Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix

This commit is contained in:
GRL 2021-06-14 14:25:59 +02:00
commit f103a919f2
4 changed files with 160 additions and 33 deletions

View file

@ -124,10 +124,15 @@ export class SelectCharacterScene extends AbstractCharacterScene {
selectCharacterSceneVisibleStore.set(false);
}
createCurrentPlayer(): void {
createCurrentPlayer(): void {
for (let i = 0; i <this.playerModels.length; i++) {
const playerResource = this.playerModels[i];
//check already exist texture
if(this.players.find((c) => c.texture.key === playerResource.name)){
continue;
}
const [middleX, middleY] = this.getCharacterPosition();
const player = this.physics.add.sprite(middleX, middleY, playerResource.name, 0);
this.setUpPlayer(player, i);
@ -258,6 +263,8 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
if(this.lazyloadingAttempt){
//re-render players list
this.createCurrentPlayer();
this.moveUser();
this.lazyloadingAttempt = false;
}