Fix to move the camera only in the map. The camera stops on the border map.
This commit is contained in:
parent
8c3d62496b
commit
ddc39d6e50
3 changed files with 39 additions and 18 deletions
|
@ -2,22 +2,21 @@ import 'phaser';
|
|||
import GameConfig = Phaser.Types.Core.GameConfig;
|
||||
import {GameScene} from "./GameScene";
|
||||
import {Connexion} from "./Connexion";
|
||||
|
||||
const resolution = 2;
|
||||
import {RESOLUTION} from "./Enum/EnvironmentVariable";
|
||||
|
||||
const config: GameConfig = {
|
||||
title: "Office game",
|
||||
width: window.innerWidth / resolution,
|
||||
height: window.innerHeight / resolution,
|
||||
width: window.innerWidth / RESOLUTION,
|
||||
height: window.innerHeight / RESOLUTION,
|
||||
parent: "game",
|
||||
scene: [GameScene],
|
||||
zoom: resolution,
|
||||
zoom: RESOLUTION,
|
||||
};
|
||||
|
||||
let game = new Phaser.Game(config);
|
||||
|
||||
window.addEventListener('resize', function (event) {
|
||||
game.scale.resize(window.innerWidth / resolution, window.innerHeight / resolution);
|
||||
game.scale.resize(window.innerWidth / RESOLUTION, window.innerHeight / RESOLUTION);
|
||||
});
|
||||
|
||||
const connexion = new Connexion("test@gmail.com");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue