Adding Outline capabilities and a ActionableItem notion.

This commit is contained in:
David Négrier 2020-07-23 18:09:24 +02:00
parent f7466994c5
commit ed146226cf
18 changed files with 369 additions and 33 deletions

View file

@ -50,7 +50,7 @@ export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.TextureTint
if (texture.a == 0.0 && max(max(upAlpha, downAlpha), max(leftAlpha, rightAlpha)) == 1.0)
{
color = vec4(1.0, 1.0, 1.0, 1.0);
color = vec4(1.0, 1.0, 0.0, 1.0);
}
gl_FragColor = color;