Adding Outline capabilities and a ActionableItem notion.
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18 changed files with 369 additions and 33 deletions
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@ -50,7 +50,7 @@ export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.TextureTint
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if (texture.a == 0.0 && max(max(upAlpha, downAlpha), max(leftAlpha, rightAlpha)) == 1.0)
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{
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color = vec4(1.0, 1.0, 1.0, 1.0);
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color = vec4(1.0, 1.0, 0.0, 1.0);
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}
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gl_FragColor = color;
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