fixed a crash linked to incorrect textureDescriptors
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842eadeb59
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2 changed files with 39 additions and 9 deletions
28
front/tests/Phaser/Game/PlayerTexturesLoadingTest.ts
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28
front/tests/Phaser/Game/PlayerTexturesLoadingTest.ts
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import "jasmine";
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import {getRessourceDescriptor} from "../../../src/Phaser/Entity/PlayerTexturesLoadingManager";
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describe("getRessourceDescriptor()", () => {
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it(", if given a valid descriptor as parameter, should return it", () => {
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const desc = getRessourceDescriptor({name: 'name', img: 'url'});
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expect(desc.name).toEqual('name');
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expect(desc.img).toEqual('url');
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});
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it(", if given a string as parameter, should search trough hardcoded values", () => {
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const desc = getRessourceDescriptor('male1');
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expect(desc.name).toEqual('male1');
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expect(desc.img).toEqual("resources/characters/pipoya/Male 01-1.png");
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});
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it(", if given a string as parameter, should search trough hardcoded values (bis)", () => {
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const desc = getRessourceDescriptor('color_2');
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expect(desc.name).toEqual('color_2');
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expect(desc.img).toEqual("resources/customisation/character_color/character_color1.png");
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});
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it(", if given a descriptor without url as parameter, should search trough hardcoded values", () => {
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const desc = getRessourceDescriptor({name: 'male1', img: ''});
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expect(desc.name).toEqual('male1');
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expect(desc.img).toEqual("resources/characters/pipoya/Male 01-1.png");
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});
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});
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