject(payloadError);
if (isIframeErrorAnswerEvent(payload)) {
const queryId = payload.id;
const payloadError = payload.error;
answerPromises.delete(queryId);
} else if (isIframeResponseEventWrapper(payload)) {
const payloadData = payload.data;
const resolver = answerPromises.get(queryId);
if (resolver === undefined) {
throw new Error("In Iframe API, got an error answer for a question that we have no track of.");
}
resolver.reject(new Error(payloadError));
answerPromises.delete(queryId);
} else if (isIframeAnswerEvent(payload)) {
const queryId = payload.id;
const payloadData = payload.data;
const resolver = answerPromises.get(queryId);
if (resolver === undefined) {
throw new Error("In Iframe API, got an answer for a question that we have no track of.");
}
resolver.resolve(payloadData);
answerPromises.delete(queryId);
} else if (isIframeResponseEventWrapper(payload)) {
const payloadData = payload.data;
const callback = registeredCallbacks[payload.type] as IframeCallback<T> | undefined;
if (callback?.typeChecker(payloadData)) {

View file

@ -1,35 +1,34 @@
import 'phaser';
import "phaser";
import GameConfig = Phaser.Types.Core.GameConfig;
import "../style/index.scss";
import {DEBUG_MODE, isMobile} from "./Enum/EnvironmentVariable";
import {LoginScene} from "./Phaser/Login/LoginScene";
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
import {SelectCompanionScene} from "./Phaser/Login/SelectCompanionScene";
import {EnableCameraScene} from "./Phaser/Login/EnableCameraScene";
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
import WebFontLoaderPlugin from 'phaser3-rex-plugins/plugins/webfontloader-plugin.js';
import OutlinePipelinePlugin from 'phaser3-rex-plugins/plugins/outlinepipeline-plugin.js';
import {EntryScene} from "./Phaser/Login/EntryScene";
import {coWebsiteManager} from "./WebRtc/CoWebsiteManager";
import {MenuScene} from "./Phaser/Menu/MenuScene";
import {localUserStore} from "./Connexion/LocalUserStore";
import {ErrorScene} from "./Phaser/Reconnecting/ErrorScene";
import {iframeListener} from "./Api/IframeListener";
import { SelectCharacterMobileScene } from './Phaser/Login/SelectCharacterMobileScene';
import {HdpiManager} from "./Phaser/Services/HdpiManager";
import {waScaleManager} from "./Phaser/Services/WaScaleManager";
import {Game} from "./Phaser/Game/Game";
import App from './Components/App.svelte';
import {HtmlUtils} from "./WebRtc/HtmlUtils";
import { DEBUG_MODE, isMobile } from "./Enum/EnvironmentVariable";
import { LoginScene } from "./Phaser/Login/LoginScene";
import { ReconnectingScene } from "./Phaser/Reconnecting/ReconnectingScene";
import { SelectCharacterScene } from "./Phaser/Login/SelectCharacterScene";
import { SelectCompanionScene } from "./Phaser/Login/SelectCompanionScene";
import { EnableCameraScene } from "./Phaser/Login/EnableCameraScene";
import { CustomizeScene } from "./Phaser/Login/CustomizeScene";
import WebFontLoaderPlugin from "phaser3-rex-plugins/plugins/webfontloader-plugin.js";
import OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import { EntryScene } from "./Phaser/Login/EntryScene";
import { coWebsiteManager } from "./WebRtc/CoWebsiteManager";
import { MenuScene } from "./Phaser/Menu/MenuScene";
import { localUserStore } from "./Connexion/LocalUserStore";
import { ErrorScene } from "./Phaser/Reconnecting/ErrorScene";
import { iframeListener } from "./Api/IframeListener";
import { SelectCharacterMobileScene } from "./Phaser/Login/SelectCharacterMobileScene";
import { HdpiManager } from "./Phaser/Services/HdpiManager";
import { waScaleManager } from "./Phaser/Services/WaScaleManager";
import { Game } from "./Phaser/Game/Game";
import App from "./Components/App.svelte";
import { HtmlUtils } from "./WebRtc/HtmlUtils";
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
