improved the local storage of the the selectcharacterScene

This commit is contained in:
arp 2020-10-20 13:44:57 +02:00
parent 88a1e899a3
commit f5aa70ddc2
4 changed files with 75 additions and 83 deletions

View file

@ -6,7 +6,6 @@ class LocalUserStore {
saveUser(localUser: LocalUser) {
localStorage.setItem('localUser', JSON.stringify(localUser));
}
getLocalUser(): LocalUser|null {
const data = localStorage.getItem('localUser');
return data ? JSON.parse(data) : null;
@ -15,11 +14,23 @@ class LocalUserStore {
setName(name:string): void {
window.localStorage.setItem('playerName', name);
}
getName(): string {
return window.localStorage.getItem('playerName') ?? '';
}
setPlayerCharacterIndex(playerCharacterIndex: number): void {
window.localStorage.setItem('selectedPlayer', ''+playerCharacterIndex);
}
getPlayerCharacterIndex(): number {
return parseInt(window.localStorage.getItem('selectedPlayer') || '');
}
setCustomCursorPosition(x:number, y:number, selectedLayers: number[]): void {
window.localStorage.setItem('customCursorPosition', JSON.stringify({x, y, selectedLayers}));
}
getCustomCursorPosition(): {x:number, y:number, selectedLayers:number[]}|null {
return JSON.parse(window.localStorage.getItem('customCursorPosition') || "null");
}
}
export const localUserStore = new LocalUserStore();