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@ -19,7 +19,7 @@ export enum PlayerAnimationNames {
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export const getPlayerAnimations = (name: string = Textures.Player): AnimationData[] => {
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return [{
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key: `${name}-${PlayerAnimationNames.WalkDown}`, //TODO chnage, it's a key for one anumation of ine user type.
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key: `${name}-${PlayerAnimationNames.WalkDown}`,
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frameModel: name,
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frameStart: 0,
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frameEnd: 2,
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