Merge branch 'master' into develop
# Conflicts: # front/src/WebRtc/MediaManager.ts
This commit is contained in:
commit
e190c3b8d6
2 changed files with 28 additions and 9 deletions
|
@ -21,6 +21,8 @@ export type ReportCallback = (message: string) => void;
|
|||
export type ShowReportCallBack = (userId: string, userName: string|undefined) => void;
|
||||
export type HelpCameraSettingsCallBack = () => void;
|
||||
|
||||
import {cowebsiteCloseButtonId} from "./CoWebsiteManager";
|
||||
|
||||
export class MediaManager {
|
||||
private remoteVideo: Map<string, HTMLVideoElement> = new Map<string, HTMLVideoElement>();
|
||||
//FIX ME SOUNDMETER: check stalability of sound meter calculation
|
||||
|
@ -99,11 +101,14 @@ export class MediaManager {
|
|||
const gameOverlay = HtmlUtils.getElementByIdOrFail('game-overlay');
|
||||
gameOverlay.classList.add('active');
|
||||
|
||||
const buttonCloseFrame = HtmlUtils.getElementByIdOrFail('cowebsite-close');
|
||||
const buttonCloseFrame = HtmlUtils.getElementByIdOrFail(cowebsiteCloseButtonId);
|
||||
const functionTrigger = () => {
|
||||
this.triggerCloseJitsiFrameButton();
|
||||
}
|
||||
buttonCloseFrame.removeEventListener('click', functionTrigger);
|
||||
buttonCloseFrame.removeEventListener('click', () => {
|
||||
buttonCloseFrame.blur();
|
||||
functionTrigger();
|
||||
});
|
||||
|
||||
gameOverlayVisibilityStore.showGameOverlay();
|
||||
}
|
||||
|
@ -112,11 +117,14 @@ export class MediaManager {
|
|||
const gameOverlay = HtmlUtils.getElementByIdOrFail('game-overlay');
|
||||
gameOverlay.classList.remove('active');
|
||||
|
||||
const buttonCloseFrame = HtmlUtils.getElementByIdOrFail('cowebsite-close');
|
||||
const buttonCloseFrame = HtmlUtils.getElementByIdOrFail(cowebsiteCloseButtonId);
|
||||
const functionTrigger = () => {
|
||||
this.triggerCloseJitsiFrameButton();
|
||||
}
|
||||
buttonCloseFrame.addEventListener('click', functionTrigger);
|
||||
buttonCloseFrame.addEventListener('click', () => {
|
||||
buttonCloseFrame.blur();
|
||||
functionTrigger();
|
||||
});
|
||||
|
||||
gameOverlayVisibilityStore.hideGameOverlay();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue