Migrating the video overlay in Svelte (WIP)
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20 changed files with 630 additions and 97 deletions
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@ -1,16 +1,10 @@
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import {derived, get, Readable, readable, writable, Writable} from "svelte/store";
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import {peerStore} from "./PeerStore";
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import {localUserStore} from "../Connexion/LocalUserStore";
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import {ITiledMapGroupLayer, ITiledMapObjectLayer, ITiledMapTileLayer} from "../Phaser/Map/ITiledMap";
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import {userMovingStore} from "./GameStore";
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import {HtmlUtils} from "../WebRtc/HtmlUtils";
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import {
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audioConstraintStore, cameraEnergySavingStore,
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enableCameraSceneVisibilityStore,
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gameOverlayVisibilityStore, LocalStreamStoreValue, privacyShutdownStore,
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requestedCameraState,
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requestedMicrophoneState, videoConstraintStore
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import type {
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LocalStreamStoreValue,
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} from "./MediaStore";
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import {DivImportance} from "../WebRtc/LayoutManager";
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import {gameOverlayVisibilityStore} from "./GameOverlayStoreVisibility";
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declare const navigator:any; // eslint-disable-line @typescript-eslint/no-explicit-any
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@ -191,3 +185,35 @@ export const screenSharingAvailableStore = derived(peerStore, ($peerStore, set)
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set($peerStore.size !== 0);
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});
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export interface ScreenSharingLocalMedia {
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uniqueId: string;
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importanceStore: Writable<DivImportance>;
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stream: MediaStream|null;
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//subscribe(this: void, run: Subscriber<ScreenSharingLocalMedia>, invalidate?: (value?: ScreenSharingLocalMedia) => void): Unsubscriber;
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}
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/**
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* The representation of the screen sharing stream.
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*/
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export const screenSharingLocalMedia = readable<ScreenSharingLocalMedia|null>(null, function start(set) {
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const localMedia: ScreenSharingLocalMedia = {
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uniqueId: "localScreenSharingStream",
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importanceStore: writable(DivImportance.Normal),
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stream: null
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}
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const unsubscribe = screenSharingLocalStreamStore.subscribe((screenSharingLocalStream) => {
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if (screenSharingLocalStream.type === "success") {
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localMedia.stream = screenSharingLocalStream.stream;
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} else {
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localMedia.stream = null;
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}
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set(localMedia);
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});
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return function stop() {
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unsubscribe();
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};
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})
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