const {width, height} = coWebsiteManager.getGameSize();
const { width, height } = coWebsiteManager.getGameSize();
const valueGameQuality = localUserStore.getGameQualityValue();
const fps : Phaser.Types.Core.FPSConfig = {
const fps: Phaser.Types.Core.FPSConfig = {
/**
* The minimum acceptable rendering rate, in frames per second.
*/
@ -53,30 +52,30 @@ const fps : Phaser.Types.Core.FPSConfig = {
/**
* Apply delta smoothing during the game update to help avoid spikes?
*/
smoothStep: false
}
smoothStep: false,
};
// the ?phaserMode=canvas parameter can be used to force Canvas usage
const params = new URLSearchParams(document.location.search.substring(1));
const phaserMode = params.get("phaserMode");
let mode: number;
switch (phaserMode) {
case 'auto':
case "auto":
case null:
mode = Phaser.AUTO;
break;
case 'canvas':
case "canvas":
mode = Phaser.CANVAS;
break;
case 'webgl':
case "webgl":
mode = Phaser.WEBGL;
break;
default:
throw new Error('phaserMode parameter must be one of "auto", "canvas" or "webgl"');
}
const hdpiManager = new HdpiManager(640*480, 196*196);
const { game: gameSize, real: realSize } = hdpiManager.getOptimalGameSize({width, height});
const hdpiManager = new HdpiManager(640 * 480, 196 * 196);
const { game: gameSize, real: realSize } = hdpiManager.getOptimalGameSize({ width, height });
const config: GameConfig = {
type: mode,
@ -87,9 +86,10 @@ const config: GameConfig = {
height: gameSize.height,
zoom: realSize.width / gameSize.width,
autoRound: true,
resizeInterval: 999999999999
resizeInterval: 999999999999,
},
scene: [EntryScene,
scene: [
EntryScene,
LoginScene,
isMobile() ? SelectCharacterMobileScene : SelectCharacterScene,
SelectCompanionScene,
@ -102,37 +102,39 @@ const config: GameConfig = {
//resolution: window.devicePixelRatio / 2,
fps: fps,
dom: {
createContainer: true
createContainer: true,
},
render: {
pixelArt: true,
roundPixels: true,
antialias: false
antialias: false,
},
plugins: {
global: [{
key: 'rexWebFontLoader',
plugin: WebFontLoaderPlugin,
start: true
}]
global: [
{
key: "rexWebFontLoader",
plugin: WebFontLoaderPlugin,
start: true,
},
],
},
physics: {
default: "arcade",
arcade: {
debug: DEBUG_MODE,
}
},
},
// Instruct systems with 2 GPU to choose the low power one. We don't need that extra power and we want to save battery
powerPreference: "low-power",
callbacks: {
postBoot: game => {
postBoot: (game) => {
// Install rexOutlinePipeline only if the renderer is WebGL.
const renderer = game.renderer;
if (renderer instanceof WebGLRenderer) {
game.plugins.install('rexOutlinePipeline', OutlinePipelinePlugin, true);
game.plugins.install("rexOutlinePipeline", OutlinePipelinePlugin, true);
}
}
}
},
},
};
//const game = new Phaser.Game(config);
@ -140,7 +142,7 @@ const game = new Game(config);
waScaleManager.setGame(game);
window.addEventListener('resize', function (event) {
window.addEventListener("resize", function (event) {
coWebsiteManager.resetStyle();
waScaleManager.applyNewSize();
@ -153,22 +155,10 @@ coWebsiteManager.onResize.subscribe(() => {
iframeListener.init();
const app = new App({
target: HtmlUtils.getElementByIdOrFail('svelte-overlay'),
target: HtmlUtils.getElementByIdOrFail("svelte-overlay"),
props: {
game: game
game: game,
},
})
});
export default app
if ('serviceWorker' in navigator) {
window.addEventListener('load', function () {
navigator.serviceWorker.register('/resources/service-worker.js')
.then(serviceWorker => {
console.log("Service Worker registered: ", serviceWorker);
})
.catch(error => {
console.error("Error registering the Service Worker: ", error);
});
});
}
export default app;

View file

@ -3,4 +3,4 @@
@import "style";
@import "mobile-style.scss";
@import "fonts.scss";
@import "svelte-style.scss";
@import "inputTextGlobalMessageSvelte-Style.scss";

