first step in simplification: remove the concept of room in the front end

This commit is contained in:
kharhamel 2020-04-27 15:03:05 +02:00
parent 8bd4e81f48
commit ee4a59578a
5 changed files with 27 additions and 48 deletions

View file

@ -1,16 +1,16 @@
import 'phaser';
import GameConfig = Phaser.Types.Core.GameConfig;
import {gameManager, GameManager} from "./Phaser/Game/GameManager";
import {DEBUG_MODE, RESOLUTION} from "./Enum/EnvironmentVariable";
import {cypressAsserter} from "./Cypress/CypressAsserter";
import {LogincScene} from "./Phaser/Login/LogincScene";
import {GameScene} from "./Phaser/Game/GameScene";
const config: GameConfig = {
title: "Office game",
width: window.innerWidth / RESOLUTION,
height: window.innerHeight / RESOLUTION,
parent: "game",
scene: [LogincScene, ...gameManager.GameScenes as any],
scene: [LogincScene, GameScene],
zoom: RESOLUTION,
physics: {
default: "arcade",