FIX: improved the visit card, cleanup the code

This commit is contained in:
kharhamel 2021-06-08 16:30:58 +02:00
parent 01c128e413
commit dd45996f9c
22 changed files with 54 additions and 140 deletions

View file

@ -21,7 +21,6 @@ import type {
ITiledMapLayer,
ITiledMapLayerProperty,
ITiledMapObject,
ITiledText,
ITiledMapTileLayer,
ITiledTileSet
} from "../Map/ITiledMap";
@ -29,7 +28,7 @@ import type {AddPlayerInterface} from "./AddPlayerInterface";
import {PlayerAnimationDirections} from "../Player/Animation";
import {PlayerMovement} from "./PlayerMovement";
import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
import {playerClickedEvent, RemotePlayer} from "../Entity/RemotePlayer";
import {RemotePlayer} from "../Entity/RemotePlayer";
import {Queue} from 'queue-typescript';
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
@ -572,6 +571,7 @@ export class GameScene extends DirtyScene implements CenterListener {
characterLayers: message.characterLayers,
name: message.name,
position: message.position,
visitCardUrl: message.visitCardUrl,
companion: message.companion
}
this.addPlayer(userMessage);
@ -1376,12 +1376,10 @@ ${escapedMessage}
texturesPromise,
addPlayerData.position.direction as PlayerAnimationDirections,
addPlayerData.position.moving,
addPlayerData.visitCardUrl,
addPlayerData.companion,
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
);
player.on(playerClickedEvent, (userID:number) => {
this.connection?.requestVisitCardUrl(userID);
})
this.MapPlayers.add(player);
this.MapPlayersByKey.set(player.userId, player);
player.updatePosition(addPlayerData.position);