View file

@ -0,0 +1,31 @@
//InputTextGlobalMessage
section.section-input-send-text {
height: 100%;
.ql-toolbar{
max-height: 100px;
background: whitesmoke;
}
div.input-send-text{
height: calc(100% - 100px);
overflow: auto;
color: whitesmoke;
font-size: 1rem;
.ql-editor.ql-blank::before {
color: whitesmoke;
font-size: 1rem;
}
.ql-tooltip {
top: 40% !important;
left: 20% !important;
color: whitesmoke;
background-color: #333333;
}
}
}

View file

@ -1,5 +1,5 @@
*{
font-family: 'Open Sans', sans-serif;
font-family: Lato;
cursor: url('./images/cursor_normal.png'), auto;
}
* a, button, select{

View file

@ -1,60 +0,0 @@
//Contains all styles not unique to a svelte component.
//ConsoleGlobalMessage
div.main-console.nes-container {
pointer-events: auto;
margin-left: auto;
margin-right: auto;
top: 20vh;
width: 50vw;
height: 50vh;
padding: 0;
background-color: #333333;
.btn-action{
margin: 10px;
text-align: center;
}
.main-global-message {
width: 100%;
max-height: 100%;
}
.main-global-message h2 {
text-align: center;
color: white;
}
div.global-message {
display: flex;
max-height: 100%;
width: 100%;
}
div.menu {
flex: auto;
}
div.menu button {
margin: 7px;
}
.main-input {
width: 95%;
}
//InputTextGlobalMessage
.section-input-send-text {
margin: 10px;
}
.section-input-send-text .input-send-text .ql-editor{
color: white;
min-height: 200px;
}
.section-input-send-text .ql-toolbar{
background: white;
}
}

View file

@ -1,28 +1,28 @@
import "jasmine";
import {getRessourceDescriptor} from "../../../src/Phaser/Entity/PlayerTexturesLoadingManager";
import { getRessourceDescriptor } from "../../../src/Phaser/Entity/PlayerTexturesLoadingManager";
describe("getRessourceDescriptor()", () => {
it(", if given a valid descriptor as parameter, should return it", () => {
const desc = getRessourceDescriptor({name: 'name', img: 'url'});
expect(desc.name).toEqual('name');
expect(desc.img).toEqual('url');
const desc = getRessourceDescriptor({ name: "name", img: "url" });
expect(desc.name).toEqual("name");
expect(desc.img).toEqual("url");
});
it(", if given a string as parameter, should search trough hardcoded values", () => {
const desc = getRessourceDescriptor('male1');
expect(desc.name).toEqual('male1');
it(", if given a string as parameter, should search through hardcoded values", () => {
const desc = getRessourceDescriptor("male1");
expect(desc.name).toEqual("male1");
expect(desc.img).toEqual("resources/characters/pipoya/Male 01-1.png");
});
it(", if given a string as parameter, should search trough hardcoded values (bis)", () => {
const desc = getRessourceDescriptor('color_2');
expect(desc.name).toEqual('color_2');
it(", if given a string as parameter, should search through hardcoded values (bis)", () => {
const desc = getRessourceDescriptor("color_2");
expect(desc.name).toEqual("color_2");
expect(desc.img).toEqual("resources/customisation/character_color/character_color1.png");
});
it(", if given a descriptor without url as parameter, should search trough hardcoded values", () => {
const desc = getRessourceDescriptor({name: 'male1', img: ''});
expect(desc.name).toEqual('male1');
it(", if given a descriptor without url as parameter, should search through hardcoded values", () => {
const desc = getRessourceDescriptor({ name: "male1", img: "" });
expect(desc.name).toEqual("male1");
expect(desc.img).toEqual("resources/characters/pipoya/Male 01-1.png");
});
});
});

