FIX: improved the visit card, cleanup the code

This commit is contained in:
kharhamel 2021-06-08 16:30:58 +02:00
parent 01c128e413
commit dd45996f9c
22 changed files with 54 additions and 140 deletions

View file

@ -41,6 +41,7 @@ export abstract class Character extends Container {
direction: PlayerAnimationDirections,
moving: boolean,
frame: string | number,
isClickable: boolean,
companion: string|null,
companionTexturePromise?: Promise<string>
) {
@ -60,7 +61,7 @@ export abstract class Character extends Container {
this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerName);
if (this.isClickable()) {
if (isClickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
@ -90,8 +91,6 @@ export abstract class Character extends Container {
this.companion = new Companion(this.scene, this.x, this.y, name, texturePromise);
}
}
public abstract isClickable(): boolean;
public addTextures(textures: string[], frame?: string | number): void {
for (const texture of textures) {

View file

@ -2,15 +2,15 @@ import type {GameScene} from "../Game/GameScene";
import type {PointInterface} from "../../Connexion/ConnexionModels";
import {Character} from "../Entity/Character";
import type {PlayerAnimationDirections} from "../Player/Animation";
import {DISABLE_VISIT_CARD_FEATURE} from "../../Enum/EnvironmentVariable";
import {requestVisitCardsStore} from "../../Stores/GameStore";
export const playerClickedEvent = 'playerClickedEvent';
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
*/
export class RemotePlayer extends Character {
userId: number;
private visitCardUrl: string|null;
constructor(
userId: number,
@ -21,16 +21,18 @@ export class RemotePlayer extends Character {
texturesPromise: Promise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
visitCardUrl: string|null,
companion: string|null,
companionTexturePromise?: Promise<string>
) {
super(Scene, x, y, texturesPromise, name, direction, moving, 1, companion, companionTexturePromise);
super(Scene, x, y, texturesPromise, name, direction, moving, 1, !!visitCardUrl, companion, companionTexturePromise);
//set data
this.userId = userId;
this.visitCardUrl = visitCardUrl;
this.on('pointerdown', () => {
this.emit(playerClickedEvent, this.userId);
requestVisitCardsStore.set(this.visitCardUrl);
})
}
@ -45,8 +47,4 @@ export class RemotePlayer extends Character {
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
}
}
isClickable(): boolean {
return !DISABLE_VISIT_CARD_FEATURE; //todo: make remote players clickable if they are logged in.
}
}