Merge pull request #1039 from thecodingmachine/importsNotUsedAsValues
Setting "importsNotUsedAsValues": "error"
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commit
fe573893a1
44 changed files with 111 additions and 130 deletions
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@ -1,5 +1,5 @@
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import {PointInterface} from "../../Connexion/ConnexionModels";
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import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import type {PointInterface} from "../../Connexion/ConnexionModels";
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import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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export interface AddPlayerInterface {
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userId: number;
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@ -1,6 +1,6 @@
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import {GameScene} from "./GameScene";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import {Room} from "../../Connexion/Room";
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import type {Room} from "../../Connexion/Room";
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import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
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import {HelpCameraSettingsScene, HelpCameraSettingsSceneName} from "../Menu/HelpCameraSettingsScene";
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import {LoginSceneName} from "../Login/LoginScene";
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@ -24,7 +24,7 @@ export class GameManager {
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private companion: string|null;
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private startRoom!:Room;
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currentGameSceneName: string|null = null;
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constructor() {
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this.playerName = localUserStore.getName();
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this.characterLayers = localUserStore.getCharacterLayers();
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@ -65,7 +65,7 @@ export class GameManager {
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return this.characterLayers;
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}
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setCompanion(companion: string|null): void {
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this.companion = companion;
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}
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@ -91,7 +91,7 @@ export class GameManager {
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scenePlugin.launch(MenuSceneName);
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scenePlugin.launch(HelpCameraSettingsSceneName);//700
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}
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public gameSceneIsCreated(scene: GameScene) {
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this.currentGameSceneName = scene.scene.key;
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const menuScene: MenuScene = scene.scene.get(MenuSceneName) as MenuScene;
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@ -125,7 +125,7 @@ export class GameManager {
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scene.scene.run(fallbackSceneName)
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}
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}
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public getCurrentGameScene(scene: Phaser.Scene): GameScene {
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if (this.currentGameSceneName === null) throw 'No current scene id set!';
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return scene.scene.get(this.currentGameSceneName) as GameScene
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@ -1,4 +1,4 @@
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import {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
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import type {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
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import {LayersIterator} from "../Map/LayersIterator";
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export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
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@ -1,5 +1,5 @@
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import {gameManager, HasMovedEvent} from "./GameManager";
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import {
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import type {
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GroupCreatedUpdatedMessageInterface,
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MessageUserJoined,
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MessageUserMovedInterface,
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@ -16,7 +16,7 @@ import {
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MAX_PER_GROUP,
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POSITION_DELAY,
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} from "../../Enum/EnvironmentVariable";
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import {
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import type {
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ITiledMap,
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ITiledMapLayer,
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ITiledMapLayerProperty,
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@ -25,7 +25,7 @@ import {
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ITiledMapTileLayer,
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ITiledTileSet
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} from "../Map/ITiledMap";
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import {AddPlayerInterface} from "./AddPlayerInterface";
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import type {AddPlayerInterface} from "./AddPlayerInterface";
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import {PlayerAnimationDirections} from "../Player/Animation";
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import {PlayerMovement} from "./PlayerMovement";
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import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
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@ -49,13 +49,13 @@ import {
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import {GameMap} from "./GameMap";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {mediaManager} from "../../WebRtc/MediaManager";
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import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
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import {ActionableItem} from "../Items/ActionableItem";
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import type {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
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import type {ActionableItem} from "../Items/ActionableItem";
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import {UserInputManager} from "../UserInput/UserInputManager";
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import {UserMovedMessage} from "../../Messages/generated/messages_pb";
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import type {UserMovedMessage} from "../../Messages/generated/messages_pb";
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import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import {RoomConnection} from "../../Connexion/RoomConnection";
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import type {RoomConnection} from "../../Connexion/RoomConnection";
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import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
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import {userMessageManager} from "../../Administration/UserMessageManager";
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import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMessageManager";
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@ -80,7 +80,7 @@ import CanvasTexture = Phaser.Textures.CanvasTexture;
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import GameObject = Phaser.GameObjects.GameObject;
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import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
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import DOMElement = Phaser.GameObjects.DOMElement;
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import {Subscription} from "rxjs";
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import type {Subscription} from "rxjs";
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import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
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import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
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import RenderTexture = Phaser.GameObjects.RenderTexture;
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@ -1,6 +1,6 @@
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import {HasMovedEvent} from "./GameManager";
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import type {HasMovedEvent} from "./GameManager";
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import {MAX_EXTRAPOLATION_TIME} from "../../Enum/EnvironmentVariable";
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import {PositionInterface} from "../../Connexion/ConnexionModels";
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import type {PositionInterface} from "../../Connexion/ConnexionModels";
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export class PlayerMovement {
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public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {
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@ -2,8 +2,8 @@
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* This class is in charge of computing the position of all players.
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* Player movement is delayed by 200ms so position depends on ticks.
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*/
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import {PlayerMovement} from "./PlayerMovement";
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import {HasMovedEvent} from "./GameManager";
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import type {PlayerMovement} from "./PlayerMovement";
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import type {HasMovedEvent} from "./GameManager";
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export class PlayersPositionInterpolator {
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playerMovements: Map<number, PlayerMovement> = new Map<number, PlayerMovement>();
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