View file

@ -1,58 +0,0 @@
import "jasmine";
import { Room } from "../../../src/Connexion/Room";
describe("Room getIdFromIdentifier()", () => {
it("should work with an absolute room id and no hash as parameter", () => {
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json', '', '');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with an absolute room id and a hash as parameters", () => {
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json#start', '', '');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual("start");
});
it("should work with an absolute room id, regardless of baseUrl or instance", () => {
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json', 'https://another.domain/_/global/test.json', 'lol');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link and no hash as parameters", () => {
const { roomId, hash } = Room.getIdFromIdentifier('./test2.json', 'https://maps.workadventu.re/test.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link with no dot", () => {
const { roomId, hash } = Room.getIdFromIdentifier('test2.json', 'https://maps.workadventu.re/test.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link two levels deep", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../floor1/Floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/floor1/Floor1.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link that rewrite the map domain", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../../maps.workadventure.localhost/Floor1/floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventure.localhost/Floor1/floor1.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link that rewrite the map instance", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../../../notglobal/maps.workadventu.re/Floor1/floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('_/notglobal/maps.workadventu.re/Floor1/floor1.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link that change the map type", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../../../../@/tcm/is/great', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('@/tcm/is/great');
expect(hash).toEqual(null);
});
it("should work with a relative file link and a hash as parameters", () => {
const { roomId, hash } = Room.getIdFromIdentifier('./test2.json#start', 'https://maps.workadventu.re/test.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual("start");
});
});

View file

@ -189,7 +189,7 @@ module.exports = {
DISABLE_NOTIFICATIONS: false,
PUSHER_URL: undefined,
UPLOADER_URL: null,
ADMIN_URL: null,
ADMIN_URL: undefined,
DEBUG_MODE: null,
STUN_SERVER: null,
TURN_SERVER: null,

