Share players position using Socket.IO
- I stocked information user (id, room and position) in socket client. - I created function to send all information every few 10 milliseconds. Note : when the front will be available, we must check the performance of back server.
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const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
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const ROOM = process.env.ROOM || "THECODINGMACHINE";
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export {
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SECRET_KEY
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SECRET_KEY,
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ROOM
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}
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