Finishing removing any reference to "any" in the front.

This commit is contained in:
David Négrier 2020-06-19 16:36:40 +02:00
parent 39928b46f9
commit e2be99490b
10 changed files with 89 additions and 47 deletions

View file

@ -12,7 +12,7 @@ export class TextInput extends Phaser.GameObjects.BitmapText {
const keySpace = this.scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE);
const keyBackspace = this.scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.BACKSPACE);
this.scene.input.keyboard.on('keydown', (event: any) => {
this.scene.input.keyboard.on('keydown', (event: KeyboardEvent) => {
if (event.keyCode === 8 && this.text.length > 0) {
this.deleteLetter();
} else if ((event.keyCode === 32 || (event.keyCode >= 48 && event.keyCode <= 90)) && this.text.length < maxLength) {