View file

@ -262,10 +262,10 @@
"@types/mime" "^1"
"@types/node" "*"
"@types/simple-peer@^9.6.0":
version "9.6.3"
resolved "https://registry.yarnpkg.com/@types/simple-peer/-/simple-peer-9.6.3.tgz#aa118a57e036f4ce2059a7e25367526a4764206d"
integrity sha512-zrXEBch9tF4NgkZDsGR3c1D0kq99M1bBCjzEyL0PVfEWzCIXrK64TuxRz3XKOx1B0KoEQ9kTs+AhMDuQaHy5RQ==
"@types/simple-peer@^9.11.1":
version "9.11.1"
resolved "https://registry.yarnpkg.com/@types/simple-peer/-/simple-peer-9.11.1.tgz#bef6ff1e75178d83438e33aa6a4df2fd98fded1d"
integrity sha512-Pzqbau/WlivSXdRC0He2Wz/ANj2wbi4gzJrtysZz93jvOyI2jo/ibMjUe6AvPllFl/UO6QXT/A0Rcp44bDQB5A==
dependencies:
"@types/node" "*"
@ -291,6 +291,18 @@
dependencies:
source-map "^0.6.1"
"@types/uuid@8.3.0":
version "8.3.0"
resolved "https://registry.yarnpkg.com/@types/uuid/-/uuid-8.3.0.tgz#215c231dff736d5ba92410e6d602050cce7e273f"
integrity sha512-eQ9qFW/fhfGJF8WKHGEHZEyVWfZxrT+6CLIJGBcZPfxUh/+BnEj+UCGYMlr9qZuX/2AltsvwrGqp0LhEW8D0zQ==
"@types/uuidv4@^5.0.0":
version "5.0.0"
resolved "https://registry.yarnpkg.com/@types/uuidv4/-/uuidv4-5.0.0.tgz#2c94e67b0c06d5adb28fb7ced1a1b5f0866ecd50"
integrity sha512-xUrhYSJnkTq9CP79cU3svoKTLPCIbMMnu9Twf/tMpHATYSHCAAeDNeb2a/29YORhk5p4atHhCTMsIBU/tvdh6A==
dependencies:
uuidv4 "*"
"@types/webpack-dev-server@^3.11.4":
version "3.11.4"
resolved "https://registry.yarnpkg.com/@types/webpack-dev-server/-/webpack-dev-server-3.11.4.tgz#90d47dd660b696d409431ab8c1e9fa3615103a07"
@ -3463,6 +3475,11 @@ lodash.clonedeep@^4.5.0:
resolved "https://registry.yarnpkg.com/lodash.clonedeep/-/lodash.clonedeep-4.5.0.tgz#e23f3f9c4f8fbdde872529c1071857a086e5ccef"
integrity sha1-4j8/nE+Pvd6HJSnBBxhXoIblzO8=
lodash.isequal@^4.5.0:
version "4.5.0"
resolved "https://registry.yarnpkg.com/lodash.isequal/-/lodash.isequal-4.5.0.tgz#415c4478f2bcc30120c22ce10ed3226f7d3e18e0"
integrity sha1-QVxEePK8wwEgwizhDtMib30+GOA=
lodash.truncate@^4.4.2:
version "4.4.2"
resolved "https://registry.yarnpkg.com/lodash.truncate/-/lodash.truncate-4.4.2.tgz#5a350da0b1113b837ecfffd5812cbe58d6eae193"
@ -4485,6 +4502,13 @@ queue-typescript@^1.0.1:
dependencies:
linked-list-typescript "^1.0.11"
quill-delta-to-html@^0.12.0:
version "0.12.0"
resolved "https://registry.yarnpkg.com/quill-delta-to-html/-/quill-delta-to-html-0.12.0.tgz#ee572cfa208390d99d7646795358ddb81eaea17c"
integrity sha512-Yy6U2e7ov+ZlrFbj5/GbqOBCRjyNu+vuphy0Pk+7668zIMTVHJglZY2JNa++1/zkSiqptPBmP/CpsDzC4Wznsw==
dependencies:
lodash.isequal "^4.5.0"
quill-delta@^3.6.2:
version "3.6.3"
resolved "https://registry.yarnpkg.com/quill-delta/-/quill-delta-3.6.3.tgz#b19fd2b89412301c60e1ff213d8d860eac0f1032"
@ -5008,7 +5032,7 @@ signal-exit@^3.0.0, signal-exit@^3.0.2, signal-exit@^3.0.3:
resolved "https://registry.yarnpkg.com/signal-exit/-/signal-exit-3.0.3.tgz#a1410c2edd8f077b08b4e253c8eacfcaf057461c"
integrity sha512-VUJ49FC8U1OxwZLxIbTTrDvLnf/6TDgxZcK8wxR8zs13xpx7xbG60ndBlhNrFi2EMuFRoeDoJO7wthSLq42EjA==
simple-peer@^9.6.2:
simple-peer@^9.11.0:
version "9.11.0"
resolved "https://registry.yarnpkg.com/simple-peer/-/simple-peer-9.11.0.tgz#e8d27609c7a610c3ddd75767da868e8daab67571"
integrity sha512-qvdNu/dGMHBm2uQ7oLhQBMhYlrOZC1ywXNCH/i8I4etxR1vrjCnU6ZSQBptndB1gcakjo2+w4OHo7Sjza1SHxg==
@ -5775,11 +5799,24 @@ utils-merge@1.0.1:
resolved "https://registry.yarnpkg.com/utils-merge/-/utils-merge-1.0.1.tgz#9f95710f50a267947b2ccc124741c1028427e713"
integrity sha1-n5VxD1CiZ5R7LMwSR0HBAoQn5xM=
uuid@8.3.2:
version "8.3.2"
resolved "https://registry.yarnpkg.com/uuid/-/uuid-8.3.2.tgz#80d5b5ced271bb9af6c445f21a1a04c606cefbe2"
integrity sha512-+NYs2QeMWy+GWFOEm9xnn6HCDp0l7QBD7ml8zLUmJ+93Q5NF0NocErnwkTkXVFNiX3/fpC6afS8Dhb/gz7R7eg==
uuid@^3.3.2, uuid@^3.4.0:
version "3.4.0"
resolved "https://registry.yarnpkg.com/uuid/-/uuid-3.4.0.tgz#b23e4358afa8a202fe7a100af1f5f883f02007ee"
integrity sha512-HjSDRw6gZE5JMggctHBcjVak08+KEVhSIiDzFnT9S9aegmp85S/bReBVTb4QTFaRNptJ9kuYaNhnbNEOkbKb/A==
uuidv4@*, uuidv4@^6.2.10:
version "6.2.10"
resolved "https://registry.yarnpkg.com/uuidv4/-/uuidv4-6.2.10.tgz#42fc1c12b6f85ad536c2c5c1e836079d1e15003c"
integrity sha512-FMo1exd9l5UvoUPHRR6NrtJ/OJRePh0ca7IhPwBuMNuYRqjtuh8lE3WDxAUvZ4Yss5FbCOsPFjyWJf9lVTEmnw==
dependencies:
"@types/uuid" "8.3.0"
uuid "8.3.2"
v8-compile-cache@^2.0.3, v8-compile-cache@^2.2.0:
version "2.3.0"
resolved "https://registry.yarnpkg.com/v8-compile-cache/-/v8-compile-cache-2.3.0.tgz#2de19618c66dc247dcfb6f99338035d8245a2cee"