Refactoring connection to pass room info on connect

This commit is contained in:
David Négrier 2020-10-06 18:09:23 +02:00
parent 0b78eb6277
commit f542b117a8
8 changed files with 239 additions and 217 deletions

View file

@ -1,6 +1,7 @@
import Axios from "axios";
import {API_URL} from "../Enum/EnvironmentVariable";
import {RoomConnection} from "./RoomConnection";
import {PositionInterface, ViewportInterface} from "./ConnexionModels";
interface LoginApiData {
authToken: string
@ -35,9 +36,9 @@ class ConnectionManager {
this.authToken = 'test';
}
public connectToRoomSocket(): Promise<RoomConnection> {
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface): Promise<RoomConnection> {
return new Promise<RoomConnection>((resolve, reject) => {
const connection = new RoomConnection(this.authToken as string);
const connection = new RoomConnection(this.authToken as string, roomId, name, characterLayers, position, viewport);
connection.onConnectError((error: object) => {
console.log('An error occurred while connecting to socket server. Retrying');
reject(error);
@ -50,7 +51,7 @@ class ConnectionManager {
return new Promise<RoomConnection>((resolve, reject) => {
setTimeout(() => {
//todo: allow a way to break recurrsion?
this.connectToRoomSocket().then((connection) => resolve(connection));
this.connectToRoomSocket(roomId, name, characterLayers, position, viewport).then((connection) => resolve(connection));
}, 4000 + Math.floor(Math.random() * 2000) );
});
});