Refactoring and documentation update

This commit is contained in:
Benedicte Quimbert 2021-11-23 17:39:45 +01:00
parent 5b6a8ca4d7
commit f761858328
7 changed files with 47 additions and 23 deletions

View file

@ -90,7 +90,7 @@ import { contactPageStore } from "../../Stores/MenuStore";
import { GameMapProperties } from "./GameMapProperties";
import SpriteSheetFile = Phaser.Loader.FileTypes.SpriteSheetFile;
import Camera = Phaser.Cameras.Scene2D.Camera;
import type { HasCameraMovedEvent } from "../../Api/Events/HasCameraMovedEvent";
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -754,13 +754,13 @@ export class GameScene extends DirtyScene {
//listen event to share the actual worldView when the camera is updated
this.cameras.main.on("followupdate", (camera: Camera) => {
const worldView: HasCameraMovedEvent = {
const worldView: WasCameraUpdatedEvent = {
x: camera.worldView.x,
y: camera.worldView.y,
width: camera.worldView.width,
height: camera.worldView.height,
};
iframeListener.hasCameraMoved(worldView);
iframeListener.sendCameraUpdated(worldView);
});
// Set up variables manager